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    posted a message on ag_UnitFrames Status (What's going on?)
    Hi,

    Tried trawling through a lot of these posts but didnt come across this :

    When I form a 5 man party, the other 4 members show up in the party frame but not myself.

    I've got round this by creating a 'focus' of myself and dragging to the party frame but i now need to use focus for something else.

    Is there a switch anywhere which will include yourself in the party frames ?

    Ta.
    Posted in: Unit Frames
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    posted a message on Recount
    Quote from Elsia »

    The mod in question is recount's sync. I'd recommend turning sync off unless you really really need it and ask your raid friends to do the same.




    Ty :)
    Posted in: General AddOns
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    posted a message on Recount
    I came accorss the "network traffic" data this evening and found 4 people causing 80% of network traffic (over 1mb each) from an addon called 3T.

    Anyone any idea what this is or how to find more info on the mods mentioned in the data ?

    I did ask them, but they dont recognise the name at all.
    Posted in: General AddOns
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    posted a message on BigWigs
    Tested last night - worked fine :)
    Posted in: Raid AddOns
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    posted a message on BigWigs
    Found this in another thread :

    Quote from Arrowmaster »

    The person talking to the NPC to start the event needs to have BigWigs for the rest of the raid to get detailed wave info. I think theres some other stuff though so that if you kill the 1st boss and are still in the alliance base you always get the detailed info for the waves on the 2nd boss, and so on but if you disconnect that gets reset.


    Must learn to read more carefully :

    Quote from Funkydude »

    What do you mean by this?

    You need someone with BigWigs installed to start the first encounter. From then on it should auto adjust.


    So someone with BW's needs to talk to the NPC rather than just hover over to activate BW.

    This would explain it, will test tonight.
    Posted in: Raid AddOns
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    posted a message on BigWigs
    Quote from Funkydude »

    You probably reloaded UI or disconnected in some way, did it fix itself by wave 2 or 3?


    No - we went through to Azgalor without any announcements from BW.

    Another member used DBM which did announce. As i said BW has worked on and off previously, on one occasion two were switched on - mine annouced the groups correctly, the other announced incorrectly.
    Posted in: Raid AddOns
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    posted a message on BigWigs
    Quote from Funkydude »

    What do you mean by this?

    You need someone with BigWigs installed to start the first encounter. From then on it should auto adjust.


    Nope, I was RL last night starting on Azgalor - BW module activated and the timer bar appeared counting down, announcing at 90,60 and 30 secs as normal *but* at no time did it announce the trash wave groups.

    Posted in: Raid AddOns
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    posted a message on BigWigs
    We seem to be having intermittent problems with the trash waves in MH.

    Sometimes BW's will announce the makeup of the waves ( 2 gargoyes, 4 abominations etc. etc.) sometimes it will not.

    We then go through a process of various other promoted people turning there boss mods on (both DBM and BW) until we eventually find one that wil announce the groups.

    Funny thing is sometimes someone elses BW's will work fine, or mine will work fine from the start.

    Any idea whats going on ?
    Posted in: Raid AddOns
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    posted a message on PitBull 2.0

    Is there a way for Pitbull to show cooldowns on rebirth and/or innervate (for druids) on mouseover of a raid frame ?
    Posted in: Unit Frames
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    posted a message on aUF_Layouts - CiathDiscord

    Sorted - thanks a lot :D
    Posted in: Unit Frames
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    posted a message on aUF_Layouts - CiathDiscord
    Hi,

    I really like the CiathDiscord layout, but I canot get the player name to display. Whatever I cnahe, the player name remains "F1" !

    Anyone any idea how to fix ?

    Thanks
    Posted in: Unit Frames
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    posted a message on LOOT_OPENED with AceEvent-2.0
    Quote from Siz »

    Quote from Nevcairiel »

    Short of an addon to blame people who open loot in combat, but thats just silly :shrug:

    Nooo, now someone will make such an addon just so we can't remove that code :(

    naughtyLooter = AceLibrary("AceAddon-2.0"):new("AceEvent-2.0")
    
    function naughtyLooter:OnEnable()
     self:RegisterEvent("CHAT_MSG_ADDON")
    end
    
    function naughtyLooter:OnDisable()
     self:UnregisterAllEvents()
    end
    
    function naughtyLooter:CHAT_MSG_ADDON()
     if arg1 == "LOOT_OPENED" then
      DEFAULT_CHAT_FRAME:AddMessage(arg4.." is naughty for using AceEvent-2.0 and looting something!")
     end
    end



    Bleh, doesn't work for me :/

    Loads up but no chat message on a loot :(

    Working on it :)
    Posted in: Libraries
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    posted a message on LOOT_OPENED with AceEvent-2.0

    http://www.wowace.com/forums/index.php?topic=8200.0

    Thank you !

    Agreed its not a serious issue but a minor annoyance but its not worth the RL's time to enforce lootmaster for greens.

    :)
    Posted in: Libraries
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    posted a message on FrameXML.log
    Why is it that my framexml log always shows dozens of errors for ace addons ?

    http://www.deadlyeight.org.uk/FrameXML.log

    I can fix most of these myself by finding the files and moving them to the error location, but shouldn't the install of these addons put them in the correct place ?

    Posted in: Addon Ideas
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    posted a message on sRaidFrames: Alternative CTRA raid frames


    Hi,

    Was wondering if I could request an enhancement to enable the time-left to be shown when mousing over buffs ( ala ctraid iirc ).

    I tend to lose track of how long the 1 hour buffs have been active what with deaths and other druids also casting group buffs. I found it very hand to see the time left on MotW for a particular group.

    Cheers


    Posted in: Unit Frames
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