My bad on the Minimap thing. The only thing I've ever done that deals with that is moving the tracker frame which is initially anchored to MinimapCluster.
Error
[string "APLiveframe:OnUpdate"]:1:atempt
to call global 'APLive_OnUpdate' (a nil value)
It's complaining because you don't have a function APLive_OnUpdate defined in your lua file. Also, you can't have two APLiveFrame_OnEvent functions defined. You should just combine those two into one function.
I'm not 100% sure where to post this, but I think that somewhere there should be a post or knowledge base article or something that tells new authors that they have to add libraries to optional dependencies in order for nolib packages to work correctly. I personally only ever found this out through random posts in random threads that I was reading for other reasons.
I take it you run standalone libs? Broker_Location doesn't mark LibTourist as an optional dependency so to fix this you either have to put LibTourist back into the libs folder or to add it as an optional dependency.
If you make a button in XML, there's a child you can provide called ButtonText that you can position using SetPoint to move the text around in the button. How do you do something similar with a button that you've created using Lua? My code for the button is something like this:
local button = CreateFrame("Button", nil, frame)
button:SetWidth(136)
button:SetHeight(20)
button:SetNormalFontObject(GameFontNormalSmallLeft)
button:SetHighlightFontObject(GameFontHighlightSmallLeft)
Again, I want a way to position the button's text so I can offset it from the left side of the button, ideally using SetPoint.
Well I'm using the textures from the auction panel for now and just plan on changing them really slightly. Is there a good place to read about the panel system and that UISpecialFrames thing you mentioned?
Posted an update that adds localization to the options category titles. I added a string for "Profiles" and changed one of the other options values so those need to be changed in deDE if/when you get the chance. Thanks!
My only complaint about the new layout is that it seems slower than the old one. For example, I get a little lag when scrolling through pages using the mousewheel where I didn't before.
0
It's complaining because you don't have a function APLive_OnUpdate defined in your lua file. Also, you can't have two APLiveFrame_OnEvent functions defined. You should just combine those two into one function.
0
1) Does this code throw errors (relatedly, do you have BugSack installed)? Does the string you send to the chat frame ("AP Live 0.1 Loaded") appear?
2) PLAYER_POWER isn't an event as far as I know. When do you want your display to update?
3) Also as far as I know, "Minimap" isn't a frame. MinimapCluster is a frame though. Is that what you mean?
4) What is MoneyFrame_Update?
5) You have a typo in this line:
6) What is SmallAttackFrameTemplate?
0
0
0
0
0
Again, I want a way to position the button's text so I can offset it from the left side of the button, ideally using SetPoint.
0
0
0
0
0
0
0
0