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    posted a message on Xparky - FuXPFu replacement
    nowt to report, just wondering how progress is going on this now.. used it briefly when it was working and was blown away by its settings back even when it was basic.. :)

    Got a new alt I am working on you see and just like the xp bar ;)

    cheers
    Posted in: General AddOns
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    posted a message on GoodTarget - Official thread
    Quote from Julith »

    As far as I remember you can also intervene by targeting the mob instead of the player.


    Correct :) (at least that's how it's been for me for quite some time now, not sure when blizzard actually changed it - freed a macro space up for me :) )
    Posted in: General AddOns
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    posted a message on Xparky - FuXPFu replacement
    Thanks for this update to .. umm.. this :) (used to get issues with the original sometimes so hoping that this fixes it).

    With all the recent addons that have been released being 'ace3' based I have one slight issue and thats configuring them all. With the other frameworks (ok, ace2 and rock) you can adjust settings for all addons within one config window pretty much but for Ace3 mods I have yet to find a way to do this (short of having a piece of paper with every slash command for addon settings, /xparky /routes /mapster and so on..)

    Apologies for going slightly OT but I am hoping that this is a quick single line answer along the lines of use 'insert addon name to config ace3 stuff'

    Cheers
    Posted in: General AddOns
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    posted a message on ElkBuffBars v2 (finally Ace3 version)
    Hiya..

    I have been playing with 'Dock' recently and love its features n so on. Only problem I have however so far is to do with EBB not having a name or something for its frames so that Dock doesn't capture the frames when I log back into the game again.

    Is it possible for the Various frames to have a name so that Dock can identify them and add them to its umm.. list?

    (This is what Kameril posted in the Dock thread about the issue:
    The problem with EBB is that it doesn't name its frames so there's no way I can save the information about it.)

    Cheers
    Posted in: General AddOns
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    posted a message on Dock (OPEN beta)
    Quote from Kameril »

    The problem with EBB is that it doesn't name its frames so there's no way I can save the information about it. I recently added more detailed explanation to the wiki.


    Yeah, I suddenly thought about this while outside having a ciggy.

    To move the Ekkbuffbars you need to have the anchor shown for the bars you are moving. I guess that Dock is locking the name of the anchor frame or something which works fine while logged in as what ever happens to the frame after its been moved to the dock is registered within dock? (so hiding the anchor works at this point, but upon logging back in again Dock cant find the anchor it used for the buffbars so doesnt dock them again?). Guess that this could be something thats added to EKBB instead then perhaps. I'll post in that thread in a few days or summat if there is no other 'fix' available for it..

    Cheers for the reply anyway, appreciated :) (as is this great mod as I said before)
    Posted in: General AddOns
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    posted a message on Dock (OPEN beta)
    Sorry to ask this first, is there a dedicated place to report issues or problems? :)

    I have been using EkkBuffBars for quite some time now on my setup and recently decided to make it so that the bars are docked too. Works great, with one problem..

    After dragging the buff bar to the dock it all works fine. I can change zone and everything. Problem is though that when I log out of the game and then log back in, the bars are no longer docked to where I set them and are instead back on the umm.. game screen, undocked instead (meaning I gotta drag em back to the dock to get em working again how I want).

    Brilliant mod though, really didn't think that this was possible with WoW (thought VisualThemes was great when that came out, this is far more oooooh..)
    Posted in: General AddOns
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    posted a message on Daily Quest Tracker: (Offical Thread)
    Yup, would love to try this out too tbh.. if only to have all the current daily quests listed in game..

    How does it work? Are all the daily quests in the actual addon already?

    If so, Maybe 'Grey' if you have not accepted it today, 'Green' if you have the quest and 'Red' to say that you have completed that one for the day?

    edit
    Ah, I notice on re-reading your OP:
    I won't be releasing anything till after 2.3 as I'm gathering the dailies there atm


    Looking forward to seeing the end result :)
    Posted in: FuBar AddOns
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    posted a message on InBank
    No comments about this but I just wanna say my thanks. Great little mod that does exactly what's needed with no fuss for me :) (needed to know how many ogra'li shards I had in the bank yesterday so it saved me at least 10secs going through baggins anywhere bags thing..)

