If the groups can be collapsed, that'd help some. For one, how often are empty slots actually interesting, beyond a simple count? Same with items like soul shards.Quote fromSo two things could deffinately use improvement: my default sorting rules, and my layout on the screen. Lots of space gets wasted this way with large inventories and smaller groups. Anyone have any ideas?
Another way to reduce the wasted space is with allowing more than one category to a row, sort of like cells in a table. (This is how EngInventory does it, btw; it gives you a window with 9 (I think?) configurable cells, three to a row. The user configures what cells show what categories)
I suppose, though, wasted space is one of the downsides of a sorted inventory system. Some people won't like it and prefer a normal all-in-one or even the WoW standard bag interface.