You can setup an MT frame by creating a raid frame and using the filter option to just show MTs. This works for raid targets and raid targets'-targets frames as well.
Nice didn't realize that, was hidden there in that drop down menu :P
MT's all setup and working now... yay!
Now just that debuff highlights and its all good :cool:
Glad to hear that you got at least some sort of response. I am also looking forward to more updates, I miss having the debuff highlighting the most, combine that together with a somewhat working Click2Cast mod and I had no use for any other decursing type mods and would always be faster than the other mages and druids at decursing.... but I failed horribly last night with decurses on Noth and Sapph, as I had no colored frame to see who to remove the curse from... lol :P
Great work so far on Pitbull 4, huge change from Pitbull 3, but I love what you guys have done with it.
I see that a ticket has already been created for the debuff highlighting and acknowledged that its coming, can't wait until its implemented.
Was curious if there will be any update for Click2Cast.
I'm currently using it together with StatBlockCore and FuBar2Broker and I can't right click it.
The existing stuff I have setup pre-3.0 works fine. But if I right click on the name in SBC I get the following error:
[2008/10/16 17:32:28-1535-x1]: Click2Cast-3.0\Click2Cast.lua:64: attempt to call global 'InterfaceOptionsFrame_OpenToFrame' (a nil value)
StatBlockCore-2.4.4\StatBlockCore.lua:507: in function <Interface\AddOns\StatBlockCore\StatBlockCore.lua:507>
[2008/10/15 19:33:47-1496-x1]: XLoot-0.9.73744\XLoot.lua:138: attempt to call global 'GetAutoLootDefault' (a nil value)
<in C code>: in function `TurnOrActionStop'
<string>:"TURNORACTION":4: in function <[string "TURNORACTION"]:1>
---
[2008/10/15 19:33:48-1496-x74]: Interface\FrameXML\UIParent.lua:2675: Usage: GameTooltip:IsOwned(frame):
Interface\FrameXML\UIParent.lua:2675: in function `CursorOnUpdate':
XLoot-0.9.73744\XLoot.lua:653: in function <Interface\AddOns\XLoot\XLoot.lua:653>
---
I know that Xloot isn't being updated much... but just wanted to add that it is one of my fav mod, and hope that someone picks up the project or that Xuerian starts back development.
The most easiest thing for me to do... Is simply move the crash report window out of the way and update your mods just as you usually do. When your done just close WAU, bring the window back into view and click Don't Send... or you can click Send Error Report your call :P
But yea... hopefully this error will have a permanent fix soon.
I liked it the way it was.... I don't use the Mage bars, I like it all in one bar.
So therefore is there a Category for the Refreshment Table so I can add it to the Conjure Manastones button that I have?
I'm not sure if this is Pitbull's problem or another mod. But this morning I updated my mods and Pitbull got updated along with Quartz. Before I was using the Frost texture that Quartz has but after the update this morning I can't get those textures any longer.
I guess this has to do with LSM-2.0 that Pitbull uses and LSM-3.0 that Quartz uses? Is it possible to manually copy over the textures from Quartz to Pitbull? If so which directory should I place them in?
Pitbull still recognizes the many textures that are part of Surfaces.
I was curious if there is anyway to stop announcing to the raid when Epic gems get looted to someone. I want to still send the message for other items, but just not gems like Crimson Spinel, Empyrean Sapphire, Lionseye, Pyrestone, Seaspray Emerald, Shadowsong Amethyst.
[edit]
I managed to fix it by coping both LibBabble-Boss-3.0 and LibBabble-Spell-3.0 in to the libs folder of assessment and adding their respective "lib.xml" file to the "embeds.xml". I got the libbabble-*-3.0 files from the omen addon. Everything seems to be working just fine so far. No more errors, period.
This worked for me. Ty!
Just to make it clearer on what I did...
Edit the embeds.xml file inside the Assessment folder and add the following lines:
Then just copy over the LibBabble-Boss-3.0 folder from Omen or whichever mod and it will work. As of posting LibBabble-Spell-3.0 folder should already be included in Assessment.
LibRockConfig-1.0 doesn't seem to like Click2Cast.
