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    posted a message on PitBull 2.0
    For not getting confused:
    The settings you changed are immediately saved to the profile and available during this session, but for them to be available for following sessions, you need to reload your UI or log off. There is no direct write access to disc for permanent saving of settings the moment you change them.

    So Phanx has correctly commented to chode60005, but imo chode60005 meant sth different :)
    Posted in: Unit Frames
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    posted a message on FreeMe: Mod that removes buffs
    Yepp, but it saves for all characters.
    I have a prot warrior and an elemental shaman, one uses Freeme to remove BoS, the other one does not. Guess who's who ^^

    Now I had to write a wrapper addon to save the settings per character for the last version where settings have not been saved. Would be nice if you change the savedvariables to per_char ones. I wrote the wrapper for not always change the toc file with every update.

    I could turn it off for the shaman, but that would be the ally way of doing things... :)
    Posted in: General AddOns
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    posted a message on HeadCount - Raid attendance and loot tracker
    I read on the wish list - high priority about the option "Loot source popup".
    If it will really be implemented, please make it selectable. I quit using CT_RaidTracker because of this behaviour. It is really annoying to tank some mob and just because the lootmaster passes some item to s/b in fight (hyjal waves i.e.), this ****ing loot window pops up and instead of tanking the mob i start writing numbers. CTRTs loot popup is also very faulty for it does not track the next item until you have closed the popup...
    I would prefer a feature of storing dkp for items and automaticly set them in the list for known items.
    Posted in: Raid AddOns
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    posted a message on Dominos - A main actionbar replacement
    Is there a possibility to disable the sticky feature? Especially the one aligning a bar to the middle of the screen border is annoying...

    //edit:

    after scanning through the code i figured it out myself. [alt] key down is the solution...
    Posted in: General AddOns
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    posted a message on FlexBar2 Official thread
    ah, not atm. I'll have a look at it again as soon as i have more time. Meanwhile, post some feature requests, if you like.
    Posted in: General AddOns
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    posted a message on Bongos3 - A main actionbar replacement
    thanks a lot. you never stop learning :)
    Posted in: General AddOns
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    posted a message on Bongos3 - A main actionbar replacement
    Last night i ran Karazhan (last time was quite a while ago) with bongos3 and had my problems with the chess event. I remember using bongos2 and taking over a puppet in the chess event, my pet bar mapped with the control actions f?r this puppet. Not with bongos3.

    I searched for "Bongos3 pet bar" to get to know if this came up earlier.

    Same problem appeared with a quest controlling a marmot for poisoning some barrels of beer (*snif*).

    I had to disable Bongos3, reloadui and then i got the action buttons to control stuff.

    Imho, this is a pita. How do i get this working with bongos3 for i am sure there is a way to achieve it?
    Posted in: General AddOns
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    posted a message on Hello - Need help with UI!
    Used Teknicolor for coloring and sth i think called ChatTimeStamp for, well, timestamps :)
    Then I had a mod which hides the tabs and icons on the left and sth called ChatLoft or so which positions the input field and manipulates tabs, which broke completely and which I dont even find on curse anymore. And a mod which appended group numbers to the names killed the coloring of teknicolor.

    Ah, and I used Chatmod before Prat which stopped working with 2.1? 2.2? for me and wasnt updated, so i left it behind and never came back.

    And now, im pretty satisfied with Prat. No idea, what Phanxchat does, but i think, i will have a new look around at the time i'll redesign my UI, perhaps then based on ACE3.
    Posted in: AddOn HELP!
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    posted a message on WowAceUpdater 1.9.44+ Official Thread
    Search for this
    Posted in: Updaters
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    posted a message on Hello - Need help with UI!
    @Moon Witch
    I read Chookies posting as of he had the intention to build up an interface mostly based on ACE.

    And I am not using Prat because it is maintained :) I am using it because it works and I dont have to spend time trying to get different mods to work together, sometimes just to work :) . I made different experiences than you, as it seems.
    Posted in: AddOn HELP!
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    posted a message on Hello - Need help with UI!
    I thought some seconds whether I should make some suggestions or better post what I use and of which I know is working atm :)

    Flexbar2 is quite complex to configure and difficult for an "addon newbie", that is correct, but there is a config gui linked for basic tasks on the wiki. I dont like Bartender3 for it has been to stiff for my purposes. Bongos2 and Trinity2, are they ace-based? Dont think so.

    And for Prat: this fits best for all purposes you like except for memory consumption :) Me, too, i like the idea of modules more than having a big package, but for chat mods i used to use 8 different mods which were maintained rather seldom and i had to fix code myself with every new patch. Or had to look for alternatives. That was quite annoying. It is more relaxing with Prat :)
    Posted in: AddOn HELP!
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    posted a message on Omen not working at all.
    Try to install the Thread1.0 library "standalone". It may be your embedded versions of it are out of date.
    Posted in: AddOn HELP!
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    posted a message on Hello - Need help with UI!
    >> Things I wanna change:
    I'll post the addons I use, these do not claim to be the best choice for all.
    >> Minimap
    simpleMinimap in coop with bEQL for its questtracker
    >> Unitframes
    Pitbull
    >> Action bars
    FlexBar2 with Bongos Petbar... which is not included (yet, i hope).
    >> Chat
    Prat
    Posted in: AddOn HELP!
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    posted a message on CowTip 2.0
    In my case, [Status] doesn't show anything. Seems like it is still working on Pitbull, so i doubt it is a dogtag issue.
    Posted in: General AddOns
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    posted a message on TinyTip v2
    Now that we are familiar with commercials again, back to topic
    Posted in: General AddOns
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