Nice layout VuBce, running it since I noticed it here as my ag and pitbull frames were the same format and I miss that setup but I don't want the bloat of those addons, and your layout was the missing link as I would never be able to make my own.
There's also some party frames, but no pets or focus (Should be easy to add)
Will you be adding this later yourself or we should do it ourselves as all I know so far is how to change something obvious like the texture. I could really do with some slick player pet frames which just shows a health bar and mana bar for my warlocks dark pact etc, no need for pet name/hp% mp% readouts etc just the coloured bar so it can be really small.
Anyhow... thanks for the upload, keep us posted on updates :)
Seerah I get exactly the same thing so I leave KCI disabled for now, it happens on more than 1 item for me though, Would appear we both use bagnon but I doubt it's a definitive answer? I don't remember what it disliked so well but I think Arcane Dust was one of them and maybe other enchanting reagents.
I've got a peculiar problem with skinner, I am using bagnon, properly setup in the skinme folder and everything, but it doesn't seem to be skinning the addon at all ingame. With previous revisions it didn't do this and I can't find what the cause of it is, I have ran WAU from time to time hoping it would fix itself when it got overwritten but nothing happened. There are no errors in bugsack etc so not much help there.
EDIT: thanks to the person pointing our the error being printed in chat
Interface\AddOns\Skinner\Skinner.lua:104: attempt to call method 'SetBackdrop' (a nil value)
Works nicely so far no errors yet. I was wondering what I would need to put in one of the lines so when I hover over a party frame it shows their location in there.
It's like the party frames in the middle of my screen which I can't do anything about, despite the menu saying "Raid", meh I don't know what it is but I've always set raid to hidden and the frames look just like my party frame setup (I'm use Praid atm). As you can see it covers my whole gnome char which makes him cry. When I click the top frame it selects my character which is weird, well when I select anyone from those frames it selects someone else. When I fiddle around in the FuBar menu I get the following errors:
[2007/04/12 17:25:07-796-x1]: PitBull-r32463\PitBull.lua:2117: Bad argument #2 to `ClearUnitFrame'. Expected frame, got nil
<in C code>: ?
AceEvent-2.0-30806 (FuBar):320: in function `TriggerEvent'
AceEvent-2.0-30806 (FuBar):997: in function <...face\AddOns\FuBar\libs\AceEvent-2.0\AceEvent-2.0.lua:990>
[2007/04/12 17:44:25-796-x1]: AceEvent-2.0-30806 (FuBar):905: Bad argument #2 to `CreateUnitCluster'. Expected string, got nil
<in C code>: ?
AceEvent-2.0-30806 (FuBar):320: in function `TriggerEvent'
AceEvent-2.0-30806 (FuBar):997: in function <...face\AddOns\FuBar\libs\AceEvent-2.0\AceEvent-2.0.lua:990>
When I try to configure in Waterfall I get:
[2007/04/12 18:01:08-796-x2]: PitBull-r32463\PitBull.lua:2117: Bad argument #2 to `ClearUnitFrame'. Expected frame, got nil
PitBull-r32463\PitBull.lua:1659: in function `ClearUnitFrame'
PitBull-r32463\PitBull.lua:2117: in function `DestroyUnitCluster'
PitBull-r32463\PitBull.lua:2406: in function `setFunc'
Waterfall-1.0-32118 (BigWigs):2276: in function `ToggleChecked'
Waterfall-1.0-32118 (BigWigs):2204: in function <...\AddOns\BigWigs\Libs\Waterfall-1.0\Waterfall-1.0.lua:2201>
Ok so I did a update and bigwigs got updated, The frames aren't there but if I right click randomly I can still get menu's to appear
Maybe someone could upload a user guide with pretty pictures, Don't want to create drama but for example Cladhaire did some video's on Clique which I thought was a pretty cool idea, but time consuming, i guess.
Just me or doesn't junk seem to be skinning properly (r30562), done some relogs and I have it in SkinMe. No time to take a SS atm but it overlaps the top right item at vendors.
