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    posted a message on AutoBar by Toadkiller (official thread)
    Quote from Junyed »

    I've had the same problem with Super Healing/Nethergon Vapor, it occurs outside of the Tempest Keep instances (Kara for me, granted that's generally the only place I use them) so the Nethergon pots are unusable.


    Yeah sorry, this is outside of a TK instance. It was in Karazhan just like Junyed.
    Posted in: General AddOns
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    posted a message on AutoBar by Toadkiller (official thread)
    I have a problem when I am carrying nethergon energy and super mana potions. Super mana potions are showing on the button. However, during a fight, if I take a super mana potion, the icon will change to the nethergon energy, and clicking the button again when the cooldown is up will not try to use a super mana potion. I've also noticed the icon jumps around a bit since it can't do anything.

    Is this just a limitation with the Blizzard API and in combat stuff? That was my assumption, but I thought I'd ask anyway. Thanks.
    Posted in: General AddOns
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    posted a message on Chatter- Ace3 chat mod (was Chatterbox)
    Is there a way (or is it a planned feature) to be able to hide chat windows like the default Blizzard Combat Log? Currently I just remove the window but that has to be done on every login for any character every single time. I tried writing some short code to do it for me but I can't get it working.

    Stuff like ChatFrame2:Hide() and SetChatWindowShown(2,nil) doesn't work.
    Posted in: General AddOns
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    posted a message on Parrot? Link?
    When my pet's energy gets low, I get the "Low Pet Health" error and this continued after I disabled the trigger.

    I realize this is alpha-state, but the more small bugs caught early, the better. :)
    Keep up the great work!
    Posted in: General AddOns
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    posted a message on Violation
    Still getting this error when fighting mobs:

    [2007/07/16 23:42:28-372-x18]: Threat-1.0-43693 (Violation):448: table index is nil
    Posted in: General AddOns
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    posted a message on PitBull - official topic
    Quote from Lewzephyr »

    Since updating today via the SVN (I updated yesterday and did not have this issue), the portrait frame keeps showing up. Not the portrait itsself, but the box the portrait shows up in.
    I have the module disabled entirely. If I re enable it (portrait shows up) and disable it goes away, but if I logout the box comes back.
    As well if I have a pet out and summon a new one, the box shows back up.


    Same problem here. Enabling and disabling the module makes the player one go away, but the target and target of target ones are still there and out of place.
    Posted in: Unit Frames
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    posted a message on PitBull - official topic
    Got a lot of these playing arena:

    [2007/06/25 17:08:49-85-x109]: ...ns\PitBull\libs\Threat-1.0\ThreatClassModuleCore.lua:966: attempt to get length of field 'ops' (a nil value):
    Posted in: Unit Frames
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    posted a message on Quartz: Modular Casting Bar
    I've gotten this error:

     Quartz-0.1.0.38838\Target\Target.lua:425: attempt to perform arithmetic on local 'oldStart' (a nil value)


    while healing casters in my party.
    Posted in: General AddOns
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    posted a message on Skinner
    I get this error running DoubleWide and LightHeaded:

     Skinner-2.1\SkinMe\LightHeaded.lua:6: AceHook-2.1: Bad argument #2 to `HookScript' (table expected, got nil)


    Also, whenever I reload UI or start up WoW, the menu bar (skills, latency, etc) is not skinned. I have to disable and reenable that part of skinner to get it to skin.

    Edit: Removing the LightHeaded skin fixes the menu bar not skinning.
    Posted in: General AddOns
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    posted a message on nQuestLog
    For what it's worth, LightHeaded is smaller. And with the new version it only loads the range of levels (ie: 60-70) that you're in to further reduce overhead. I'm using revision 25 of LightHeaded like someone above mentioned and I like it better than qComment.
    Posted in: General AddOns
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    posted a message on nQuestLog
    The new version of LH has an entirely new API says Clad. nQL needs to be updated. I'm back to qComment for now.
    Posted in: General AddOns
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    posted a message on Skinner
    On the loot frame, when there is more than one page of loot, the down arrow is shifted off the frame too far to the right.
    Posted in: General AddOns
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    posted a message on Pitbull conflicting with Auctioneer
    Edit: Fixed the problem using ForkliftGnome.
    Posted in: Unit Frames
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    posted a message on Pitbull conflicting with Auctioneer
    I've updated both tonight and still conflicting.

    Auctioneer 4.0.2
    Pitbull 37501
    Posted in: Unit Frames
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    posted a message on [Old] PitBull - official topic
    I'm no longer seeing Estimated Heals and can't find it in options. Am I overlooking something?
    Posted in: Unit Frames
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