CurseForge Register Sign In

Authors CurseForge

  • Dashboard
  • Forums
  • Paste
  • Knowledge Base
  • Reward Store
Desktop View
  • Home
  • Member List
  • _ForgeUser1201005's Profile
  • Send Private Message
  • View _ForgeUser1201005's Profile
  • _ForgeUser1201005
  • Registered User
  • Member for 12 years, 3 months, and 17 days
    Last active Fri, Oct, 4 2013 21:32:23
  • 0 Followers
  • 13 Total Posts
  • 0 Thanks
  • Posts
  • Threads
  • Forum Posts
  • View _ForgeUser1201005's Profile

    0

    Oct 25, 2007
    _ForgeUser1201005 posted a message on Pitbull: duplicating a unit
    No way to do it? :?
    Posted in: Unit Frames
  • View _ForgeUser1201005's Profile

    0

    Oct 25, 2007
    _ForgeUser1201005 posted a message on ag_unitframes transparency
    Is it possible to set transparency on unit frames?
    Posted in: Unit Frames
  • View _ForgeUser1201005's Profile

    0

    Oct 25, 2007
    _ForgeUser1201005 posted a message on Pitbull: duplicating a unit
    I tried looking for such an option but couldn't find it :(
    Posted in: Unit Frames
  • View _ForgeUser1201005's Profile

    0

    Oct 24, 2007
    _ForgeUser1201005 posted a message on Pitbull: duplicating a unit
    Is it possible to duplicate a unit? For example if I want to have two target frames in different parts of the screen at the same time?
    Posted in: Unit Frames
  • View _ForgeUser1201005's Profile

    0

    Jul 30, 2007
    _ForgeUser1201005 posted a message on moveFrames
    Quote from Kaelten »

    If chuckg has stopped work on this mod I'd also point people to KC_Mobility its lightweight and is only lacking complete memory support for frames that are moved, mainly because I havn't had time to do it yet. But EVERY frame is movable using it.

    You mean you have to move them every time?
    Posted in: General AddOns
  • View _ForgeUser1201005's Profile

    0

    Jul 23, 2007
    _ForgeUser1201005 posted a message on CowTip - a tooltip addon - Official Topic
    Is there any way to change the tooltip alpha?
    Posted in: General AddOns
  • View _ForgeUser1201005's Profile

    0

    Jun 1, 2007
    _ForgeUser1201005 posted a message on ag_unitframes & soulstones
    Is there a way to make ag_uf raidframes show who has a soulstone?
    Posted in: Unit Frames
  • View _ForgeUser1201005's Profile

    0

    May 17, 2007
    _ForgeUser1201005 posted a message on Buffme
    Thanks a lot for the clarification Seerah, that explains it :)
    Posted in: General AddOns
  • View _ForgeUser1201005's Profile

    0

    May 17, 2007
    _ForgeUser1201005 posted a message on Buffme
    Ah, I looked at the timestamp on wowace files and it shows 2007-05-16 so I assumed it was updated.
    I guess that only shows that I don't know what that timestamp means :)
    Posted in: General AddOns
  • View _ForgeUser1201005's Profile

    0

    May 17, 2007
    _ForgeUser1201005 posted a message on Buffme
    I tried installing Buffme as the description ("Shows needed buffs in a movable frame") looked interesting.
    The problem is that it doesn't seem to do anything. I sometimes get a semi-transparent box on top right of my screen which goes away when I click on it, but then nothing else ever appears, regardless of what I do with the configuration.

    What am I missing about this addon?

    Thanks
    Posted in: General AddOns
  • View _ForgeUser1201005's Profile

    0

    Apr 27, 2007
    _ForgeUser1201005 posted a message on WowAceUpdater - An update tool for Windows users.
    Quote from Lotuzz »

    I update my ace addons very often with WAU.
    But today i get on most of the addons - Has no public version -
    Anyone else is having this?

    Same here.
    Posted in: Updaters
  • To post a comment, please login or register a new account.
  • Product
    • Overwolf platform
    • Appstore
    • Download Overwolf
  • Developers
    • Getting started
    • Documentation
    • Apply for funding
  • Partners
    • Advertise on Overwolf
    • Partner with us
    • Influencers
  • Company
    • About us
    • Our story
    • Commitment to gamers
    • Blog
    • Career
  • Resources
    • Help & support
    • Terms of service
    • Privacy policy
    • Brand guidelines