• 0

    posted a message on Prat 2.0 Chat Mod Framework (Official Thread)
    I'm having compatibility problems with Prat and BottomScanner (part of Auctioneer).
    When I have Prat loaded, the edit box that BottomScanner uses for entering baserule doesn't work. Typing results in normal hotkey behavior instead. Disabling Prat makes the edit box work correctly.

    Is there something that can be done to resolve this problem, except not loading both mods at the same time?
    Posted in: General AddOns
  • 0

    posted a message on TradeskillInfo Official Thread
    Quote from fieroivan »


    Quote from CJNyfalt »

    At least Light Leather Bracers are still incorrectly listed as needing leatherworking level 91.


    Hmm, the data shows them as level 70, I'll look into it.
    [edit]
    Light leather bracers are correctly being shown as level 70 in TSI, it was most likely the old data file that had the bug
    [edit]
    Yup, there was one leatherworking and three tailoring skills at level 91 in the old data


    Yes, it's correct in the latest available version. Thanks!
    Posted in: General AddOns
  • 0

    posted a message on DrDamage - Official Thread
    Quote from Gagorian »



    Quote from CJNyfalt »

    Quote from CJNyfalt »

    Some update during the last 14 hours broke DrDamage.
    I'm getting the following error and nothing shows up on the buttons and in tooltip anymore:
    Melee.lua line 358
    attempt to concatenate upvalue 'mhType' (a nil value)


    Curiously with no updates at all I didn't get the error at a later login. Is this an onetime happening that disappear after data has been corrected, or what?



    Well, it happens if it can't scan your weapon tooltips on login (the scanning happens too early). I've changed some events to happening later. Try the latest and see if you can get it.



    Seems to be working now.


    BTW, could you add support for engineering made explosives, please.

    Posted in: General AddOns
  • 0

    posted a message on TradeskillInfo Official Thread
    Quote from fieroivan »

    Checked my data and I couldn't find anything at level 91. Also changed that recipe to show as a drop as well. I should have something commited to svn tonight.

    Ivan


    At least Light Leather Bracers are still incorrectly listed as needing leatherworking level 91.
    Posted in: General AddOns
  • 0

    posted a message on DrDamage - Official Thread
    Quote from CJNyfalt »

    Some update during the last 14 hours broke DrDamage.
    I'm getting the following error and nothing shows up on the buttons and in tooltip anymore:
    Melee.lua line 358
    attempt to concatenate upvalue 'mhType' (a nil value)




    Curiously with no updates at all I didn't get the error at a later login. Is this an onetime happening that disappear after data has been corrected, or what?
    Posted in: General AddOns
  • 0

    posted a message on DrDamage - Official Thread
    Some update during the last 14 hours broke DrDamage.
    I'm getting the following error and nothing shows up on the buttons and in tooltip anymore:
    Melee.lua line 358
    attempt to concatenate upvalue 'mhType' (a nil value)

    Posted in: General AddOns
  • 0

    posted a message on PeriodicTable-3.0
    Is this library maintained, or do I need to maintain my own local version?
    Posted in: Libraries
  • 0

    posted a message on TradeskillInfo Official Thread
    I'm glad that someone is working on this mod.

    I noticed that the levels of the early enchants (1-15) are messed up.
    I didn't take notes, so I haven't got exact names and ids, but from my memory the two bracer enchants should be lvl 1, the wand should be lvl 10 and the chest health enchant should be lvl 15.
    Also, Plans: Copper Chain Vest is incorrectly listed a Alliance quest only. This is not true, it is also dropped.
    Finally there's the old bug, that I have reported before, that some recipes are incorrectly listed as lvl 91. This error seems to also be present on the data-miner sites.

