• 0

    posted a message on Click2Cast
    Any update ?
    Posted in: General AddOns
  • 0

    posted a message on Click2Cast
    Besides, two downsides on the new version :

    - All click casting bindings are lost while changing version...
    - AltGr clicks casting don't work in the new version
    Posted in: General AddOns
  • 0

    posted a message on Click2Cast
    Deranking don't work for me now and I've got errors with LibDatabroker :

    Date: 2008-07-16 00:15:40
    ID: 2
    Error occured in: Global
    Count: 1
    Message: ..\AddOns\Click2Cast\Click2Cast.lua line 60:
    Cannot find a library instance of "LibDataBroker-1.1".
    Debug:
    (tail call): ?
    [C]: error()
    ...nterface\AddOns\!Swatter\Libs\SlideBar\SlideMain.lua:63: GetLibrary()
    Click2Cast\Click2Cast.lua:60:
    Click2Cast\Click2Cast.lua:29
    (tail call): ?
    [C]: ?
    [string "safecall Dispatcher[1]"]:9:
    [string "safecall Dispatcher[1]"]:5
    (tail call): ?
    Ace3\AceAddon-3.0\AceAddon-3.0.lua:365: EnableAddon()
    Ace3\AceAddon-3.0\AceAddon-3.0.lua:435:
    Ace3\AceAddon-3.0\AceAddon-3.0.lua:421
    [C]: LoadAddOn()
    ..\FrameXML\UIParent.lua:908: UIParentLoadAddOn()
    ..\FrameXML\UIParent.lua:234: CombatLog_LoadUI()
    ..\FrameXML\UIParent.lua:327: UIParent_OnEvent()
    [string "*:OnEvent"]:1:
    [string "*:OnEvent"]:1
    AddOns:
    ....

    Posted in: General AddOns
  • 0

    posted a message on Quartz: Modular Casting Bar
    Hello,

    At this time, your mod is used a lot to gain latency time between two casts (using /stopcasting and /cast <xxx> when the casting bar is in the "red zone"). How can I know by a script command if the casting is in this red zone ?
    In fact I'd like to "prevent" stopcasting if I'm not in this zone :

    Like before

    /stopcasting
    /cast <Xxxx>

    replaced by something like this

    /script if (Quartz::isInLatencyZone('Xxxx') then SpellStopCasting(); end;
    /cast <Xxxx>

    Thanks in advance !
    Posted in: General AddOns
  • 0

    posted a message on FPS comparison between Ag_uf and Pitbull
    Hello,

    I' only use ag_uf for target, ToT and the player frame, because using Grid for the raid.

    I wanted to know if there were a comparison of CPU cycles from Ag_UF and Pitbull, at this time I use Ag_uf and I try to suppress every addon I have that use my CPU because of too bad framerate. IF I use Pitbull, would my FPS increase or not ?

    Thanks
    Posted in: Unit Frames
  • 0

    posted a message on CraftList2 - Official Thread
    on a french version,

    !enchant [justice de la lumi?re]

    don't work, the response is : aucun r?sultat pour "!enchant Ench d'arme ("

    Thanks !
    Posted in: General AddOns
  • 0

    posted a message on Sphere - Sphere Mod for all Classes
    On a french wow version I've got those errors

    [2007/08/16 19:33:53-77-x1]: Sphere-r44649\Buttons\Buttons.lua:1786: Gratuity-2.0: Invalid spell slot in SetSpell
    Ace2\AceLibrary\AceLibrary.lua:100: in function <Interface\AddOns\Ace2\AceLibrary\AceLibrary.lua:53>
    (tail call): ?:
    (tail call): ?:
    (tail call): ?:
    Sphere-r44649\Tooltip\Tooltip.lua:140: in function `GetSpellTooltipInfo'
    Sphere-r44649\Tooltip\Tooltip.lua:206: in function `SetTooltip'
    Sphere-r44649\Buttons\Buttons.lua:1786: in function `ButtonEnter'
    Sphere-r44649\Buttons\Buttons.lua:1695: in function <Interface\AddOns\Sphere\Buttons\Buttons.lua:1694>


