I have made some local changes to the Kara Prince module to indicate who the phase 3 axes are attacking.
First question is, short of popping into the instance, is there any way to test it? How do you developers test the changes you've made if you're locked out of Kara? 5 days is a long time to wait. I have the full combat log, is there any way to feed that data into the module in a simulation mode?
And second, how do I get it integrated into BigWigs after I've debugged it?
As a side note, I think it would be useful to have the source and dest flags, from the raw combat filter, passed to the combat listener registered with AddCombatListener(). Right now, I have to do a string compare on the source, which needs to be localized for each language. If I had the source flags, I could just do a numeric comparison.