• 0

    posted a message on Sphere - Sphere Mod for all Classes
    When I log in I get the following error.

    Do I need to download more to use this mod? If so I'll just wait for Henge.

    Error: Cannot find a library instance of Babble-Spell-2.2.
    File: Interface\AddOns\Sphere\Sphere.lua
    Line: 137
    Count: 1
    --------------------------------------------------
    Error: Cannot find a library instance of Deformat-2.0.
    AddOn: Sphere
    File: Buttons.lua
    Line: 141
    Count: 1
    Posted in: General AddOns
  • 0

    posted a message on ArkInventory v2.00
    I think I was confusing when I said what I said.

    I agree that some rules should be global for characters thus why I said use the default profile if you want them to be global.

    My main is on it's own profile. None of the Rules are on any of my characters, I like it that way.
    I log onto an alt (my bank) use the default profile and create some rules, Cloth, recipes ETC.
    I log onto another alt and use the default profile but if I make another rule on that account it deletes default rules.
    They are global if you use the default profile but if you want to make more it deletes all default rules (verified on today's update). I'm unsure that if you make them and then switch to your own profile if it keeps them in default or makes them just for that character.

    I think that all rules should be global but you can have a check mark on whether it is enabled for that character. Things like "Leather Plus" I don't want to use on a warrior or pally but I would like to use it on my clothies.
    Posted in: General AddOns
  • 0

    posted a message on ArkInventory v2.00
    No, As of the June 25th Beta (If there is newer I haven't updated) All rules are character dependent if you use a profile. If you make all of your rules on the default profile and then afterwards change profiles and copy your profile from default the default rules that you made will be on all characters.

    I double checked to make sure. by logging in and checking on a few of my alts.
    Posted in: General AddOns
  • 0

    posted a message on ArkInventory v2.00
    Quote from Cal »

    I like the new AI. I thought I would be turned off initially by the rules, but you have made it easy to get them sorted out (with the wiki page and the c/p boxes on the PT categories).

    The only thing I would like to see, and I'm not sure its possible, is for the rules to be profile independent. If I set up a bunch of rules, I don't want to have to redo those for each guy I'm setting up as a good chunk are class independent. If I copy over my profile, then all my bag assignments go with it, and those are not the same from character to character.

    And I do like the CG integration. So each to keep track of what goes with what outfit with just a simple rule.

    Perhaps make it if you are in the default profile then those rules are independent or be able to turn on/off rules per character.

    Personally I play each of my characters differently and need different things/locations for each of their items but I do use some things the same way.
    Posted in: General AddOns
  • 0

    posted a message on PeriodicTable-3.0
    A ring, Peridot circle of Shadow Resistance, shows up in herbalism and not as an equipment (soulbound) or equipment (not soulbound).
    Posted in: Libraries
  • 0

    posted a message on ArkInventory v2.00
    /cheer Like a million times! I totally appreciate the hidden items showing up when you go into edit mode!!!! Makes life easier!!!!

    Also, all of the phrases have an exclamation point before each of them. Like:
    !Bags
    !Rules
    !Compress and Retack
    !Refresh

    Quote from koaschten »

    is todays beta compatible with the saved vars from the previous version? or wipe the settings to be sure it works?

    The way the new version is made is you create the rules that an item is categorized by. So all categories have been wiped out. There is no way to make it convertible from one version to the other. So the answer would be no.
    Posted in: General AddOns
  • 0

    posted a message on ArkInventory v2.00
    It should be in (World of Warcraft\WTF\<accountname>\Saved Variables) not in the Interface.
    Posted in: General AddOns
  • 0

    posted a message on ArkInventory
    I always try to negate things that may be conflicting.

    First attempt to disable all mods except AI.

    If it still does it then, then perhaps your computer is corrupting the files or it's extracting corrupt files (maybe clearing cached files and cookies and re-downloading the mod may fix it).

    If it stops doing it then it could be a mod conflict and you may want to go through the grueling agony to figure out which mod conflicts by enabling them each one by one and if you find that one particular one that causes the issue then perhaps post it here and see if anyone else has the same mod that may be conflicting.

