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    posted a message on Show Flight Master location in Cartographer
    Quote from Wiltock »

    I use Fubar_ToFu


    Same as InFlight tbh, still has a flight timer bar. :p
    Posted in: Map/Minimap AddOns
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    posted a message on ClosetGnome - Wear it or lose it.
    I be wondering, altho ClosetGnome >>>>>>> ItemRack I just recently switched over but I really miss the bar that you could add the items you were wearing and when you'd hover over it, it would show everything else you could wear in that slot, especially for trinkets.

    Any chance you could maybe add that to ClosetGnome or as an extra module? ^^
    Posted in: General AddOns
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    posted a message on Show Flight Master location in Cartographer
    Is that possible or is there a Cartographer module already that I missed? I do know InFlight does that but it also has flight timers and quartz already has that.

    If there is no such thing for Cartographer would anyone be kind enough to make a module that did that or maybe add it to Cartographer itself. :)

    Edit: For misunderstanding, i mean only icons for the flight masters on the minimap.
    Posted in: Map/Minimap AddOns
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    posted a message on Autobar (Toadkiller)
    Quote from Toadkiller »

    Don't. The reason it is not obvious is a flaw in the UI. For instance, when the cursor hovers over something that can be picked up it needs to change to say a grabbing hand or open hand or something. When over something it can drop it needs a way to indicate it can drop its contents & if it has no contents a way to indicate it could drop something.

    If it is feasable I will add something like that as a polishing step at some point in time. Hmmm, reminds me I need to get the latest Photoshop.


    Hehe good to know I'm useful for something! ;D

    And yes I noticed how it worked once I tried it in-game, just equips it instead so I'm just using a macro for now.
    Posted in: General AddOns
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    posted a message on ClassTimer - Official thread
    Wondering Omnious, will you be adding Diminishing returns bar in the future or are you already working on that? :>
    Posted in: General AddOns
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    posted a message on Autobar (Toadkiller)
    Quote from Toadkiller »

    All kinds of crazy stuff can be done once im finished with the rewrite. I take it this is for arena or other pvp? Or raiding as well?

    When you say you could not do this do you mean in the alpha? If so you need to read the docs for that in this thread.


    Yes this is mostly for arena and regular pvp when I really want to kill someone. :p

    I'm using 2.01.00.04 beta and after reading the docs I feel like an idiot for not trying to drag the item into the slot, for some reason I didn't think of that.
    So for now I'll just add Mind-numbing and the weapon to the bar and shift click it onto the weapon. :)
    Posted in: General AddOns
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    posted a message on Autobar (Toadkiller)
    Been thinking about this for some time now, I always put another poison on the 3rd dagger I keep in my bag for OH switching.

    Would it be possible to add a mouse middle click function for poisons, and you would set the weapon it is supposed to go on. As in if I middle clicked Mind-numbing poison it would go on the desired weapon configured in the options.

    I'd love for this feature to be added. :)


    Edit: I tried doing a workaround by just adding mind-numbing on the bar and adding an item on the bar, but couldn't find that option(which was possible with autobar in vanilla wow) so I'm just using a macro now. But I'd be really pleased if I could just use Autobar instead.
    Posted in: General AddOns
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    posted a message on kEnergy Official Thread
    Yeah, why isn't it on files.wowace, wtb autoupdate back for it. :)
    Posted in: General AddOns
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    posted a message on ClassTimer - Official thread
    Quote from vaedin »

    Isn't the time obtained directly from the game by querying for information on the unit? So if Blizzard properly shows the debuff time after taking diminishing returns into account, it should already be working.


    It should do that but I just added it to be sure cause I'm at work and can't login to check. :p

    But what I'm most interested in is a bar with a timer that tells me when the diminishing returns reset on cheap shot, gouge/sap and kidney shot, I'd have to investigate kidney shot DR since I'm not sure about that because of the cd, I'll check with my rogue friend later.
    Posted in: General AddOns
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    posted a message on ClassTimer - Official thread
    Quote from onkel »

    You can just add them yourself


    I probably will but he asked for suggestions/missing skills. ;)

    But I doubt I can add the diminshing returns bar myself or the extra bar, don't know that much yet. Might give it a try tho.
    Posted in: General AddOns
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    posted a message on SCT 6.0 / SCTD 3.0
    Mutilate dmg sometimes doesn't even appear in the built-in dmg ui, I tried SCTD to fix that problem but I find it to clutter too much and I miss the default dmg ui.
    So I was wondering if it was possible to block out Mutilate dmg in the default dmg ui and only show that in SCTD but not all specials.

    If not, is it possible to make SCTD work like the default dmg ui(above each target with spell icon next to the dmg and combine the mutilate dmg in one) or make it scroll alot faster so it won't clutter so much.
    Posted in: General AddOns
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    posted a message on ClassTimer - Official thread
    I'd love to see a dimishing returns bar and bars that scale with it, as in after the first gouge for example the next timer is only 2 sec. If it isn't already like that.

    Would be nice to have an option to track blind/sap/cc and maybe mind-numbing poison on all targets in any other bar then focus/target bar, in a new bar or the buff bar for example. Maybe a new tracking bar?

    I've already switched to ClassTimer but these changes will never make me look back.

    Edit: Premeditation, Master of Subtlety, Mongoose, trinkets and Cold Blood timers would be really nice also. ^^
    Posted in: General AddOns
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