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    posted a message on HELP, battleground scoreboard off screen
    I've been battling this for days now...

    my battleground scoreboard is partially off screen (the top part, including the header), and i have tried in vain to reset the position back to normal. I have many mods enabled, some of them (which i believe may have caused the issue) are capping, moveframes, cartographer. I have tried deleting my lua files in my WTF folder for capping and moveframes. I have even removed the addons and the scoreboard is still out of whack.

    Can anyone point me in the right direction? I finally got my UI looking just the way i want it, and this happens. Is the scoreboard frame positioning handled by other mods? Where would the information be held?

    thanks in advance!

    EDIT:
    solved. modified the layout-cache.txt file and reset the x,y postiion of the worldstatescoreboard frame to 0,0.
    Posted in: General Chat
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    posted a message on PitBull 2.0
    @Vyrr

    off topic, but what is the name of the addon you have that displays the time/fps/latency like that?
    Posted in: Unit Frames
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    posted a message on ClockFu not showing on fubar
    ok, just so i dont screw things up...

    how exactly do i go about deleting fubar 2.0?

    in my interface/addons folder, i have the following addon folders: fubar, fubar2, fubarplugin-2.0, and many fubar_xxxxxxx mods. How exactly do i revert back to fubar 3.0?

    edit: nvm, i used wowaceupdater to uninstall the fubar2 and fubarplugin2.0 addons, then manually deleted my fubar folder, and did a install marked addons without externals...seems to have fixed it. thanks for ya'lls input!

    Posted in: FuBar AddOns
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    posted a message on ClockFu not showing on fubar
    crap, now I'm confused. The fubar mod that i had was labeled "Fubar" in the wow aceupdater (as well as in my addon list in game). You're saying that that was 3.0? and by installing the labeled "Fubar2.0", i have essentially downgraded? to be honest, i installed fubar2.0 becuase i thought it was an update (based on the version number).

    edit: If i originally had fubar3.0, and have since installed 2.0, how can i go back to 3?
    Posted in: FuBar AddOns
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    posted a message on ClockFu not showing on fubar
    hey all, i recently installed fubar 2.0 (had 1.0), ran the install.bat file as instructed, and everything seemed to work without a hitch. However, i noticed that ClockFu does not show on the fubar anymore. Instead, i have an icon attahed to minimap with a question mark. Highlighiting this icon says that it is clockfu and shows the time. Any ideas on how to get it back to my fubar?
    Posted in: FuBar AddOns
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    posted a message on everyquest documentation?
    i noticed this addon in the wowaceupdater, and was wondering if anyone had any documentation on it, or new how it worked. I tried to search for it, but no results were found.
    Posted in: AddOn HELP!
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    posted a message on Violation
    Been using violation for a few months now, and i love the look and feel of it. My question is this: my combat log chatbox currenlty only has my and my pets combat actions showing, so how does violation know about my other party memebers damage/healing? Running 5 mans, i see the dps and damage done of the other party memebers, i just dont understand how violation is reading this. Anyone know?
    Posted in: General AddOns
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    posted a message on Wowhead Mining, Herbalism and Treasure Exported Database Thread.
    I amd only getting fel iron ore deposits as well. I think i saw somewhere that wowhead has not updated their maps for adamantite, khorium, and rick adamanatite, and since this is a parse of the wowhead data, maybe that is why we aren't getting those nodes to show? You can check out wowhead and see for yourself.
    Posted in: Map/Minimap AddOns
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    posted a message on Pitbull: scaling and aligning unit frames
    Hello all, I've just downloaded an installed the pitbull unit frames addon (previously been using agUf), and i had a couple of questions about how scaling affects alignment.

    what i am trying to do is show my party frames as horizontal, with the party target frames directly underneath it. However, i want my party fram to be 100% scaled, while the party target frame is something like 60%. When i do this, the alignment gets all our of wack:

    PPPPPPP PPPPPPP (party 100% scale)
    PPPPPPP PPPPPPP

    PTPT PTPT (party target 60% scale)

    I would like to know if aligning specific party frame individuals to their respective party target frame is possible
    Posted in: Unit Frames
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