• 0

    posted a message on Recount
    I have a raid tonight, and I'll reply whether or not the error persists, but so far, so good. Thanks. :)
    Posted in: General AddOns
  • 0

    posted a message on Recount
    Quote from ZedFighter
    Date: 2011-11-29 23:12:56
    ID: -1
    Error occured in: Global
    Count: 1
    Message: ..\AddOns\Recount\Tracker.lua line 1183:
    attempt to perform arithmetic on local 'amount' (a nil value)
    Debug:
    (tail call): ?
    Recount\Tracker.lua:1183: AddAmount2()
    Recount\Tracker.lua:1805: AddDamageData()
    Recount\Tracker.lua:577:
    Recount\Tracker.lua:564
    Recount\Tracker.lua:1033: ?()
    ...ist\libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:147:
    ...ist\libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:147
    [string "safecall Dispatcher[18]"]:4:
    [string "safecall Dispatcher[18]"]:4
    [C]: ?
    [string "safecall Dispatcher[18]"]:13: ?()
    ...ist\libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:92: Fire()
    ...s\AckisRecipeList\libs\AceEvent-3.0\AceEvent-3.0.lua:120:
    ...s\AckisRecipeList\libs\AceEvent-3.0\AceEvent-3.0.lua:119



    I'm having this exact same error. It seems to be linked to record "non-trivial" mobs. When I have it checkmarked I get the error spammed at me, and when I remove the checkmark the error stops.

    It doesn't seem to happen when there are no mobs present. However, just flying around something like Hyjal will get the error to start appearing. I am using the latest version of Recount.
    Posted in: General AddOns
  • 0

    posted a message on IceHUD
    I like this HUD. I moved over from MetaHUD recently due to the mod development being dead and am pretty pleased with how IceHUD functions.

    Suggestions? Not a lot. I would only suggest increasing the movement range of the bars/text/icons/etc. I don't use the mod as a true HUD because that would go against my "Less crap in the way." philosophy for addons. As it stands now, I have to modify the IceHUD.lua file to increase the minimum movement range from -400 to -900. I don't actually bring the bars down to the -900 mark--I think it's somewhere around -500 to -600, regardless the stock addon won't allow this without modification.

    So! I was hoping maybe you could just ...increase the default movement range so I don't have to modify the file every time I update? <3
    Posted in: Unit Frames
  • 0

    posted a message on Recount v68989 Error
    When I open up the attack summary window (the one that lists incoming or outgoing damage, breaks it down by school, and further breaks it down by miss, hit, resist, block, dodge, etc) I get the following error:

    interface\addons\recount\gui_detail.lua:1248: attempt to concatenate local 'name' (a nil value)

    This has been going on for a few versions. I did a complete wipe of the Recount folder and any recount.lua and recount.lua.bak files found in the WTF folder and toon subfolders, then reinstalled the mod; I still receive the same error.
    Posted in: AddOn HELP!
  • 0

    posted a message on Recount: Realtime Graph Errors
    The realtime graphs are bugging. Every time I log in the graphs are open. Even if I close them with the little "x" Recount's memory usage continues to grow. If I do a /reloadui with no graphs currently opened the interface will load with every graph displayed.

    If I close the graphs with the little "x" and then attempt to display them again nothing happens until I relog or reload the interface; even though the graphs are actually continuing to run in the background (as evidenced by the growing memory stamp of the addon).

    I love Recount, but I'm going to have to disable it until this is fixed. :(
    Posted in: AddOn HELP!
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