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    posted a message on Prat 2.0 Chat Mod Framework (Official Thread)
    Quote from HunterZ »

    r55577

    [2007/11/20 19:59:52-1869-x44]: Prat_Modules\modules\ChatButtons.lua:571: attempt to call global 'intersects_line' (a nil value)
    Prat_Modules\modules\ChatButtons.lua:383: in function `OnModuleOnUpdateHook'
    Prat-2.0 54518.55577\Prat.lua:2592: in function <Interface\AddOns\Prat\Prat.lua:2587>
    (tail call): ?:
    <in C code>: in function `ChatFrame_OnUpdate'
    <string>:"*:OnUpdate":8: in function <[string "*:OnUpdate"]:1>

    ---


    Happens whenever I scroll the chat frame up with my mouse scroll wheel. I get a ton of the errors - bugsack starts throttling them.


    Got the same problem, but not when I scroll or something, it happens when I just log in.
    Posted in: General AddOns
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    posted a message on Prat 2.0 Chat Mod Framework (Official Thread)
    I have an other problem since the latest version:

    Prat.lua 383 AceAddon AceOO-2.0: Library "DebugComponent-1.0" does not exist.

    Tried deleting the prat files from my WTF folder, but didn't worked.
    Posted in: General AddOns
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    posted a message on setting up warlock mods, whats must have for ace2 warlock modes?
    As a warlock, the Ace mods I'm using are:

    - Sphere (extra buttons (for my demon pets mainly)
    - DrDamage (spell calculator)
    - Grid (raid frames)
    - Omen (damage meters)
    - PitBull (unit frames)

    Non ace mods:

    - Fortewarlock (tracks shards + spell timers + soulstone tracker + range checker for summoning)
    - Bongos2 (actionsbars)



    This image is using Lunarsphere btw, I just recently switched that for Sphere :D
    Posted in: General AddOns
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    posted a message on Sphere - Sphere Mod for all Classes
    Hello, I was once a Lunarsphere user, but when I found out this is like, almost the same without any extra's I don't need, the decision to switch was pretty easy.

    Anyway, I don't know if this is mentioned before, but when I disable the inner circle (with everything on none/disabled etc of the inner circle options), the portrait of the cover circle uses the space of the inner circle. But whenever I relog, I see a part (like, half of the circle, the top part) from the inner circle again while the portrait of the cover circle is still "thinking" the inner circle is disabled. So a part of the portrait is covered by a part of the inner circle. I can fix this by just enable/disable the inner circle again, but rather have this on automatic then on manual :D

    Also, for warlocks, you can easily use this or any other Sphere mod while using the addon Fortewarlock (which you can get at www.fortegaming.com), it works like a charm and together they are a nice replacement for Necrosis.
    Posted in: General AddOns
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    posted a message on DrDamage - Official Thread
    Fixed, ty!
    Posted in: General AddOns
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    posted a message on DrDamage - Official Thread
    Quote from Sliph »

    from savedvariables.lua when i log in:

    {
    ["message"] = "DrDamage-1.2.0\\DrDamage.lua:1074: attempt to compare number with nil\n<in C code>: ?\nAceEvent-2.0-40601 (Ace2):329: in function <Interface\\AddOns\\Ace2\\AceEvent-2.0\\AceEvent-2.0.lua:310>\n\n ---",
    ["type"] = "error",
    ["time"] = "2007/07/22 21:34:50",
    ["session"] = 836,
    ["counter"] = 1,
    }, -- [7]
    },


    I seem to have the same error. Although I only see the lua error from DrDamage, not from Ace2, but I do use that too.
    Posted in: General AddOns
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