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    posted a message on Numen (a totem button addon) - Official Topic
    Quote from KTrigger »

    Btr- We're planning on making the menu buttons scalable soon. I'll look into having the menu only show when a modifier (configurable of course) is held. Things might get kinda hectic if you use that modifier for other pop-up button functions (like swapping, casting rank 1, etc.)


    Well, rather then just having it pop up as soon as the modifier key is pressed, is it possible to make it pop up if the cursor is over the buttons and the modifier was pressed down? That would help the 'screen filling up when you press your self cast button' problem. ;)
    Posted in: General AddOns
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    posted a message on Numen (a totem button addon) - Official Topic
    It would be really nice if the menu to select which totem you want only pops up if shift (or control, or alt) is being held down. As it stands right now, whenever I go to put down a totem, the list of totem pops up and takes up a large part of my UI. Being able to scale them down would be nice too.
    Posted in: General AddOns
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    posted a message on BigWigs
    Quote from Carpone »

    Quote from tekkub »

    We've been over this before, it stays in and is the default.  You got your clean option, use it.  As for the wording of the clean option's announcement, yea that can be changed...

    While the raid warning text is 'clean' when the "rape is never funny" option is set, the timer bar for small eyes isn't.


    I believe the "What's in your pants?" message persists even with that option set, and yes the bars still aren't clean. I have in the past edited the lua to change the strings myself, but with the latest version with the SVN the file breaks when I save changes to it. As a result I need to type out portions of the file into a new text file and copy and paste other sections for it to work. This is a HUGE PAIN whenever the module is updated.
    Posted in: Raid AddOns
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    posted a message on oSkin
    Quote from lacindas »

    oSkin tooltips + tinytip = sexay
    <3 Kyahx


    Yeah, with the smooth out border and outline option selected. OH MY.

    Now we need that red button texture replaced :)
    Posted in: General AddOns
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    posted a message on BigWigs
    Quote from bwuser »

    You can disable the NECB boss bars


    Beyond that, you can use Hostel instead of NECB for the PVP half of the bars... as you said you like less bloated things...
    Posted in: Raid AddOns
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    posted a message on ag_UnitFrames (Release 7/19/2006) alpha version
    Oh something else. It would be nice if the raid aura positioning had a 'smart' mode similar to MG2 where it puts them on the right side of the frames if they are along the left side of the screen, and on the left side of the frames if they are along the right side of the screen.
    Posted in: Unit Frames
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    posted a message on ag_UnitFrames (Release 7/19/2006) alpha version
    Two things.

    1) The combat damage on my target frame doesn't seem to work. When I turned it on it was working fine, but now it doesn't seem to be working anymore. Toggling the option doesn't fix the problem either.
    Combat damage on my self and my party works fine, but sometimes I get a +20 stuck on my bar until the next event from bloodthirst.

    2) Mobhealth3 doesn't seem to work for me. However I don't think this is ag_UF's fault. I have some mobs in the database from when I was using MH3 with MG2, but ag_UF doesn't seem to read it. Furthermore new information isn't added to the database either; if I attack a monster which isn't in the database it is not added.
    The reason why I suspect it isn't really ag_UF's fault is because this same thing happened to me when I first started using it with MG2, however I have no idea what I did to make it start working. As MH3 doesn't throw any errors, and I can use the search command to view data which is already there (ag_UF doesn't). Anyone have any idea what I can do to fix this?

    edit:

    3) The hide party in raid doesn't seem to work right all the time when joining a raid. When I join a raid I get both the party window and the raid window. Toggling the option off and on hides the party windows again.

    4) (De)buffs on ToT doesn't update properly. When it switches targets the (de)buffs shown are the ones who it switched off of. I've actually had a case where I tanked a boss where the ToT was showing me as the target, but with someone elses (de)buffs.
    Posted in: Unit Frames
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