I've had the same problem with Super Healing/Nethergon Vapor, it occurs outside of the Tempest Keep instances (Kara for me, granted that's generally the only place I use them) so the Nethergon pots are unusable.
Yeah sorry, this is outside of a TK instance. It was in Karazhan just like Junyed.
I have a problem when I am carrying nethergon energy and super mana potions. Super mana potions are showing on the button. However, during a fight, if I take a super mana potion, the icon will change to the nethergon energy, and clicking the button again when the cooldown is up will not try to use a super mana potion. I've also noticed the icon jumps around a bit since it can't do anything.
Is this just a limitation with the Blizzard API and in combat stuff? That was my assumption, but I thought I'd ask anyway. Thanks.
Is there a way (or is it a planned feature) to be able to hide chat windows like the default Blizzard Combat Log? Currently I just remove the window but that has to be done on every login for any character every single time. I tried writing some short code to do it for me but I can't get it working.
Stuff like ChatFrame2:Hide() and SetChatWindowShown(2,nil) doesn't work.
Since updating today via the SVN (I updated yesterday and did not have this issue), the portrait frame keeps showing up. Not the portrait itsself, but the box the portrait shows up in.
I have the module disabled entirely. If I re enable it (portrait shows up) and disable it goes away, but if I logout the box comes back.
As well if I have a pet out and summon a new one, the box shows back up.
Same problem here. Enabling and disabling the module makes the player one go away, but the target and target of target ones are still there and out of place.
I get this error running DoubleWide and LightHeaded:
Skinner-2.1\SkinMe\LightHeaded.lua:6: AceHook-2.1: Bad argument #2 to `HookScript' (table expected, got nil)
Also, whenever I reload UI or start up WoW, the menu bar (skills, latency, etc) is not skinned. I have to disable and reenable that part of skinner to get it to skin.
Edit: Removing the LightHeaded skin fixes the menu bar not skinning.
For what it's worth, LightHeaded is smaller. And with the new version it only loads the range of levels (ie: 60-70) that you're in to further reduce overhead. I'm using revision 25 of LightHeaded like someone above mentioned and I like it better than qComment.
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Yeah sorry, this is outside of a TK instance. It was in Karazhan just like Junyed.
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Is this just a limitation with the Blizzard API and in combat stuff? That was my assumption, but I thought I'd ask anyway. Thanks.
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Stuff like ChatFrame2:Hide() and SetChatWindowShown(2,nil) doesn't work.
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I realize this is alpha-state, but the more small bugs caught early, the better. :)
Keep up the great work!
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Same problem here. Enabling and disabling the module makes the player one go away, but the target and target of target ones are still there and out of place.
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while healing casters in my party.
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Also, whenever I reload UI or start up WoW, the menu bar (skills, latency, etc) is not skinned. I have to disable and reenable that part of skinner to get it to skin.
Edit: Removing the LightHeaded skin fixes the menu bar not skinning.
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Auctioneer 4.0.2
Pitbull 37501
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