    EDIT:
    It would be useful to do as Itemprice does, and mine data from the Blizzard Armory.
    While it doesn't give all the data, you could be sure that the levels are correct and you'll get info if a recipe is drop, boss drop or instance drop.
    Posted in: General AddOns
  • 0

    posted a message on NShakedown - Organise Your UI - Official Thread
    Looks promising, but I think I'll wait a bit before testing it.
    Here's a list of mods that I use, are probably also popular and isn't on the supported list:
    - ag_UnitFrames
    - Simpleminimap
    - Bartender3
    - Prat
    - Autobar
    Posted in: General AddOns
  • 0

    posted a message on TrainerFu
    Quote from Mrs. Steele »

    I noticed in a recent change you removed the FuBar dependency. Now I'm having an issue where TrainerFu is ALWAYS hidden when I login even though I want it visible on the bar for all my alts. My level 70 has -- or had -- the Fubar display hidden but running in the background for Cartographer icons and she was the first I logged into with the new version. Now none of my alts have TrainerFu displayed on FuBar and there are no profile options so I have to turn it on via FuBar's main menu or Niagara every time I login.

    If you're going to remove the FuBar dependency (which seems odd since it's called Trainer"Fu"), there needs to be a mechanism added to set default display values on a per character basis. Please either reinstate FuBar profiling or compensate for the loss of functionality via another method. I do not want to have to reset TrainerFu invariably on login.


    I have the same problem.
    Posted in: FuBar AddOns
  • 0

    posted a message on TrainerFu
    Quote from Nickenyfiken »

    Quote from CJNyfalt »

    Quote from Nickenyfiken »

    Quote from CJNyfalt »

    Something is the latest Cartographer update made this addon stop displaying trainers on the map.


    Should work now.


    Yes, thanks!
    However, I noticed a little bug in the autoselect function for displaying trainers on map. It doesn't select rogue trainers for rogues.



    Try now.


    Yes, works.
    Posted in: FuBar AddOns
  • 0

    posted a message on TrainerFu
    Quote from Nickenyfiken »

    Quote from CJNyfalt »

    Something is the latest Cartographer update made this addon stop displaying trainers on the map.


    Should work now.


    Yes, thanks!
    However, I noticed a little bug in the autoselect function for displaying trainers on map. It doesn't select rogue trainers for rogues.
    Posted in: FuBar AddOns
  • 0

    posted a message on TrainerFu
    Something is the latest Cartographer update made this addon stop displaying trainers on the map.
    Posted in: FuBar AddOns
  • 0

    posted a message on PeriodicTable-3.0
    This started as an Autobar bug, but after I did some digging it seems that the problem is in Periodic Table, so I'm posting the issues here also.
    - Item 7097 Leg Meat, isn't listed at all. Basic Food 61 health, meat.

    - Items 2680 Spiced Wolf Meat, 27635 Lynx Steak, 11584 Cactus Apple Surprise, 12224 Crispy Bat Wing and 6888 Herb Baked Egg needs to be +2 under categories Consumable.Food.Buff.Stamina and Consumable.Food.Buff.Spirit.

    - Item 27635 Lynx Steak, also needs to be under Consumable.Food.Edible.Meat.Bonus as 61 health food.

    - Item 23354 Crystalized Mana Residue is missing, needs to be under a category for +60 Mana.
    Posted in: Libraries
  • 0

    posted a message on Autobar (Toadkiller)
    Quote from CJNyfalt »

    Quote from CJNyfalt »

    Reset done.

    At least these are still missing:

    Normal Food:
    Leg Meat - 7097

    +Sta & +Spi Food:
    Spiced Wolf Meat - 2680
    Lynx Steak - 27635
    Cactus Apple Surpise - 11584
    Crispy Bat Wing - 12224
    Herb Baked Egg - 6888

    +60 Mana:
    Crystalized Mana Residue - 23354


    To follow up, I decided to do some digging into periodic table, and found out the following:
    - Crystalized Mana Residue & Leg Meat are not in Periodic Table.
    - Lynx steak is listed under cooking craftable, but not under a food category.
    - The rest are listed under food.

    So, the basic problem of no low-level buff food showing up is not caused by them missing from Periodic Table.
    I'll see if I can find out more by digging into the code of Autobar itself.


    Yes, after digging some more I concluded that the problem is in Periodic Table after all. These Foods are listed under the right food types, but they aren't listed under Consumable.Food.Buff.Stamina. This is why those buff food doesn't show up.


    Posted in: General AddOns
  • To post a comment, please or register a new account.