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    posted a message on List of known glyphs
    I've recently returned to the game after two years of absence. So none of my characters have any glyphs, but I am levelling one of them in Inscription.

    However, I can't seem to find any add-on that could provide me with a list of all the glyphs my characters already know, while logged in with my Scribe...

    Does such an add-on exist?
    Posted in: General Chat
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    posted a message on FlexBar2 Official thread
    Here's another feature request: InfiniBar, a FlexBar wannabe whose development has stopped, has a neat feature where you can hide buttons, but they show up again when you 'pick up' an action and start dragging it around.
    Posted in: General AddOns
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    posted a message on FlexBar2 Official thread
    Following up on the remapping issue: it works *after* reloading the UI. This should probably be added to the documentation, since it seems to be the only FlexBar feature that doesn't become visible right away.
    Posted in: General AddOns
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    posted a message on nQuestLog
    I have a feature request. Right now I have a bunch of quests that are filed under a certain zone but that actually require me to do stuff in another zone. Okay, this is Blizzard's fault, I mean, they can file dungeon quests under their own zone so they should be able to do it for these quests too, but I'm sure it'll get fixed sooner by an addon than by Blizz.

    So erm, after that minor rant, I would like to specify that I would like the ability to give certain quests additional 'zone' attributes, so that they show up in more than one zone in the tracker. Maybe, one day, you could expand this to a complete 'tag cloud' system for quests, but for now the zone is all I'd like to see.

    Oh, and it would need to allow for more than one additional zone. For example, Rhapsody's Kalimdor Kocktail should really be tagged as Hinterlands, Tanaris and Feralas.

    Or, now that I'm thinking about it, perhaps you could set 1 zone for each separate element of the quest: quest giver, quest finisher, and every separate objective. That way, when you finish an objective you can remove the quest from that zone...

    I'll stop rambling now
    Posted in: General AddOns
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    posted a message on FlexBar2 Official thread
    Aaah FlexBar, the memories... Very glad to see this back in action. I am, however; having some issues.

    1) Combat actions that happen 'on next attack' aren't indicated at all. Since you already have the button highlight code there, I'd assume it would be easy to add this. Right now it's just confusing and makes me wonder whether I actually hit the button or not.

    2) Is remapping functional? I set a group of buttons to remap on shapeshift for my Warrior and it didn't seem to work. Or do I need to fiddle with attributes and such?
    Posted in: General AddOns
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    posted a message on Outlining the differences between Ace2 and Ace3
    What exactly is the problem with AceLocale? Is it due to the fact that all translation strings are being loaded and then all sets but one are discarded, or is the code itself suboptimal?
    Posted in: Ace3
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    posted a message on ArkInventory v2.00
    Okay, turns out my bars had nothing to do with it, just that 4 through 6 were the only ones with only rules and nothing else assigned.
    Posted in: General AddOns
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    posted a message on ArkInventory v2.00
    I think I have the same bug: none of the rules I set for bags 4 through 6 are applied. Bags 1 through 3 work, so do 7 through 9.
    Posted in: General AddOns
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    posted a message on ArkInventory v2.00
    Quote from Arkayenro »

    have you ticked any of the sorting options, not just re-arranged them? i may need to colour them when active so it's more obvious what you have to do when none of them are checked.


    I need to tick them? Aaaaah, now that explains things... That was totally not obvious to me, I assumed that turning off sorting by bag/slot would automatically use all the rules listed below.

    I think that the best solution might be to have one of them ticked on by default. That way, when bag/slot is turned off, you immediately get a visual clue of what's possible.
    Posted in: General AddOns
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    posted a message on ArkInventory v2.00
    Sorting seems to be broken for me. I can toggle between bag/slot and... something that makes little sense. I mean, two stacks of exactly the same cloth should appear next to one another no matter what order of sorting parameters I use, no?
    Posted in: General AddOns
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    posted a message on wowace and gold adverts.
    I'll chime in by saying that yes, ads are needed in today's internet economy. So I don't mind them.

    Heck, I don't even mind the gold sellers, it's not the supply that's a problem there but the demand.

    But that these ads have cost us all the useful links on the left-hand side is quite a thorn in my side, even more so since blocking the ads won't even bring those back. Trading away site functionality for ads is just totally wrong.
    Posted in: General Chat
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    posted a message on WoW UI Updater (Windows/Linux/Mac) - supports multiple sites
    I have done a search for the file and it was present on my comp in various locations, it just isn't present in the locations the Updater looks.

    It was installed by .NET 2.0, but into a folder called C:\WINNT\Microsoft.NET\Framework\v2.0.50727

    This folder is not in the list of folders that Updater searches (I get an error message with this list). Am I correct in assuming that Updater searches through my computer's Path variable? I'm guessing my installation of .NET somehow forgot to set that correctly...
    Posted in: Updaters
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    posted a message on WoW UI Updater (Windows/Linux/Mac) - supports multiple sites
    My computer crashed last week and I've had to reinstall Windows. Ever since, I can't get the Updater to start because it cannot find gdiplus.dll. I'm assuming that I had this file in my system folders somewhere and that it got removed by the reinstall. I'm also assuming something I installed before put it in there since the Updater was working fine before the crash.

    Either way, the fact remains that a file required for the Updater isn't bundled in the pack...
    Posted in: Updaters
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    posted a message on [Request] [New type of action bar]
    What do you mean exactly by 'back art and stone borders'? Just the arty bits on the buttons, or also the griffins and such?

    'cause in the first case, the best thing to do is ask in the BarTender3 thread, since apprently that already has the functionality you want, just not the art. And cyCircled is just BarTender with different art, unless I'm horribly mistaken.
    Posted in: Addon Ideas
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    posted a message on FuBar - QuestsFu
    Is it possible that the 'Only show quests from my current location' setting is slightly broken in Outland? I had it on in Hellfire, and had to go into the mine next to Honour Hold for a quest. As soon as I got the name of the mine appearing on my screen, all my quests vanished.
    Posted in: FuBar AddOns
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