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    posted a message on Screenshot Clarity
    I've been thinking about posting a few screenshots of my UI on a couple forums to get some helpful criticism. I've noticed the clarity of my screenshots aren't close to some of the screenshots others have posted.

    I was wondering if there is any way to improve the clarity/definition of my screenshot without using some 3rd party picture editor. Thanks for any info anyone can provide.
    Posted in: General Chat
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    posted a message on Post cool PitBull layouts here!
    Quote from avazza »

    Well, it doesn't look like it did in that post anymore. + the scripts have changed but you're free to check out how it looks:

    http://www.wowinterface.com/downloads/info8413-TimsansUI1600x1200.html


    I've been trying to write a script for eepanels2 that will change the background panel color to match the class color of my target, similar to what you use in your UI. Here's what I have atm:

    function eePanels2:TargetFrameVisibility(self, event, ...)
    local _, class = UnitClass("player");
    if class == "WARRIOR" then
    eePanels2.db.profile.panels[12].background.frame:SetGradientAlpha("VERTICAL", 0.05, 0.05, 0.05, 0.47, 0.79, 0.67, 0.59, 1.00)
    elseif class == "PRIEST" then
    eePanels2.db.profile.panels[12].background.frame:SetGradientAlpha("VERTICAL", 0.05, 0.05, 0.05, 0.47, 1.00, 1.00, 1.00, 1.00)
    elseif class == "DRUID" then
    eePanels2.db.profile.panels[12].background.frame:SetGradientAlpha("VERTICAL", 0.05, 0.05, 0.05, 0.47, 0.95, 0.73, 0.56, 1.00)
    elseif class == "HUNTER" then
    eePanels2.db.profile.panels[12].background.frame:SetGradientAlpha("VERTICAL", 0.05, 0.05, 0.05, 0.47, 0.75, 0.92, 0.73, 1.00)
    elseif class == "MAGE" then
    eePanels2.db.profile.panels[12].background.frame:SetGradientAlpha("VERTICAL", 0.05, 0.05, 0.05, 0.47, 0.69, 0.86, 0.96, 1.00)
    elseif class == "PALADIN" then
    eePanels2.db.profile.panels[12].background.frame:SetGradientAlpha("VERTICAL", 0.05, 0.05, 0.05, 0.47, 0.99, 0.81, 0.89, 1.00)
    elseif class == "SHAMAN" then
    eePanels2.db.profile.panels[12].background.frame:SetGradientAlpha("VERTICAL", 0.05, 0.05, 0.05, 0.47, 0.64, 0.73, 1.00, 1.00)
    elseif class == "WARLOCK" then
    eePanels2.db.profile.panels[12].background.frame:SetGradientAlpha("VERTICAL", 0.05, 0.05, 0.05, 0.47, 0.68, 0.59, 0.97, 1.00)
    elseif class == "ROGUE" then
    eePanels2.db.profile.panels[12].background.frame:SetGradientAlpha("VERTICAL", 0.05, 0.05, 0.05, 0.47, 1.00, 0.92, 0.62, 1.00)
    end
    end
    eePanels2:RegisterEvent("PLAYER_ENTERING_WORLD", eePanels2.TargetFrameVisibility)
    eePanels2:RegisterEvent("PLAYER_TARGET_CHANGED", eePanels2.TargetFrameVisibility)

    I haven't been able to get the script to work. If you or anyone else could tell me where I made my mistakes or post a script that can do what I'm looking for I would really appreciate it. Thanks.
    Posted in: Unit Frames
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    posted a message on eePanels2 - Official Thread
    I've been trying to write a script to change the panel/gradient coloring to match my target's class(In conjunction with Pitbull unit frames). I've used pieces of script from posts in this thread along with the scripts from eePanels2 wiki page yet I have been unsuccessful. If anyone knows a script for this or can offer me any advice I would really appreciate the help. Thanks for your time.
    Posted in: General AddOns
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