    Cheers :D
    Posted in: General AddOns
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    posted a message on TourGuide officially beta
    sounds really handy, Will also give it a try out - does it come with any guides included or is it a blank canvas to start with? :)

    (I got a lvl40mage and I am never sure where to go quest..)

    edit
    http://code.google.com/p/tekkub-wow/issues/list?can=2&q=addon:TourGuide&colspec=ID%20Type%20Status%20Addon%20Milestone%20Summary

    Looks like there are some guides on there for Alliance ;) (shame I am horde)
    Posted in: General AddOns
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    posted a message on SpellReminder - Official Thread
    From one warrior to another.. thanks ;)

    Not tied it yet but will do later on tonight. I dropped NECB from my setup a while back and have on the whole not missed it. the only slight problem I have had since dropping NECB is not knowing how long locks and priests have left on their banish/shackle targets :/

    Does this watch for how long these other classes have on their targets even if I have not targeted the mob they have CC'ed (Handy to know what's left on shackles in Karazhan and Banishs on Hydross etc, so I can grab their aggro before it breaks and kills the lock/priest)
    Posted in: General AddOns
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    posted a message on oRA2
    Quote from Aens »

    I am also having a problem with moving the cooldown monitor. It worked fine the last time I played with it, but I am now unable to move it as are several other people who have tried (2.2.0, r49794).


    Same for us last night,tried every combination we could think of to move the cool down frame but didnt find anything at all that would allow us to move it. The main tank frame however moves without issues.

    (lol, our 25man raid was supposed to start at 20:00.. eventually got started at 21:00 after half the raid killed their WTF folders (mainly to do with other addons, some of them were using CTRA and couldn't work out how to get it working - oRAftw! :D)
    Posted in: Raid AddOns
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    posted a message on Editing THIS Frame (pic inside)
    http://www.wowinterface.com/downloads/fileinfo.php?id=6983

    moveFrames

    It's what I have been using to move the world defence thing to where I want. Take note of one of the more recent posts that the author (chuckg) made. I was having a bugsack error with the mod and he advised to disable two lines of code within the 'core.lua' file which cleared up the problem great (lines err.. 79 and 80 just add -- at the start to disable them) :).
    Posted in: Addon Ideas
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    posted a message on Pitbull, big black box?
    This has come up numerous times, you could probably find a other questions like this with the search thing.

    From what I remember its something to do with the Aura part of the mod (not sure its fixed now, are you running latest version?maybe try them if you don't mind experimenting with Rock :) )
    Posted in: Unit Frames
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    posted a message on VisualThemes
    Quote from nexus6 »

    My client just crashed as the window for the TB flight master was closing... not sure if VT is what caused it but it's the only thing that has changed for me recently.


    Not exactly helping here but I also had the same thing, 4 times yesterday.

    Got to light bloke at Thrallmar and selected the destination at Ruaan Weald in BEM. Bang. Game crash. Log back in to discover I am flying, but flight stops at Falcon Watch (Hellfire). Clicked to fly to Ruaan again and bang, another instant WoW kill.Log back in and I am flying and it stops at Swamprat Post in err.. mushroom land.. Anyway, by this point I got a bit narked and disabled the 'Flight timer' in quartz and then clicked to go to Ruuans Weald. No crash that time. Not sure if that's the problem or VisualThemes now..
    Posted in: General AddOns
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    posted a message on Recount
    Is the toc missing GraphLib from the ## X-Embeds's?

    reinstalled all my UI today due to big changes to some of the main addons I use (yup, ck's) which meant a fresh copy of Recount being put in. WaU didn't get the GraphLib down so I had bugsack errors in game until I manually added it.

    Cheers
    Posted in: General AddOns
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