Hehe good luck :o), bar growth - you mean the bars growing upwards? Wasn't too worried about that, will be nice to have though :p.Quote from
Working on the miss problem now, i'm having to rework the system mind you, so it could take a little while, please bear with me. :) I also need to have another look at the bar growth *ugh*
Yeah, I realise that, it's kind of annoying. Perhaps determining if the one you have targetted has the expected DoTs on it, or suchlike.. Either way, I don't expect it to be a small job :pThe problem with multiple targets, is when a spell is cast we only know the name of the unit, there are no unique identifiers, so if there are two units with the same name i have to assume its the same one.
Sounds good, would pave the way for some great mods, no doubt.On this note, i started writing a library to intelligently detect and uniquely identify multiple mobs of the same name, but its purely work in progress at the moment, and as such is very hit and miss. (not suitable for use, yet).
Bar Width, & Text Displayed would both be appreciated, for sure.Quote from
Also a way to configure the bar width, height and text displayed (I don't need to see the spell name, the icon says enough and I'd just need the target's name in the bar).
Look forward to seeing where you take this one :o)