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    posted a message on Best addons not found on wowace.com
    MY short list:
    Auctioneer Advanced
    Fizzwidget's Hunter's Helper
    Posted in: General Chat
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    posted a message on ClosetGnome - Wear it or lose it.
    How about having ClosetGnome print different messages when switching a set that only contains weapons? Because some of those references to socks and pockets doesn't make sense when switching only weapons.

    Posted in: General AddOns
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    posted a message on PitBull 2.0
    Quote from Arkive »

    Is anyone else having issues with estimated heals? Instead of placing the estimated heal directly next to the remaining health, it offsets the bar to the right by a distance equal to their existing health (in other words, the more health they have, the more the estimated heal is shifted to the right). The overheal text is still in the correct place however. It does this for all unit frames.


    Yes, the latest update also broke the position of estimated heal bars for me.
    Posted in: Unit Frames
  • 0

    posted a message on Loot missing from Rethilgore in SFK
    I noticed that the blue drop, Rugged Spaulders, from Rethilgore in SFK isn't listed in Cartographer.
    I suggest that you add it.
    Posted in: AddOn HELP!
  • 0

    posted a message on ItemValue
    So where from do you take values for the addon? Rogues have AEP, Hunters have HAP and I found this:
    http://www.wowmb.net/forums/showthread.php?t=15357
    for Warlocks.
    I still need data for my Frost Mage, Shadow Priest and Retri Pally.
    Anyone have anything for those?
    Posted in: General AddOns
  • 0

    posted a message on ItemValue
    Quote from Peragor »

    Why would you want a generic number on a gem slot when the gemmed feature uses your stat weights?


    Because all score tables in item guides use generic numbers.
    Posted in: General AddOns
  • 0

    posted a message on JostleLib and LibJostle broken
    Yes, works now.
    Posted in: Libraries
  • 0

    posted a message on JostleLib and LibJostle broken
    JostleLib and LibJostle broke in todays update, and now LocationFu doesn't work anymore.

    EDIT:
    It seems that the error message is:
    Cannot find a library instance of Jostle-2.0
    Posted in: Libraries
  • 0

    posted a message on ItemValue
    Feature request: The ability to add scores for the various colors of sockets, not just when gemmed.
    Posted in: General AddOns
  • 0

    posted a message on DrDamage - Official Thread
    Quote from Gagorian »

    Should be fixed in the latest.


    Confirmed. Thanks.
    Posted in: General AddOns
  • 0

    posted a message on AutoBar by Toadkiller (official thread)
    Found some more consumables that aren't in AutoBar (and PeriodicTable).
    - Condensed Mana Powder, 23386, +100 Mana. Should probably be in Consumable.Cooldown.Stone.Mana.Other .
    - Cracked Power Core, 23334, +15 spell damage. There's probably not a category for this one.

    - Bloodthistle, 22710, +? to spell damage. As above, but the amount added is only listed as 'small'.
    Posted in: General AddOns
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    posted a message on DrDamage - Official Thread
    It looks to me like the talent "Improved Seal of the Crusader" isn't taken into account correctly. This seems so because the tooltip always lists the same crit chance, both when I target a mob which I have judged with Judgement of the Crusader, and when I target an unjudged one.
    Posted in: General AddOns
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    posted a message on [request] Automatic blocking of invites from lvl 1 characters
    Quote from imogen »

    I believe Blizzard have now blocked trial accounts from inviting to parties. So you should see a lot less of this now.


    Yes, I noticed that I wasn't bothered today. Excellent.
    Posted in: Addon Ideas
  • 0

    posted a message on [request] Automatic blocking of invites from lvl 1 characters
    I'm looking for an addon that automatically blocks invites from lvl 1 characters, especially if they are in another zone. There's AntiInvite, but it's too restrictive for my tastes.
    Posted in: Addon Ideas
  • 0

    posted a message on TrainerFu
    I find this addon great and very useful. However, I have noticed that it comes third in memory usage for normal play (after Ace itself and Informant). I suspect that this is because the whole database is loaded, correct me if wrong. Could the memory usage be reduced down if the database was split so that only the skill databases relevant for the character would be loaded?
    Posted in: FuBar AddOns
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