BugSack is coming back with the following errors everytime I open up Rock Configuration.
[2007/09/20 14:27:28-1885-x1]: LibRockConfig-1.0: Unknown method "keybinding" for `Click2Cast->New Keybinding'.:
LibRockConfig-1.0--50646 (LibRockConfig-1.0):1307: in function <...rface\AddOns\LibRockConfig-1.0\LibRockConfig-1.0.lua:1298>
LibRockConfig-1.0--50646 (LibRockConfig-1.0):1518: in function <...rface\AddOns\LibRockConfig-1.0\LibRockConfig-1.0.lua:1362>
LibRockConfig-1.0--50646 (LibRockConfig-1.0):2838: in function <...rface\AddOns\LibRockConfig-1.0\LibRockConfig-1.0.lua:2792>
LibRockConfig-1.0--50646 (LibRockConfig-1.0):677: in function `OpenConfigMenu'
LibRockConfig-1.0--50646 (LibRockConfig-1.0):6026: in function <...rface\AddOns\LibRockConfig-1.0\LibRockConfig-1.0.lua:6022>
The mod seems to be working tho. I have Remove Curse set for Alt + left mouse, and Intellect for shift + left mouse, and a couple other bindings and they are working fine. Just this error comes up whenever Rock Configuration is opened.
And also slightly off topic... There isn't any use for Deuce Commander with Rock Configuration is there? They seem to be doing the same thing, just one is a window and the other is menus.
Hey just want to say how great Omen is, and finally an Ace2 threat meter =D
Anyway I noticed this annoying issue on Void Reaver. As a frost mage I tend to cast Ice Lance alot of times, esp when I'm low on HP. What seems to be the problem is that my threat would just jump all the way up to the top of the list surpassing all the tanks and the agro meter by close to 10x their threat. Void reaver is unaffected and continues to beat down the main tank, so it appears to be an issue with Omen. KTM users dont seem to be affected and they still show that I'm way down the list on agro.
I've updated to the latest version as of 6hrs ago, before our raid started. I will update shortly but we wont be doing Void Reaver again at least until the end of this week.
Another thing I noticed is that this fight is one where KTM and Omen users see their threat lvls of other players differently. So when we call out on vent for someone to stop their damage, they see themselves as far down the list while some others see them higher up.
Meh, just a couple of issues that hopefully will be fixed in time. =)
Anyway to make the background on the Reputation bar transparent, like it is on a Black Space.
If you look at the following screenshot:
I'm trying to make Player and Target be very similar in layout. For the most part they are very similar. One exception is that I don't want to put the Castbar on the Player frame because I can see what I'm casting since Quartz is right beside. I already have a Black Space on the bottom part of the frame where the Player Name is. So I would just need a second Black Space on the top part where the green bar is for Reputation, or make the background on the Reputation bar transparent. I've tried custom colors and making it as close as possible but you can still notice it.
Anyway this can be added, or if it already is there point me in the right direction to get it the way I want?
0
MT's all setup and working now... yay!
Now just that debuff highlights and its all good :cool:
0
Great work so far on Pitbull 4, huge change from Pitbull 3, but I love what you guys have done with it.
I see that a ticket has already been created for the debuff highlighting and acknowledged that its coming, can't wait until its implemented.
Keep up the great work guys :D
0
I'm currently using it together with StatBlockCore and FuBar2Broker and I can't right click it.
The existing stuff I have setup pre-3.0 works fine. But if I right click on the name in SBC I get the following error:
[2008/10/16 17:32:28-1535-x1]: Click2Cast-3.0\Click2Cast.lua:64: attempt to call global 'InterfaceOptionsFrame_OpenToFrame' (a nil value)
StatBlockCore-2.4.4\StatBlockCore.lua:507: in function <Interface\AddOns\StatBlockCore\StatBlockCore.lua:507>
0
[2008/10/15 19:33:47-1496-x1]: XLoot-0.9.73744\XLoot.lua:138: attempt to call global 'GetAutoLootDefault' (a nil value)
<in C code>: in function `TurnOrActionStop'
<string>:"TURNORACTION":4: in function <[string "TURNORACTION"]:1>
---
[2008/10/15 19:33:48-1496-x74]: Interface\FrameXML\UIParent.lua:2675: Usage: GameTooltip:IsOwned(frame):
Interface\FrameXML\UIParent.lua:2675: in function `CursorOnUpdate':
XLoot-0.9.73744\XLoot.lua:653: in function <Interface\AddOns\XLoot\XLoot.lua:653>
---
I know that Xloot isn't being updated much... but just wanted to add that it is one of my fav mod, and hope that someone picks up the project or that Xuerian starts back development.
