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    posted a message on OptiTaunt - Official Thread
    Quote from Nebel »

    Yes, it is already on the todo-list for the next release. ;-)


    Great minds think alike.
    Posted in: General AddOns
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    posted a message on OptiTaunt - Official Thread
    I have a cool idea, since you can now link raid icons in chat, use GetRaidTargetIndex(); to get the icon (if any) and put it in the taunt resist message. This will work really well in raids for when there are multiple mobs with the same name.
    Posted in: General AddOns
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    posted a message on IceHUD
    Quote from Parnic »

    Everything is configurable, nothing is "gamebreaking."

    Then turn it off. /icehud, Modules, Player Health, Allow click-targeting

    There's a checkbox to force text strings to 100% alpha always. Check each module's Text Settings and un-check these if you don't want them.


    Awesome, thank you. I just couldn't fine those options for the life of me.
    Posted in: Unit Frames
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    posted a message on IceHUD
    Anyway to make the party functions like they used to be (by which I mean, non-existant)? I clicking on the bars and having the party menu come up is gamebreaking. Also, why are the health percentages show even if the alpha is supposed to be 0% (e.g. OOC)?
    Posted in: Unit Frames
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