• 0

    posted a message on CowTip - a tooltip addon - Official Topic
    I'm having an issue with my first line. It was working fine until I deleted all the default lines below it, and now it's gone wonky.

    Here is the DogTag code I have:
    [Name:ClassColor][Target?Text( :: ):White][IsUnit#player(mouseovertarget)?Text(<<YOU>>):White][SmartClass#mouseovertarget?ClassColor#mouseovertarget][~IsUnit#player(mouseovertarget)?Target]


    It is supposed to look like:

    (no target) Ogion
    (targetting me) Ogion :: <<YOU>>
    (targetting someone else) Ogion :: Pythe

    It was working ok when the tooltip was mostly at the default, but now I've deleted lines 4-14 so that it only looks like:

    Ogion :: <<YOU>>
    <House of Arathor>
    70 Gnome Warlock

    The tooltip looks fine but as soon as the person gets a target, the text looks like:

    Ogion
    ::
    <<Y..
    <House of Arathor>
    70 Gnome Warlock

    and the tooltip background/border only is only behind the wonky first line. The guild and level/class text is floating in midair below the tooltip box. It's almost like the box is not being set wide enough for the text on the first line, only the second and third line, so it's line wrapping. I'll try to get a screenshot, but I'm in the middle of Gruul at the moment.
    Posted in: General AddOns
  • 0

    posted a message on SCT 6.0 / SCTD 3.0
    I've looked around the options and I can't seem to find exactly what I'm looking for, so I'm wondering if this is possible (my apologies if it's somewhere previously in this very long thread):

    I am a hunter and I like to see both my pet and my own damage in SCTD. However, I just respecced to Beast Mastery and now we are both attacking so fast that my SCTD frame is overflowing with damage events outside of its normal position. Is there any way to filter these somehow? Either a way to only show crits, or (better yet though I'm not hopeful :)) filter by skill? All I've been able to do is hide my pet's damage, but I'd really like to see his Kill Commands up there, or at least the critted ones. And there's still all my attacks filling it up too.
    Posted in: General AddOns
  • 0

    posted a message on SCT 6.0 / SCTD 3.0
    Aw you mean I reset my options for nuttin? ;)

    Thanks Greyhoof, I will just await a Parser-3.0 update. :)
    Posted in: General AddOns
  • 0

    posted a message on SCT 6.0 / SCTD 3.0
    Having some trouble with hunter shots and the new version. Previously, it used to color my arcane and nature shots appropriately, but in the new version they are not colored with the damage color anymore (even though I checked the settings and I have that enabled), and it is printing out like "142 nature (Serpent Sting)" and "700 arcane (Arcane Shot)".
    Posted in: General AddOns
  • 0

    posted a message on SimpleChatMods question
    Quote from Aileen »

    Quote from Kryp »

    I am having a small problem with this mod... I have mulitple chat windows with all my Trade/Local/general in chat window 4. But when I use this mod, chat window 4 doesn't work even though those channels are still selected.

    I noticed this as well. I have various channels in chat windows 3-6, and for a while they were always empty. It seemed to get fixed by disabling the antispam module, but then I noticed that happened again, so it seems to be some kind of intermittent thing.


    Anyone figure out a fix for this? I'd like to use the antispam module. But I have separate windows for guild only, private channels only, raid only, and "noisy" (general/trade), but they are all blank when antispam is enabled.
    Posted in: General AddOns
  • 0

    posted a message on SimpleChatMods question
    Quote from Kryp »

    I am having a small problem with this mod... I have mulitple chat windows with all my Trade/Local/general in chat window 4. But when I use this mod, chat window 4 doesn't work even though those channels are still selected.

    I noticed this as well. I have various channels in chat windows 3-6, and for a while they were always empty. It seemed to get fixed by disabling the antispam module, but then I noticed that happened again, so it seems to be some kind of intermittent thing.
    Posted in: General AddOns
  • 0

    posted a message on topscore_fu
    Quote from Gil Estel »

    /ace load fubar topscore_fu

    but doesn't work

    The name of the addon is FuBar_TopScoreFu. So try:

    /ace load fubar_topscorefu
    Posted in: FuBar AddOns
  • 0

    posted a message on ISO ATSW (Craft Window) Replacement
    There's a beta version on ui.worldofwar.net that is supposedly to address the lockups/crashes that people have with large recipe lists.
    Posted in: Addon Ideas
  • 0

    posted a message on Fubar_CorkFu update?
    Quote from ffcloud2000 »

    well couldn't you just add in a keybind for quick buffing.. its the one thing im missing dearly atm.. and i dont want to switch back to smartbuff :(

    There is a keybinding... :)
    Posted in: Addon Ideas
  • 0

    posted a message on Transporter_Fu Update
    Quote from Snarfle »

    Hoping for an update. As for it not working under WoW 2.0. Shardace casts spells from an addon (summon, create HS, etc) so I don't see why Transporter wouldn't be able to. Anyway....please update this! :)

    I believe the problem, like CorkFu, is that FuBar/Tablet/Dewdrop do not have support for secure frames. ShardAce is able to do all that because as a standalone addon, it was updated to support secure frames. Although, it seems like TransporterFu could be adapted in a similar way as CorkFu was. :)
    Posted in: FuBar AddOns
  • 0

    posted a message on TopScoreFu: Hunter Auto Shot not recorded
    If you use EavesDrop, that tracks high scores now.
    Posted in: FuBar AddOns
  • 0

    posted a message on PeriodicTable-3.0
    Missing item: Telaari Grapes, normal food, item id 29450
    Posted in: Libraries
  • 0

    posted a message on Massive increasing KiB rate after update
    Quote from Malreth »

    You probably have 0 set as your UI memory limit (or some other arbitrary high number).

    Well, I do (it's set to 96 MB), but I set it that high because the game used to crash once I hit the limit. That seems like an odd point for it to start garbage collecting. I'll try lowering it, I guess.
    Posted in: General AddOns
  • 0

    posted a message on Massive increasing KiB rate after update
    I actually noticed this last night (and yes I'm a hunter). My normal UI runs between 35-40 MB now that I have Auctioneer only set to load in the auction house. Last night it would creeeep up until it got to about 85 MB, and then I'd force a garbage collection with PerformanceFu and it would be ok for a little while longer.

    I kinda thought the game was supposed to garbage collect for me. I know it used to, always at the worst possible moment (like when I'm standing too close to where the caster emperor is about to port into and my pet is still on the melee emperor), but I'm always forcing the collections myself these days.
    Posted in: General AddOns
  • 0

    posted a message on BuddySync... WoW 2.0
    Quote from Phanx »

    The two linked in my earlier post are still working

    Unfortunately the Realm Friends link is broken.
    Posted in: Addon Ideas
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