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    posted a message on Grid
    I'm having a problem with Grid and having a pet with the same name as mine in the raid. Everytime the pet takes damage, grid reports that I am taking the damage. Is there any way to resolve this issue? Thanks!
    Posted in: Grid & Grid2
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    posted a message on ag_UF not refreshing tapped mobs?
    Using ag_UnitFrames r25465 (Jan 17)

    I'm not sure if this is a recent issue or not (haven't had to fight for quest mobs in a long time), but ag_UF doesn't seem to be refreshing tapped mobs (greying out) if someone taps it before me. The only way I can tell if I've tapped the mob first is if I deselect and retarget it. Anyone else experiencing this?

    Sorry if this has been asked before, I tried searching.
    Posted in: Unit Frames
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    posted a message on Bartender3 - Action Bar AddOn for WoW 2.0
    Just a few cosmetic issues that I'd like to see get polished up:

    1) In the default button style, many button graphics protrude out of the borders.
    2) Some of the bars are a couple pixels larger in either height or width than others (using the same scale)
    3) Some of the spacing in between buttons don't appear to be uniform.

    Thanks for the great mod!
    Posted in: General AddOns
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    posted a message on Grid
    Unable to target?

    It's been brought up a few times in the thread, but I haven't seen any response. Some people are having problems targeting certain boxes in Grid. For me, it happens quite frequently. All of a sudden I won't be able to select a target in Grid and have to relog to fix it. I don't know what's causing it, nor can I replicate it on demand. One of my guildies has also noticed the problem.

    Does anyone know what's causing this?
    Posted in: Grid & Grid2
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    posted a message on Grid
    Quote from Kvalnir »

    Quote from Yllioun »

    Hi,

    In 40 man's layout, it's impossible for me to select the 2 cells describe below :



    I've the latest revision of Grid and I use GridLayoutByInstance too.
    I don't show my group in layout.

    Any ideas ?


    Actually now that you mention it I've noticed the samething from time to time. It seems like I can click-cast the square, but not select it.


    I've noticed something similar happening from time to time as well (but it's not all the time and it's not always the same boxes). Currently using r21631, but was having the same problems with a few of the prior versions. The only way I could fix it was to logout/exit. :S
    Posted in: Grid & Grid2
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    posted a message on Grid
    Thanks for your response. Next question, any plan to implement this in the future?
    Posted in: Grid & Grid2
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    posted a message on Grid
    I hate to keep nagging, but I'm still looking for an answer/solution to seperating groups within columns. Could someone kindly tell me if there is a way to seperate groups within columns, and if so, how?

    I'm trying to achieve the following layout:

    [Group1][Group2]
    [Group3][Group4]
    [Group5][Group6]
    [Group7][Group8]



    I'm able to get the odd groups in one column, and even groups in the other, however as you can see from above, groups aren't grouped together (but rather sorted alphabetically with no group seperator).
    Posted in: Grid & Grid2
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    posted a message on Grid
    I'm desperately trying to save some space in my UI and would like to display groups in 2 columns by 4 rows, or even 1 column by 8 rows. Setting up columns is easy enough by modifying the GridLayoutLayouts.lua but I haven't figured out how to add rows. Is there a way to do this? Thanks.
    Posted in: Grid & Grid2
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    posted a message on Grid
    Quote from Morgaine »

    Quote from da_hool »

    I'm trying to get my Grid to look similar to my old ag_UnitFrames setup (raid window sorted by groups, 2 columns by 4 rows):

    http://www3.telus.net/tmah/ui_heigan.jpg

    With the help of Maia I was able to get it split into 2 columns, however you'll notice that the groups aren't setup together in the columns (see picture below). I'd also like to be able to add a seperator in between each group in the column. Is this possible?



    I modified the Onyxia lua to achieve the above as follows:

    GridLayout:AddLayout(L["Onyxia"], {
    [1] = {
    groupFilter = "1,3,5,7",
    },
    [2] = {
    groupFilter = "2,4,6,8",
    },
    })


    Hmm, how do u achieve the look of the individual frames? The width and the horizontal representation of helath loss.


    Go into the Frames menu and select Advanced.

    I'm still looking for help in setting up a 2 column by 4 row layout. Anyone?

    Group 1 Group 2
    Group 3 Group 4
    Group 5 Group 6
    Gropu 7 Group 8
    Posted in: Grid & Grid2
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    posted a message on Grid
    I'm trying to get my Grid to look similar to my old ag_UnitFrames setup (raid window sorted by groups, 2 columns by 4 rows):

    http://www3.telus.net/tmah/ui_heigan.jpg

    With the help of Maia I was able to get it split into 2 columns, however you'll notice that the groups aren't setup together in the columns (see picture below).  I'd also like to be able to add a seperator in between each group in the column.  Is this possible?



    I modified the Onyxia lua to achieve the above as follows:

    GridLayout:AddLayout(L["Onyxia"], {
                    [1] = {
                            groupFilter = "1,3,5,7",
                    },
                    [2] = {
                            groupFilter = "2,4,6,8",
                    },
            })
    Posted in: Grid & Grid2
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    posted a message on agUF - RFC on Auras
    Raid Unit Frame?

    I'm looking for a compact solution for displaying debuffs/buffs for my raid frames.  Currently I have my raid windows setup as follows:

    [Group1][Group2]
    [Group3][Group4]
    [Group5][Group6]
    [Group7][Group8]

    Having the auras displayed on the left, right, bottom, or top of each player frame in the group makes it very difficult to view (too much overlap) unless I space out the group windows drastically.

    With CTRA i was able to toggle between showing 4x buffs or 4x debuffs (in-frame), with the ability to add prioritization.

    I'd like to see this get implemented into agUF.  I know it's on the "To Do" list, but I'm wondering if there's any ETA?

    Thanks for all the hard work!
    Posted in: Unit Frames
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