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    posted a message on Talented, a Talent template editor !
    Hi Jerry
    Here's the updated zhCN locale file for the latest version(r54973?).
    Also bring my appreciation to your hard work, Thank you!
    Posted in: General AddOns
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    posted a message on ArkInventory v2.00
    I'm using ItemRack 1.992, and now having the problem like this when try to change the mainhand weapon:
    [2007/11/11 22:32:28-1606-x1]: ArkInventory-2.10g\ArkInventory.lua:1796: unknown bag id
    <in C code>: in function `PickupInventoryItem'
    ItemRack\ItemRack.lua:4637: in function `IterateSwapQueue'
    ItemRack\ItemRack.lua:4751: in function `OnItemLockChanged'
    ItemRack\ItemRack.lua:3932: in function `OnEvent'
    <string>:"*:OnEvent":1: in function <[string "*:OnEvent"]:1>


    I tried to solve it, but failed. In ArkInventory.BagGetLocation() the id is 16, but in the following debug process :
    /script for a,b in pairs(ArkInventory.Global.Location)do for _,c in pairs(b.BAGS) do SendChatMessage(format("loc_id = %d, bag_id = %d",a,c)) end end

    I found that the bag_id contains -1,1,2,3,4,5,6,7,8,9,10,11,12 and -2. However, if I type
    /script PickupContainerItem(0,11)
    and
    PickupInventoryItem(16)
    , which retrived from ItemRack debug stack, there's completely no errors.

    PS : The current zhCN localization file was out-of-date. The attachment contains the latest version from localizer xuxianhe.
    Posted in: General AddOns
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    posted a message on GloryLib zhCN fix
    There's some mistakes in zhCN locale of WoW, so I modified CHAT_MSG_MONSTER_YELL() to fix that. Havn't tested in other languages of WoW, but in CWoW it's working well.

    The attachment also contains the realmList of CWoW (line 375 - 998), and translation of regex(line 1664 - 1785).
    Posted in: Libraries
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    posted a message on SmartRes
    I updated the zhCN locale file to make it more easier to understand.

    Maybe we can use an localized string to replace the const string in SmartResOptions.lua : line 319 , which equals to
    "<msg> (Example: Resurrecting: %s) **Be sure to include %s where you want the target's name to be**" 
    now.
    Posted in: General AddOns
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    posted a message on SmartRes
    Quote from poull »

    Actually Unit function also support using player names,...

    Yes, after tested in game I found that also support languages other than enUS. My misunderstood of the API function. Thanks.
    Posted in: General AddOns
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    posted a message on SmartRes
    @poull:
    at SmartRes.lua line 576:
    function SmartRes:CollidingRes(player, target)
    	for p, t in pairs(self.RessingTable) do
    		if UnitIsUnit(target, t) and not UnitIsUnit(player, p) then
    			return true
    		end
    	end


    here p, t in RessingTable are all player names, not UnitId, so we cannot use UnitIsUnit().
    maybe we can use a table to store all raid plaer names and UnitId of them.

    also at SmartRes.lua line 213:
    		self:SendAddonMessage("RES " .. target)


    here if target equals to nil, then will produce an error.
    Posted in: General AddOns
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    posted a message on SmartRes
    Here is the locale file for zhCN. sorry for the typo in first file...
    Posted in: General AddOns
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    posted a message on DrDamage - Official Thread
    [2007/08/08 00:28:20-527-x1]: DrDamage-1.2.0\DrDamage.lua:1037: GetSpellName(): Invalid spell slot
    <in C code>: in function `EditMacro'
    Decursive\DCR_init.lua:820: in function `UpdateMacro'
    Decursive\Dcr_opt.lua:1269: in function `SetCureOrder'
    Decursive\DCR_init.lua:752: in function `Configure'
    Decursive\DCR_init.lua:672: in function <Interface\AddOns\Decursive\DCR_init.lua:651>
    <in C code>: ?
    AceEvent-2.0-99999 (!!!cwdgacelibs):299: in function `TriggerEvent'
    AceEvent-2.0-99999 (!!!cwdgacelibs):955: in function <...\AddOns\!!!cwdgacelibs\AceEvent-2.0\AceEvent-2.0.lua:948>
    
     ---


    I was using a priest and was just reset the talent. using the lattest version from WAU.
    Posted in: General AddOns
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    posted a message on Talented, a Talent template editor !
    The updated locale file for zhCN

    PS: in talents.lua line 98 you wrote:|cffff1010
    but in all locale files you wrote:|cff1010ff
    Posted in: General AddOns
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    posted a message on Talented, a Talent template editor !
    Quote from Jerry »

    Seems like china got a patch that europe didn't get.


    Yes, the Chinese version of Wow changed directly from 2.1.2.6803 to 2.1.3.6904. The official release note does not include any talent modification(I think it will be the same as 2.1.3.6898). I think the unique patch 6904 is for "Anti-indulgence Process"(I'm not sure how to translate this, it's unique in China).

    Will the build version of Chinese WoW in the next global patch be different from other locales? If so, there'll be a problem for multi-language version check functions.
    Posted in: General AddOns
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    posted a message on Talented, a Talent template editor !
    Quote from Jerry »

    How so ? Is there an error ? It should be working.


    It said "Talented_Data is outdated. It was created for "2.1.3 - 6898 - Jul 3 2007", but current build is "2.1.3 - 6904 - Jul 5 2007". Please update.", then Talented_Data seems like been disabled and all tips are missing. Of I change the corresponding version strings in Talented_Data.toc and Talented_Data_init.lua, it worked fine.

    I've updated through WAU and reinstalled it. Does it happen on other locales? I noticed that in r44005 koKR and zhCN data didn't change with the others.
    Posted in: General AddOns
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    posted a message on SmartRes
    I found that in r43918 the main version changed to 4.0, and in r44081 the locales and options are separated from the core .lua file. However, these changes didn't appear in r44126, and both the trunk version and the branch version are still v3.0 . Is there any plans of future development of the addon?
    Posted in: General AddOns
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    posted a message on Talented, a Talent template editor !
    Hello Jerry
    I noticed that the Talented_Data still won't work for zhCN, can I do sth. for it?
    PS: there're some errors in wowchina's talent calculator, can i modify some strings in the locale to reminder the user?
    Posted in: General AddOns
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    posted a message on DrDamage - Official Thread
    versio r43692, updated localizations for Simplified Chinese(zhCN).
    Posted in: General AddOns
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    posted a message on Mendeleev r42759 zhCN locale update
    I searched the forum but don't know which thread is working. It's just an locale update.
    Hope this does not bother the webmaster much.
    Posted in: General AddOns
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