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    posted a message on eePanel2 assistance
    Yes, I am using SharedMedia and saving the file as .tga

    // Allrab
    Posted in: General AddOns
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    posted a message on eePanel2 assistance
    Hey.
    I wanted to use eePanel2 and installed this. I then tried some downloaded panel thing and it worked fine so I thought to myself. Lets make my own panel in Photoshop. Did an awesome work and to my surprise when I tried to include this picture in to eePanels it did not work.
    So I went for another approach I copied my picture and pasted it over in to the "downloaded" picture and saved it like that.
    I now found that I could see parts of my picture however only in certain areas. So there was something wrong with the alpha status. So changed that and to my surprise I lost the whole picture.

    So where can I learn to make a proper picture to use in eePanels... one that actually works? maybe there is a tutorial out there that one of you know about?

    // Allrab

    Posted in: General AddOns
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    posted a message on PitBull suggestion
    Just a suggestions..

    Combopoints, please do something about the visibility and layout of this. the 5 yellow dot's or the 5 silvery bars are simply to small and can not be placed where you like.
    I would love to see more options for this but and more layouts, hey thats me.

    But anyhow, its a great addon.
    Keep up the good work...

    // Allrab
    Posted in: Unit Frames
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    posted a message on MyMedia issues
    I have some SharedMedia issues

    What it tells in the INSTRUCTIONS is:

    1. Make a copy of this file called MyMedia.lua in the SharedMedia folder

    2. Place your media files into the "MyMedia files" folder

    3. Use the examples below to add information about your newly added media.
    You should only need to change anything between the lines marked "START"
    and "END".

    4. Each item of media that you want to add should have its own line that
    uses the relevant example as a template. To add details about more than
    one item, just add another line to that section, changing the specific
    details (eg, the font name and path).


    Now I have done just this and made my MyMedia.lualook like this.

    local SML = AceLibrary("SharedMedia-1.0")
    MyMedia = AceLibrary("AceAddon-2.0"):new()

    function MyMedia:OnInitialize()
    local SML = AceLibrary:HasInstance("SharedMedia-1.0") and AceLibrary("SharedMedia-1.0") or nil
    if SML then

    -- START of the section that you should be updating
    --
    -- NB: any line beginning with "--" is ignored - so the lines
    -- below are just comments!
    --

    --background:
    SML:Register("background", "left", "Interface\\Addons\\SharedMedia\\MyMedia files\\left.tga")
    SML:Register("background", "right", "Interface\\Addons\\SharedMedia\\MyMedia files\\right.tga")

    --border:

    --font:

    SML:Register("font", "BitTrip", "Interface\\Addons\\SharedMedia\\MyMedia files\\bitTrip(sRB).ttf")


    --sound:

    --statusbar:

    -- END of the section that you should be updating
    end
    end


    I have not been able to add my textures in the background or get the font to work. However I made an extra line in the SharedMedia.lua and got the font to work. But I still could not get the background to work at all. The only option I get in "eePanels2" is the moo background.
    Now I do not like moo and I would like to get my backrounds to work as they should. Also I would like to keep my font even if I update the SharedMedia.

    I even copied the SharedMedia.lua and renamed it to MyMedia.lua in case there was a file issue and I still fail to see what causes this issue.

    Any assistance to remove this issue is greately apreciated.

    // Allrab
    Posted in: General AddOns
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    posted a message on UI Screenshots - Show us what you use!
    Quote from Sanz »

    Here is Mine.

    OOC

    Combat

    Props to all the addon authors. You guys rock.

    ~Sanz


    I would love to know what addons you are using.

    I have noticed that with many that posts their pictures that they never include any addon lists, anyway please tell me what you are using :D

    Can anyone tell me what is used for the moveing of the Buffs, The actionbars square feature, The Chat options... but mainly what addon is used to change the bar and font over the target when in that mode (key V).

    // Allrab
    Posted in: General Chat
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    posted a message on Damage Meeter
    Thank you all for the tips.

    I found that I enjoy assesment the most as it includes both threat and damage meter. It can however be quite heavy but my machine can handle it and as it is using the same lib as Omen I no longer need that. However when I press on the damage meter etc a player the meter changes to the damage that player did, is there anyway I can turn this off?
    Also when I am happy with my windows, can I remove the border on top of that window?

    Anyway, thank you for the great suggestions.

    // Allrab
    Posted in: General AddOns
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    posted a message on Pitbull issue
    Hello.

    I have come across an issue with Pitbull. I have tweaked the bars and colors to what I like and tried it out a bit in different areas.
    Baiscly what happens (sometimes) is that when I apply a debuff(aura) to the target for instance Kidney Shot, this buff completely cover the target frame. The bars will not show and it will remain like this until I switch target or reacquire the same target again. The issue is not only with my application of debuffs but also happens when another player might apply this to the target.
    As I also found out this can happen to friendly targets also with their buffs.
    the Aura "icon" is stretched out in the "target" unitframe which makes this very annoying.

    In addition as playing a Rogue I sometimes get the targets aura "deadly poison application" or other debuff to jump to my "spark" so it glides along my own power bar. This also happens rarely but it happens. The same goes with the "combo points" as they can also can jump to my "spark" on my power bar.

    Have anyone else experienced this? and is there a way to solve this?

    // Allrab

    Got the latest update of Pitbull.
    Posted in: Unit Frames
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    posted a message on Post cool PitBull layouts here!
    I have been searching for an option to only show target of target if it is targeting me, Still not found this. Does anyone have a solution for this?

    // Allrab
    Posted in: Unit Frames
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    posted a message on Damage Meeter
    Thank you and I liked the Violation alot, however I noticed that the Assesment had some extra threat features. I will play around with those a bit more and I might almost have found what im looking for. However I am using Omen for threat, would any of these two damage meters mimic or take info from Omen and publish me as an Omen user to my friends in the raid? Like latest version etc.

    Also I am asking for mor customization, scale and color is not enough for me.

    Basicly what I want to remove and also why I do not like KTM is the frame around the area of the bars. I do not like the shade of gray behind the bars in the area. But most of all I do like the Border on top of the area where the bars will be.

    This is also a feature I look for in Omen. however I can get the bars only to show and the background area opacity to maximum but on the top there is still a border and that is annoying.

    Other than that I am happy with the recomendations I was given.
    Thank you very much and I will play more with them

    // Allrab
    Posted in: General AddOns
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    posted a message on Damage Meeter
    I am looking for an Ace Damage Meter.
    This is because I do not trust any other addons/mods. It could be compatible with other damage meters like Omen is with KLHT sort of.
    If you have a suggestion, please tell me.

    // Allrab
    Posted in: General AddOns
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    posted a message on ArenaMaster strange lua error
    bump
    Posted in: General Chat
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