TankPoints adds information to item tooltips with stats of interest to tanks,
making item comparison easier.
It also adds an extra selection in the character frame along with "Melee Stats" "Defenses" etc
look for an extra dropdown there.
Finally it adds a calculator (can be opened with /tp calc or from the character frame)
where you can manually input stats interesting to tanks and see derived avoidance, mitigation, anti-crit etc.
It's almost sacrilege to suggest this but as I don't have a good enough grasp of the language to have a favorite myself...
maybe "shopping" around some lists will cause a name to pop out or "click" for you :)
On wow live I had an unreleased addon to tweak two CVar s.
(it's unreleased because I didn't want to bother adding options and making it fit for public consumption)
"targetNearestDistance":
Controls the range at which [tab] (or whatever key you have bound to target nearest enemy)
will pickup targets in the frontal cone.
"targetNearestDistanceRadius":
Controls the radius of said frontal cone. (how wide it will be)
Both of those CVars had restrictions enforced on them regarding upper limit (50) in patch 2.3,
but they can still be set in-game within those acceptable limits.
They've been commonly used to up the tab target range for ranged classes (like hunters etc)
however I was using it in a more generic (occasionally the opposite) way.
A default tab-target range doesn't make sense for all classes/roles.
Example: A tank wants [tab] to pick mobs in melee range when in combat,
and not have to cycle through irrelevant mobs from the next un-engaged group down the corridor
that happens to be in the frontal cone.
Anyway, with a bit of background on to the actual question and request:
Those 2 CVars (along with a few more) have been removed from the 3.x client.
The official thread with the actual observed changes mentions nothing specific to those 2.
Many more CVar changes are missing from the listing as well.
- Is the removal intentional?
- Will it carry over to the live 3.x version?
- Will we have another way to tweak the tab targeting range (within limits set by Blizzard ofc)
or is this to be handled entirely on default values?
Thanks in advance to anyone with US account that would post the question on the UI and Macros forum.
I know ktm/omen tend to produce knee-jerk reactions but it wasn't my intent :)
It was mentioned as a reinforcement of what you already mentioned above.
(that other threatmeters are doing the same)
"opted for" was a bad choice of words admittedly; sorry for confusion.
I've made minimal changes (along with minimal testing) on my local copy of Postal to get it working on WotLK beta.
Everything looks ok and no errors for the common functions I use day to day.
I haven't "played" with everything (toggling options on/off and/or all types of mail)
so there might still be bugs.
Is there a development version out there somewhere I could test?
Should I post my edits here for review?
(I'm using the wotlk Ace2 branch for included libraries as well ofc)
I've fixed up XLoot & Co. locally as I "can't" play without it on beta.
However as I know there's a rewrite underway (XLoot 1.0) so posting a "fixed" old version is not a good idea probably.
I'd suggest to wait until the new version is ready and use one of the alternatives for the ptr/beta.
(You'll find references to similar addons at the XLoot thread on these boards)
I already have a WotLK compatible version so there's no worry on that front.
I'm not uploading it yet as it is pointless on the ptr/beta:
There's no armory for those Realms.
But it is tested and will be uploaded the day the 3.x patch is set to go live.
Note: it's completely Ace-free so not exactly built to order.
US and EU realms supported only.
Other locales are easy enough to add but I'd need some info about a couple entries in config.wtf
and the corresponding base Url of the armory for those locales.
On WotLK beta build 8970 (and a couple before that probably) occurrences of
"InterfaceOptionsSliderTemplate" need to be changed to "OptionsSliderTemplate".
0
making item comparison easier.
It also adds an extra selection in the character frame along with "Melee Stats" "Defenses" etc
look for an extra dropdown there.
Finally it adds a calculator (can be opened with /tp calc or from the character frame)
where you can manually input stats interesting to tanks and see derived avoidance, mitigation, anti-crit etc.
0
maybe "shopping" around some lists will cause a name to pop out or "click" for you :)
http://www.babynology.com/british_babynames.html
http://www.gurgle.com/babynames
0
==>
Modules\Express.lua: 160
==>
Modules\Express.lua: 182
==>
Modules\Wire.lua: 19
==>
(v->V)
Modules\Wire.lua: 39
==>
(v->V)
0
(it's unreleased because I didn't want to bother adding options and making it fit for public consumption)
"targetNearestDistance":
Controls the range at which [tab] (or whatever key you have bound to target nearest enemy)
will pickup targets in the frontal cone.
"targetNearestDistanceRadius":
Controls the radius of said frontal cone. (how wide it will be)
Both of those CVars had restrictions enforced on them regarding upper limit (50) in patch 2.3,
but they can still be set in-game within those acceptable limits.
They've been commonly used to up the tab target range for ranged classes (like hunters etc)
however I was using it in a more generic (occasionally the opposite) way.
A default tab-target range doesn't make sense for all classes/roles.
Example: A tank wants [tab] to pick mobs in melee range when in combat,
and not have to cycle through irrelevant mobs from the next un-engaged group down the corridor
that happens to be in the frontal cone.
Anyway, with a bit of background on to the actual question and request:
Those 2 CVars (along with a few more) have been removed from the 3.x client.
The official thread with the actual observed changes mentions nothing specific to those 2.
3.0.2 Actual API Changes (by Iriel)
Many more CVar changes are missing from the listing as well.
- Is the removal intentional?
- Will it carry over to the live 3.x version?
- Will we have another way to tweak the tab targeting range (within limits set by Blizzard ofc)
or is this to be handled entirely on default values?
Thanks in advance to anyone with US account that would post the question on the UI and Macros forum.
0
I know ktm/omen tend to produce knee-jerk reactions but it wasn't my intent :)
It was mentioned as a reinforcement of what you already mentioned above.
(that other threatmeters are doing the same)
"opted for" was a bad choice of words admittedly; sorry for confusion.
0
Everything looks ok and no errors for the common functions I use day to day.
I haven't "played" with everything (toggling options on/off and/or all types of mail)
so there might still be bugs.
Is there a development version out there somewhere I could test?
Should I post my edits here for review?
(I'm using the wotlk Ace2 branch for included libraries as well ofc)
0
0
I'm sure Combat Text mods will also have default triggers soon enough (if not already).
SCT, MSBT etc is the kind of mods I mean.
0
However as I know there's a rewrite underway (XLoot 1.0) so posting a "fixed" old version is not a good idea probably.
I'd suggest to wait until the new version is ready and use one of the alternatives for the ptr/beta.
(You'll find references to similar addons at the XLoot thread on these boards)
0
I already have a WotLK compatible version so there's no worry on that front.
I'm not uploading it yet as it is pointless on the ptr/beta:
There's no armory for those Realms.
But it is tested and will be uploaded the day the 3.x patch is set to go live.
0
Why not Tactician
0
0
Armory Quicklink
For any that would like KR, TW, CN, RU etc support I need 2 pieces of info for each locale.
1. Open \WTF\config.wtf
in a text editor look for the line that reads SET realmList
and tell me what's there.
2. Tell me the base url of the armory site in your locale.
0
Attached below.
Note: it's completely Ace-free so not exactly built to order.
US and EU realms supported only.
Other locales are easy enough to add but I'd need some info about a couple entries in config.wtf
and the corresponding base Url of the armory for those locales.
0
"InterfaceOptionsSliderTemplate" need to be changed to "OptionsSliderTemplate".
Sorry if it's been reported/fixed already.