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    posted a message on SimpleDrumAnnounce 1.23
    Could you change all your symbols to the {rtX} version? (also in localization?)

    Apparently Blizzard changed their localisationpolicy for these symbols, so {rt1} - {rt8} are now symbols in every client.

    On a german server, about half the people use the english client, and right now we see only a plaintext '{stern}' from people with a german client and simpledrumannounce, and vice versa, '{star}' from a enGB client is plaintext for someone with the deDE client.

    btw, thanks for the great addon ;)
    Posted in: General AddOns
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    posted a message on Chatter- Ace3 chat mod (was Chatterbox)
    Hi,

    I have a problem with Raittargets ({rt8} / {skull} etc). I'm on a german server, though using the enGB client (about 50% of our raid use it). For our drumrotaton we use these raittargetsymbols, either in a macro or simpledrumannounce. The problem is, that these symbols are localised, so {rt1} or {star} showes up as plaintext on the deDE client, and {sz1} {stern} (the german equivalent) showes up als plaintext in den enGB client.

    Is there any way to filter these, or make chatter (or prat?) print the symbol instead? I've allready tried prat's coustomfilters, but then I also get a plaintext for the filtered {sz1}, ergo a {rt1} printed in text.

    Also the odd thing is, according to my fellowo raidmembers who use the deDE client and chatter, {rt1} is translated to a sybol for them, but not {star} oder {circle}.

    Thanks in forward!
    Posted in: General AddOns
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    posted a message on SimpleDrumAnnounce 1.23
    for german deDE

    "Trommeln der Schlacht" = Drums of Battle
    "Trommeln des Krieges" = Drums of War
    "Trommeln der Wiederherstellung" = Drums of Restoration
    "Trommeln des Tempos" = Drums of Speed

    Little problem with the Raidtarget images... blizzard seemed to have localized them. {star} or {rt1} is plantext on the german client. {sz1} .. {sz8} are the 'german' symbols.
    Posted in: General AddOns
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    posted a message on Grid
    Hi,

    i'm trying to setup grid in somewhat of a perfectraid layout sorted by class, though i'm a bit unsuccessfull. the problem is, that it's either in the right layout but not sorted by class, or sorted, but not in a usesable layout.


    so the question is, can i either arrange the different "party" frames underneath each other and at the same time have the players in the frame also sorted vertical?

    or another alternativ would be to have someway to sort by class in one frame for the layout, but if i add more classes to groupFilter (in the Layout file), it doesn't sort by class.

    does anyone have any suggestions how i could work around this?

    thanks in forward for any help!
    Posted in: Grid & Grid2
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