    [2007/08/16 19:33:54-77-x10]: Gratuity-2.0: Invalid spell slot in SetSpell:
    <in C code>: in function `error'
    Ace2\AceLibrary\AceLibrary.lua:100: in function <Interface\AddOns\Ace2\AceLibrary\AceLibrary.lua:53>
    (tail call): ?:
    (tail call): ?:
    (tail call): ?:
    Sphere-r44649\Buttons\Buttons.lua:1628: in function `UpdateItem'
    Sphere-r44649\Buttons\Buttons.lua:1533: in function `SetIcon'
    Sphere-r44649\Buttons\Buttons.lua:1977: in function `SaveAttrib'
    Sphere-r44649\Buttons\Buttons.lua:1748: in function <Interface\AddOns\Sphere\Buttons\Buttons.lua:1747>
    <in C code>: in function `SetAttribute'
    Interface\FrameXML\SecureStateHeader.lua:554: in function <Interface\FrameXML\SecureStateHeader.lua:504>:
    Interface\FrameXML\SecureStateHeader.lua:720: in function `SecureStateHeader_Refresh':
    Interface\FrameXML\SecureStateHeader.lua:762: in function `SecureStateHeader_OnAttributeChanged':
    <string>:"*:OnAttributeChanged":1: in function <[string "*:OnAttributeChanged"]:1>
    <in C code>: in function `SetAttribute'
    Interface\FrameXML\SecureStateHeader.lua:852: in function `SecureStateHeader_OnAttributeChanged':
    <string>:"*:OnAttributeChanged":1: in function <[string "*:OnAttributeChanged"]:1>
    <in C code>: in function `SetAttribute'
    Interface\FrameXML\SecureStateDriver.lua:90: in function <Interface\FrameXML\SecureStateDriver.lua:79>:
    
     ---
    Posted in: General AddOns
  • 0

    posted a message on DrDamage - Official Thread
    Hello,

    A "little" problem with paladin. The Arena 2 healing gloves gives a 2% crit chance on Flash Heal, and DrDamage don't take it in account.

    Here is the link of this object : http://armory.wow-europe.com/item-info.xml?i=32021
    Posted in: General AddOns
  • 0

    posted a message on Looking for Healing Addon
    Does VisualHeal and Grid use the same commLib ?

    If not, is it possible to make them use the same ?
    Posted in: Addon Ideas
  • 0

    posted a message on incominghealslib
    is this library continued...

    I've got this error :

    [2007/07/02 20:38:52-227-x2]: IncomingHealsLib-1.0-28719:295: attempt to perform arithmetic on field 'amount' (a nil value)

    ---
    Posted in: Libraries
  • 0

    posted a message on [Grid] Module request: Improved Range Checking/ Improved Cleansing
    As I don't have a SVN account, here is my module using bitbyte code.

    I have put the information on the right bottom corner for me.

    Posted in: Grid & Grid2
  • 0

    posted a message on [Grid] Module request: Improved Range Checking/ Improved Cleansing
    As far as I know the method modules works is very simple in Grid : you should have to replace every "GridStatusRange" word in the .lua by "GridStatusRangeMulti", create a .toc and put the two files in a GridStatusRangeMulti folder in the Addons folder.
    Posted in: Grid & Grid2
  • 0

    posted a message on CraftList2 - Official Thread
    Quote from Athou »

    Quote from jonsnow »

    Hello Athou,

    On a french version, the !enchant is not working with Manufac installed.


    Jonsnow (KT EU)


    I think I fixed that in the latest revision, please test and let me know


    Yes, it's working.
    Thanks
    Posted in: General AddOns
  • 0

    posted a message on CraftList2 - Official Thread
    Hello Athou,

    On a french version, the !enchant is not working with Manufac installed.


    Jonsnow (KT EU)
    Posted in: General AddOns
  • 0

    posted a message on FuXPFu - (As inspired by Bant)
    On a french version, the factions menu is empty whereas it was full only a week ago, do you have the same problem or is it a translation one ?
    Posted in: FuBar AddOns
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