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    posted a message on Quartz: Modular Casting Bar
    Hey all.

    First, I wanted to say that this is an awesome mod. My fellow Penny Arcade Alliance members turned me onto it, and I don't think I can ever go back to the Blizzard default. This is just too awesome.

    There's only one thing nagging at me. The swing bar seems kind of selective as to when it works and when it doesn't. The frontpage of the mod says it works for "melee weapons" and a hunter's autoshot, which doesn't sound like much. I personally play a druid and a hunter, and the swing bar would be useful for at least bear form, so I can manage my mauls a tad better (in theory).

    So is there any way to get the swing timers applied to all swings, shots, and the like? (I'd say wand, but I haven't played my warlock in a while and I can't say whether it is already there or not.) Or is there an add-on that Quartz can plug into, that would accomplish similar effects?

    Edit: I'm reading through the thread as a whole, now, and I'm up to page 8. I see now why dual wielding isn't implemented, so that's not a big deal. However, that doesn't explain why my druid's Windfury Greatstaff didn't get a swing timer (the ultimate in frivolous, I know), and I would still like the shapeshifting attack bars if possible. My suspicion is that Blizzard handles druid cat/bear attacks differently than normal attacks. This is supported by the inability to be disarmed, the set casting times (although haste effects do affect shapeshift swings), and the set feral skill. I can understand why it would be hard to implement.

    Doesn't mean I don't want it. =P
    Posted in: General AddOns
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