• 0

    posted a message on Dewdrop Type Lib for Ace3?
    I agree with Elsia. What has been blocking me from upgrading serenely to Ace3 is the lack of dropdown config menus.
    Dropdown menus will always remain the fastest way to access settings... GUI are great when you have complex/many changes to make but for turning on/off a feature quickly or just check something, it's just a pain in the a..
    Posted in: Libraries
  • 0

    posted a message on Decursive 2.0 (official thread)
    Yep it's the same issue as the one reported in the previous post... the "mouseover" unit is no longer set for unit frames, this should be fixed in the next WoW build (I hope).

    btw: you should update your Ace2 package because the version of AceAddon you're using is bugged, HealBot != Decusive...
    Posted in: General AddOns
  • 0

    posted a message on Decursive 2.0 (official thread)
    well it seems to be a bug from the last build (I don't think that this is an intentional change), the mouseover condition in macros are no longer set when mouse-overing unit frames. (Decursive uses the mouseover condition to be able to cancel spells...)

    http://forums.worldofwarcraft.com/thread.html?topicId=10532273422&sid=2000

    At least if it's fixed it'll be working better and this alert message will no longer be needed...

    Posted in: General AddOns
  • 0

    posted a message on Decursive 2.0 (official thread)
    Are you using the latest revision of Decursive?
    Posted in: General AddOns
  • 0

    posted a message on Decursive 2.0 (official thread)
    I found the problem, it happens when you focus a player, Decursive won't be able to forward the debuff event correctly until a group change occures and the raid info are rebuilt...
    Posted in: General AddOns
  • 0

    posted a message on Decursive 2.0 (official thread)
    OK then it's not that rate after all. Do you remember when Decursive started to miss things?

    When you put your mouse over a MUF, it triggers an immediate unconditional rescan of the unit behind it.

    I'll put debug information in next release (maybe tonight) to find where the issue comes from...
    Posted in: General AddOns
  • 0

    posted a message on Decursive 2.0 (official thread)
    Oh I think it's definitely the same problem, thank you for reporting here :) It's a long lasting and very rare issue, with your help there is a chance I can fix it.
    I would need some other info though:

    Hinalover: Where you in a party, a raid or in solo when you experienced the problem?

    Eric2203: When you say "I didn't try clicking on the MUF, I just healed through it" what do you mean excatly?

    Hinalover and Eric2203: did you have the live-list enabled?

    If you were in a group (raid or party), did the group changed during the fight or just before?

    Thank you :)
    Posted in: General AddOns
  • 0

    posted a message on Decursive 2.0 (official thread)
    From the combat log, I can see that the correct events were generated so it must be related to a LUA error... Do you have something to display them such as the add-ons "!BugGrabber" and "BugSack"?
    Did other diseases or other afflictions were correctly detected by Decursive after this fight?

    Can you confirm me that going over the Micro Unit Frame (the little square you click to cure) with your mouse did not trigger the detection of the disease?

    Thank you
    Posted in: General AddOns
  • 0

    posted a message on Decursive 2.0 (official thread)
    Can you reproduce this issue? (did it happen only once?)
    Did you have other debuffs at this time?

    by "If the user uses decursive, it will abolish the disease" do you mean that if you click with the correct button on the MUF of the afflicted player the disease is cured? But the MUF would not lit at all?

    To get a combatlog, type /combatlog just before the fight and again once it's over, it will create a file named "WoWCombatLog.txt" in yourWoWdirectory/Logs you can zip this file and send it to [email]archarodim@teaser.fr[/email].

    Can you also tell me what is the version of Decursive you are using?
    Posted in: General AddOns
  • 0

    posted a message on Decursive 2.0 (official thread)
    it's an AceAddon bug, update your Ace2 from the WotLK branch and it will be ok :)
    Posted in: General AddOns
  • 0

    posted a message on Decursive 2.0 (official thread)
    Thank you for reporting this, Decursive associates a macro to each MUF (it's an internal macro not the macro you can see in the macro UI). This macro uses the mouseover unit to cast spells. I have some suspicions about this so I added this message to detect when and how often mouseover is not set to the MUF the mouse is hovering...

    In the latest revision, this message may only appear when you click on a MUF.
    Posted in: General AddOns
  • 0

    posted a message on Decursive 2.0 (official thread)
    you must have another add-on that bound alt-click to something... Did you try to disable everything except Decursive?
    Posted in: General AddOns
  • 0

    posted a message on Decursive 2.0 (official thread)
    Can someone tell me if Remove Curse is working correctly for Druids using Decursive? An easy way to test is with Stalvan Mismantle in the Duskwoods (he casts a non resistible curse repeatedly).

    Thanks
    Posted in: General AddOns
  • 0

    posted a message on Decursive 2.0 (official thread)
    I've revamped the UnitFlags explanation on WoWWiki, it should be way more easier to understand now :)
    Posted in: General AddOns
  • 0

    posted a message on Decursive 2.0 (official thread)
    THnk you :)

    So a mind-controlled player is seen as an outsider hostile PET controlled by a NPC (0x1248), interesting... it seems logical though
    Posted in: General AddOns
  • To post a comment, please or register a new account.