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    posted a message on IceHUD
    Yeah, I think Runkel meant animate the bar itself; have it grow and shrink as the values change instead of change automatically...I think pitbull has an option for this, you could check the behavior in it for an example.

    Thanks for uploading the recent build, by the way, no more overlapping text on my setup now :)
    Posted in: Unit Frames
  • 0

    posted a message on IceHUD
    Actually, it wasn't the limits that were the problem, but that I'm not seeing the offset sliders at all under the [options -> module settings -> CastBar -> Text Settings] entry. I'm running b59496 now, so maybe I just need to update?

    As for the text blocks, I'm basically just trying to insert a space or two in front of the upper block; to indent it, in a sense. The prepend modifier worked fine with actual text as an argument, but trying to figure out how to have it read in properly with just spaces.
    Posted in: Unit Frames
  • 0

    posted a message on IceHUD
    Great job on this mod so far, it's been a blessing being able to tweak positioning on a lot of the elements in the last updates you've posted.

    Couple questions:

    - Is it possible to extend the horizontal / vertical offsets to the castbar text?

    - Is there a way to offset the upper and lower text fields in the text fields? I tried using the prepend() tag with blank space in it, but it doesn't seem to have any effect.

    Posted in: Unit Frames
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