I also get:
[2007/03/20 17:45:04-634-x1]: Skinner-2.1\SkinMe\Bagnon.lua:13: AceHook-2.1: Attempt to hook a non-existant function "BagnonDBUI_ShowCharacterList"
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It's no big deal at all, I guess it's just because I don't run the Bagnon forever module.
But thats after I purposely clicked the bags twice to hide and then show again as normal, whenever I log in the top icons are always underneath this "layer" and I don't know why (top icons where you can select trinkets, quest items etc).
The picture has minor innacuracies because I forced the bank to look like that but the effect is there.
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Will you be adding this later yourself or we should do it ourselves as all I know so far is how to change something obvious like the texture. I could really do with some slick player pet frames which just shows a health bar and mana bar for my warlocks dark pact etc, no need for pet name/hp% mp% readouts etc just the coloured bar so it can be really small.
Anyhow... thanks for the upload, keep us posted on updates :)
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EDIT: thanks to the person pointing our the error being printed in chat
Interface\AddOns\Skinner\Skinner.lua:104: attempt to call method 'SetBackdrop' (a nil value)
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screen: http://img180.imageshack.us/img180/3443/image00003us7.jpg
It's like the party frames in the middle of my screen which I can't do anything about, despite the menu saying "Raid", meh I don't know what it is but I've always set raid to hidden and the frames look just like my party frame setup (I'm use Praid atm). As you can see it covers my whole gnome char which makes him cry. When I click the top frame it selects my character which is weird, well when I select anyone from those frames it selects someone else. When I fiddle around in the FuBar menu I get the following errors:
[2007/04/12 17:25:07-796-x1]: PitBull-r32463\PitBull.lua:2117: Bad argument #2 to `ClearUnitFrame'. Expected frame, got nil
<in C code>: ?
AceEvent-2.0-30806 (FuBar):320: in function `TriggerEvent'
AceEvent-2.0-30806 (FuBar):997: in function <...face\AddOns\FuBar\libs\AceEvent-2.0\AceEvent-2.0.lua:990>
[2007/04/12 17:44:25-796-x1]: AceEvent-2.0-30806 (FuBar):905: Bad argument #2 to `CreateUnitCluster'. Expected string, got nil
<in C code>: ?
AceEvent-2.0-30806 (FuBar):320: in function `TriggerEvent'
AceEvent-2.0-30806 (FuBar):997: in function <...face\AddOns\FuBar\libs\AceEvent-2.0\AceEvent-2.0.lua:990>
When I try to configure in Waterfall I get:
[2007/04/12 18:01:08-796-x2]: PitBull-r32463\PitBull.lua:2117: Bad argument #2 to `ClearUnitFrame'. Expected frame, got nil
PitBull-r32463\PitBull.lua:1659: in function `ClearUnitFrame'
PitBull-r32463\PitBull.lua:2117: in function `DestroyUnitCluster'
PitBull-r32463\PitBull.lua:2406: in function `setFunc'
Waterfall-1.0-32118 (BigWigs):2276: in function `ToggleChecked'
Waterfall-1.0-32118 (BigWigs):2204: in function <...\AddOns\BigWigs\Libs\Waterfall-1.0\Waterfall-1.0.lua:2201>
Ok so I did a update and bigwigs got updated, The frames aren't there but if I right click randomly I can still get menu's to appear
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I also get:
[2007/03/20 17:45:04-634-x1]: Skinner-2.1\SkinMe\Bagnon.lua:13: AceHook-2.1: Attempt to hook a non-existant function "BagnonDBUI_ShowCharacterList"
---
It's no big deal at all, I guess it's just because I don't run the Bagnon forever module.
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Would it work as: /seticon [target=harm] [star]
Can you put spells on the end as well eg /seticon [target=harm] [star] Shackle Undead
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Example: http://img254.imageshack.us/img254/3193/image00001ak2.jpg
But thats after I purposely clicked the bags twice to hide and then show again as normal, whenever I log in the top icons are always underneath this "layer" and I don't know why (top icons where you can select trinkets, quest items etc).
The picture has minor innacuracies because I forced the bank to look like that but the effect is there.
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copy the Cartographer file into the Addons/Skinner/SkinMe folder
Thanks for skinning Junk jncl :)