• 0

    posted a message on NDragIt - Move Those Frames - Official Thread
    You can use the /ndi command to set the offset however you wish. No need to go diving into the Lua for it.
    Posted in: General AddOns
  • 0

    posted a message on Name Our Mod!
    OMGBag!

    The first and only thing to come to mind. I don't know why. /sob (It works better if you say it real fast in your head. ohmygodbag!)
    Posted in: Addon Ideas
  • 0

    posted a message on FruityLoots
    Quote from "Neriak" »
    Woot thanks a ton Cidrei, if that's working I'm going to update the addon immediately.


    Yay! I'm in the code! Seriously though, I only knew that because I'm using the almost exact same piece of code in my own mod (which I need to Ace) that I actually tested on Test, since it broke horribly after 1.8 when I didn't test it. That's what happens when you don't use your own mod. :P
    Posted in: General AddOns
  • 0

    posted a message on 1.9 Patch MPQ
    Quote from "Orione" »
    Tekkub - What Extractor Tool?


    I'm not Tekkub, but I'll answer. Blizzard has a tool to extract the interface portion of the MPQ cleverly hidden on their site, behind a couple of links. For the moment, it is currently living here.

    It can normally be found by going to the main site (www.worldofwarcraft.com), selecting Complete List under Downloads, then selecting Custom U.I. Toolkit under Other Downloads. Enjoy.
    Posted in: General Chat
  • 0

    posted a message on FruityLoots
    Quote from "Devla" »
    After patch 1.9 the standard (solo) loot frame is not popping up under my mouse cursor anymore


    Change line 32 in AceLoot.lua from:
    local s = LootFrame:GetScale()

    to:
    local s = LootFrame:GetEffectiveScale()

    Should fix that right up.
    Posted in: General AddOns
  • To post a comment, please or register a new account.