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    posted a message on Memory Allocation?
    Agreed, I don't think that's mentioned anywhere.

    Mine's been at 96 for a whole long time, though it never seems to go that high.
    Posted in: General AddOns
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    posted a message on Xbag
    You might want to have a look at Arkinventory too, while you're at it.

    Or even Sanity. It's a very different approach, but maybe you'll find it's perfect for you.
    Posted in: Addon Ideas
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    posted a message on Action buttons on FuBar
    Okay, I have no idea if it's even remotely feasible, but the idea just struck me so I'll throw it out:

    Would it be possible to have action buttons on a FuBar? I would assume it would best be done by an action bar addon like Bartender, where you could then send one button bar to the FuBar.

    Now, granted, you could just move one of your Bartender bars near your Fubar and fidget its appearance a bit, but I would think that the overall result would be better if the bar's position could be managed by the FuBar.

    Just some food for thought.
    Posted in: Addon Ideas
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    posted a message on Can an embedded library have saved variables?
    Can an embedded library have saved variables?

    Simple question, I'd say. Since a standalone library is just like any other addon, the answer is clear for those. Embedded libraries don't have a .toc, though, so I'm wondering if there's a way to get this done?
    Posted in: Libraries
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    posted a message on Nvp: What can I buy? (Renamed from Evpsets)
    I would like this addon to also take into account my current level. It's all level 55+ stuff for now, so not really useful for my level 26 hunter that might start BGing a bit to get some cool gear. No hurries on getting this done, though, it's more of a 'finishing touch' I'd say.
    Posted in: General AddOns
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    posted a message on Roleplay addon (oh dear...)
    Except that Blizzard's communication is limited to party, raid guild or battleground 'channels'.

    Meaning that any addon like FlagRSP will need to implement its own channel, or you only get info about people in your guild/party/raid/batteground.
    Posted in: Addon Ideas
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    posted a message on Roleplay addon (oh dear...)
    There's a FlagRSP2 out that works fine.
    Posted in: Addon Ideas
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    posted a message on FuBar problem with detached tooltips
    Indeed, thank you
    Posted in: FuBar AddOns
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    posted a message on Bartender3 - Action Bar AddOn for WoW 2.0
    I'm trying to have at least two of my bars swap based on whether I'm in combat or not, this should work in theory using the PLAYER_REGEN_DISABLED and ENABLED events.

    Now, while having event-based swapping in Bartender would be nice, I can understand it not being a priority. So I was trying to pull it off with Luaslinger, except... I have no real clue how.

    ChangeActionBarPage() seems to only be capable of swapping the main bar. And there's the new /swapactionbar command, but I can't run slash commands from luaslinger...

    What am I missing? Is there perhaps a Bartender function I could call instead?
    Posted in: General AddOns
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    posted a message on FuBar problem with detached tooltips
    /script QuestsFu:ToggleTooltipDetached()

    Please note that, as you can see, it only works for QuestsFu. I toggled TrainerFu's tooltip off and on through it's right-click menu, after which QuestsFu's tooltip regained its correct mouseover behavior and TrainerFu stopped showing on mouseover.
    Posted in: FuBar AddOns
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    posted a message on Bartender3 - Action Bar AddOn for WoW 2.0
    I'd like to report a problem I keep having with my Hunter: when I click on some of my Petbar's buttons while in combat, it throws errors about trying to use protected functions, which seem to be about frame positioning.

    I seem to have flooded my BugSack cache with another addons errors, so I don't have the errors right now. Will post them some other day.
    Posted in: General AddOns
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    posted a message on FuBar problem with detached tooltips
    I've noticed an issue with FuBar tooltips that are detached and then reattached.

    What happens is that the last of these tooltips no longer shows up when you hover over the plugin in the FuBar itself.

    A concrete example: I have a macro that toggles the detached tooltip for QuestsFu, so I can use a key instead of my mouse to show it. After I detach and re-attach it, the tooltip no longer shows up when I hover over the QuestsFu display in my FuBar.

    However, if after that I detach and reattach TrainerFu's tooltip, QuestsFu's tooltip reappears on mouseover, but TrainerFu's no longer does.

    Gief fix! :-)
    Posted in: FuBar AddOns
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    posted a message on Manufac: Retooled Professions
    I'm using revision 20106, no newer version available according to WAU, and it is bugged for me. Even tried running nothing but Manufac and FuBar.
    Posted in: General AddOns
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    posted a message on Fence
    Looks nice, very interested in this.

    Here are the features I'd like to see:

    - AH Favorites
    - Small-scale scanning. It should only read the current prices, have a few optionsfor suggesting a price (price it averagely, undercut everyone, undercut only the reasonable prices and suggest buying the ones that are ridiculously low, ...)
    - Showing price per item
    - Perhaps also exact name search (these last two come from AuctionFilterPlus, btw. Aced but not deuced)
    Posted in: General AddOns
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    posted a message on Manufac: Retooled Professions
    For me, this simply isn't working anymore. I click on a profession in the Manufac FuBar plugin and it just opens my default tradeskill UI.
    Posted in: General AddOns
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