0
0
But yea... hopefully this error will have a permanent fix soon.
0
0
So therefore is there a Category for the Refreshment Table so I can add it to the Conjure Manastones button that I have?
0
I guess this has to do with LSM-2.0 that Pitbull uses and LSM-3.0 that Quartz uses? Is it possible to manually copy over the textures from Quartz to Pitbull? If so which directory should I place them in?
Pitbull still recognizes the many textures that are part of Surfaces.
0
0
Just to make it clearer on what I did...
Edit the embeds.xml file inside the Assessment folder and add the following lines:
Then just copy over the LibBabble-Boss-3.0 folder from Omen or whichever mod and it will work. As of posting LibBabble-Spell-3.0 folder should already be included in Assessment.
0
0
BugSack is coming back with the following errors everytime I open up Rock Configuration.
[2007/09/20 14:27:28-1885-x1]: LibRockConfig-1.0: Unknown method "keybinding" for `Click2Cast->New Keybinding'.:
LibRockConfig-1.0--50646 (LibRockConfig-1.0):1307: in function <...rface\AddOns\LibRockConfig-1.0\LibRockConfig-1.0.lua:1298>
LibRockConfig-1.0--50646 (LibRockConfig-1.0):1518: in function <...rface\AddOns\LibRockConfig-1.0\LibRockConfig-1.0.lua:1362>
LibRockConfig-1.0--50646 (LibRockConfig-1.0):2838: in function <...rface\AddOns\LibRockConfig-1.0\LibRockConfig-1.0.lua:2792>
LibRockConfig-1.0--50646 (LibRockConfig-1.0):677: in function `OpenConfigMenu'
LibRockConfig-1.0--50646 (LibRockConfig-1.0):6026: in function <...rface\AddOns\LibRockConfig-1.0\LibRockConfig-1.0.lua:6022>
The mod seems to be working tho. I have Remove Curse set for Alt + left mouse, and Intellect for shift + left mouse, and a couple other bindings and they are working fine. Just this error comes up whenever Rock Configuration is opened.
And also slightly off topic... There isn't any use for Deuce Commander with Rock Configuration is there? They seem to be doing the same thing, just one is a window and the other is menus.
0
Anyway I noticed this annoying issue on Void Reaver. As a frost mage I tend to cast Ice Lance alot of times, esp when I'm low on HP. What seems to be the problem is that my threat would just jump all the way up to the top of the list surpassing all the tanks and the agro meter by close to 10x their threat. Void reaver is unaffected and continues to beat down the main tank, so it appears to be an issue with Omen. KTM users dont seem to be affected and they still show that I'm way down the list on agro.
I've updated to the latest version as of 6hrs ago, before our raid started. I will update shortly but we wont be doing Void Reaver again at least until the end of this week.
Another thing I noticed is that this fight is one where KTM and Omen users see their threat lvls of other players differently. So when we call out on vent for someone to stop their damage, they see themselves as far down the list while some others see them higher up.
Meh, just a couple of issues that hopefully will be fixed in time. =)
Keep up the great work guys!
0
If you look at the following screenshot:
I'm trying to make Player and Target be very similar in layout. For the most part they are very similar. One exception is that I don't want to put the Castbar on the Player frame because I can see what I'm casting since Quartz is right beside. I already have a Black Space on the bottom part of the frame where the Player Name is. So I would just need a second Black Space on the top part where the green bar is for Reputation, or make the background on the Reputation bar transparent. I've tried custom colors and making it as close as possible but you can still notice it.
Anyway this can be added, or if it already is there point me in the right direction to get it the way I want?