    You can't blame everything just on AI as I do not/have not had any problems and I have many guild-mates that have been using this mod for a long while and do not, nor have they ever, had this problem.

    You could also post all the mods you have installed and see if there is a common denominator.
    Posted in: General AddOns
  • 0

    posted a message on ArkInventory v2.00
    I have a question, can you post the mods you have installed? It may be a conflict in mods.

    Have you tried disabling everything except AI?
    Posted in: General AddOns
  • 0

    posted a message on ArkInventory v2.00
    Currently all soulbound items are put into the default, not soulbound, category. So in rule making (at least of which I've attempted) you cannot effectively use the soulbound() parameter right now.
    Posted in: General AddOns
  • 0

    posted a message on ArkInventory v2.00
    Is there a way to give some example rules or a readme on how to create? I want to try to use it but I can't seem to properly make rules to be able to change the default category, so I think it defeats the purpose of upgrading for me.
    Posted in: General AddOns
  • 0

    posted a message on Henge - Button spheres for all!
    I don't know what waterfall is but if you look at Totemus and Necrosis they use horizontal slide bars.
    Posted in: General AddOns
  • 0

    posted a message on Henge - Button spheres for all!
    Well I know this one is being worked on by Takadi, slowly but surely, I've been in communication with him. This mod is a large up-taking as he is making it for not just one class but all classes and there's a lot of ifs in creating it because everyone has different talent builds and therefore different if thens for each class.

    I know as well that it has been updated frequently as of late so don't give up yet. ;)
    Posted in: General AddOns
  • 0

    posted a message on ArcHUD 2.2 (2007-06-11)
    Links are necessary here because I looked at both major mod sites (curse and Ui.worldofwar and neither have LiteStep) please link and I may be able to give you updated textures or someone else may.
    Posted in: General AddOns
  • 0

    posted a message on Henge - Button spheres for all!
    Ok, I just downloaded the most recent version from the Wiki part of the site which is version, r35732.

    My mains are a Troll Shaman and a Gnome Warlock, my Husband's (which I'm playing while he is away in BCT/AIT) are a Tauren Shaman and Gnome Mage, these are the ones I have the best insight on.

    Now some features that I'm having problems with, this would be both on the Warlock, Mage and Shaman mods. I also want to make clear that I know this mod is not near complete but I want to make you aware.
      The ability to move the sphere from anywhere except it's static location is difficult. You can only pick it up from one anchor right above the text on the sphere.
    • The right click menu will only come up when you right click in the middle of the sphere above the text just like moving it.
    • The UI scaling affects the center sphere but not the sphere's around it causing a smaller UI scale to have overlapping outer rings. These rings also pull in around the most center part of the sphere covering the outer ring of the center sphere.

    A few possible Wishlist additions that I may add for any class:
    • Ability to remove/add buttons around sphere.
    • Ability to change the spells that some buttons cast such as on my Shaman, I like having a button for my dispels like Disease/Poison but I don't want Dispel a part of that as I like my dispel on the bar. I also may want to use NS or Shamanistic rage on another button.
    • Make a left click ability on the main part of the sphere, in Necrosis left click on the sphere and you cast life tap. Makes it to where I don't have to have life tap on my bars. In Totemus yo ucan choose what the left click spell is.
    • Possibly change the menu to being on the minimap or called by command like /henge and making the right click another spell place.
    • A novelty, not a necessary novelty but something that I found that entertained me and I had a good time changing some of them were mount emote/sayings. By this I mean when you mount your character says something in /s and it would say it. Things like "Hi-Ho Green Skeletal Warhorse, Away!" and so forth.
    • Totemus had a lot and a lot better ones then Necrosis but I changed my Necrosis ones and they sounded good in comparison to the originals.
    • Self Scalable sphere. I may want the sphere larger/smaller then what my UI can cale it and it would be nice that it has a default 100% and you can scale it from there.

    I'm sure I have more suggestions/bugs but I'd rather not babble at you further. If you have questions or anything ask me here or PM me.

    Morrigan
    Posted in: General AddOns
  • To post a comment, please or register a new account.