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    posted a message on FramesResized
    Yeah. I haven't a clue, either. Even with the new options to the tradeskills frames this addon still works like a charm, but then there's the guild frame issue. Not that I have even the remotest clue as to what I'm doing, but I peered at the code to see if there was any sort of 'guild' in there anywhere. And there wasn't, of course. (Which I imagine you are well aware of, lol).

    Yeah.. either way, it doesn't make much sense.
    Posted in: General AddOns
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    posted a message on FramesResized
    So after reading the above posts I'm not sure if anyone (Elkano?) is continuing to update this or not. Someone must be, because I nabbed a version with an updated .toc file.. but whatever.

    Anyway, this new version is conflicting with the guild frame. With FramesResized loaded it refuses to show offline members when I check the box. Disables FramesResized and it works fine.
    Posted in: General AddOns
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    posted a message on FuBar texture
    I made this texture for FuTextures to match the artwork I use for my bottom frame. Seeing as how it's such a small thing, I'm not about to go jump on the SVN stuff and figure out how to use all of that just to include it. So, with that in mind, if anyone else wants to add it (or add it just to use it, too) by all means, feel free.

    PNG preview and zipped TGA included.
    Posted in: Addon Ideas
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    posted a message on Talented, problems with.
    Quote from Seerah »

    It may have been a conflict between a couple of addons finding a hole in the game or something with your system.


    Yeah. I still haven't figured out what is causing my issue. Without any addons loaded, I never have any problems, but if I start loading addons, it eventually happens. And sometimes it takes longer to happen than usual, which makes narrowing down addon culprits that much more of a hassle. Grar.

    It tends to happen most frequently while I'm in a party or raid, but only if someone I am partied with is nearby, in game. I played for over two hours, with all my addons loaded, while grouped with someone in a different zone. But today, while helping out a guildie it happened again after just twenty minutes, while we were running around in Searing Gorge.

    I'm at a total loss, here. And, of course, all Blizz says is "Addon problem, talk to the author." Gah..
    Posted in: General AddOns
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    posted a message on Cast Bar Replacement
    Is there an Ace'd one? Did I overlook it?
    Posted in: Addon Ideas
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    posted a message on Talented, problems with.
    Yeah. So after even more exhaustive testing, it was determined that Talented wasn't the issue, in the end. I'm still not 100% sure what, exactly, was causing the problem. I still use most of the same addons I did before. The only one's I quit using were ECastingBar and BasicExperienceBar. Ceasing to use these addons has appeared to have fixed my problem.

    Whether or not one of these, or both of these, addons was actually causing my client to fail is beyond me.
    Posted in: General AddOns
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    posted a message on Talented, problems with.

    I managed to find myself in a curious predicament. My game client would fail (not crash, or GPF exactly, just stop working and disappear from the task manager as if it were exited normally) randomly under one character. Never any issues under my other alts. After an exhaustive procedure I narrowed the problem down to Talented. With it disabled, no failing client. With it enabled, my client fails just seconds after logging in with that character. I have no idea why this happens, as there's no mod error for me to report.

    For the record, the character in question is a level 22 druid. Should race matter, it's a night elf.
    Posted in: General AddOns
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    posted a message on cyCircled - Circled buttons for more than just BT2
    Quote from Murazorz »

    Add the following to the plugins\Autobar.lua file
    function cyCircled_AutoBar:GetElements()
    	return {
    		["Main"] = GetLocale() == "koKR" and "기본바" or true,
    	}
    end


    It will solve the problem.


    When I C&P this the Korean characters paste as question marks.
    Posted in: General AddOns
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    posted a message on cyCircled - Circled buttons for more than just BT2
    I just came to post my on-load error after updating Autobar and CyCircled, but I see it's already been done. Heh.

    Pointless reiteration:
    Error: attempt to call method 'GetElements' (a nil value)
    File: Interface\AddOns\cyCircled\core.lua
    Line: 85
    Count: 1


    Posted in: General AddOns
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    posted a message on Autobar (Toadkiller)
    Two problems:

    #1, instant poison doesn't show up anymore. Reading the backlog I see this has been pointed out already.

    #2, Since updating my ace addons this morning I freeze up for about a second whenever something gets put into my bags, or moved from one bag slot to another. After an exhaustive procedure I narrowed the problem down to Autobar. Enabled, I get the one second freeze. Disabled, no more freeze. I can't even begin to fathom why this happens.
    Posted in: General AddOns
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    posted a message on ag_Unitframes and MobHealth
    It's been a while since I last used these unitframes, so they might handle MobHealth better. But anyway, the last time I used them and had the target health/mana set up for use with MobHealth I wouldn't see my target's health (if it was a mob) until I started attacking. Does it still do it like this? Even if I already have the mob's average health in my MobHealth database? This is what bugged me the most. At least with Perl, or even the default UI's unitframes I could see how much estimated health a mob had before engaging it.
    Posted in: Unit Frames
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    posted a message on ag_Unitframes and MobHealth
    I, too, would love to get this figured out. I love these unitframes, but I'm lost without my MobHealth. Heh.
    Posted in: Unit Frames
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