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    posted a message on Resurrect Sprocket.
    Quote from Doggabone »

    Actually, I think that the only time I've seen the words "Secure Pie" used is in this thread. I believe that the official terminology is "Secure State Frame Headers of Radial Layout".

    Or sump'n.

    I'm getting my hosanna machine down from the attic, just to be ready. :D

    Sure, it's part of that secure state frame headers junk, but i'm pretty sure in the framexml, it's called pie =)

    I'm not at home to check tho >.>
    Posted in: Addon Ideas
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    posted a message on Request : OOC Guild Mod
    PrivateChat, would allow you to do the first 4, without using an *actual* channel.

    I'm not sure if it would allow you to do the guild alliance stuff through its custom channel feature...
    Posted in: Addon Ideas
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    posted a message on Looking for a chat pane mod
    Quote from Psychokitty »

    I like to have my combat log and my loot log at the top of my screen. This means that the tabs, unless i am very careful are nearly hidden and un toggable. When i do get them to far off the screen to where i cannot access the tabs i must reset my chat panes.

    Is there a mod out there that can move the tabs to the bottom?


    I am 90% certain that prat can do this.
    Posted in: Addon Ideas
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    posted a message on Cartographer_Waypoints - Official Thread
    An ETA for the time until you reach the way point would be awesome.
    Posted in: Map/Minimap AddOns
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    posted a message on Resurrect Sprocket.
    Quote from ATC »

    I would pay money to have this mod back so I can manage my damn totems again. Pretty please?
    Do you have a number?
    Posted in: Addon Ideas
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    posted a message on Noteshare uproar
    Quote from sylvanaar »

    Quote from cladhaire »

    Yes.. and why can't that be the Notes module? or Cartographer_Comm? Again...


    I think it should be a system of its own independant of any one mod.


    Dependant on it's own one mod then? =)
    The autosharing mod should be separate and dependant on that one, too then ^_^
    Posted in: Map/Minimap AddOns
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    posted a message on Noteshare uproar
    Quote from FlareCDE »

    With risk of appearing more hostile than I really am, and being overly repetive, my suggestion:

    1) core does :
    - allow user to create notes

    2) noteshare does :
    - allow user to send them manually through menu interaction
    - accept incoming notes, with filters
    - allow user to reject sent notes of any type
    - broadcast newly created notes automatically, with filters

    Is there some fundamental coding reason why any form of notesharing needs to be in core when there is a notesharing module? So far, the only response I've seen is "that's how it is." I fail to understand why. Cartographer is modular, yet... not?

    There's other issues too. I mean, not only does core happily eat any note sent to the user, but you don't even have the option to reject it. I fear going into the reasons why for giving more malicious players out there clues on how to abuse Cartographer to totally hose players.

    Minimally, if there is a core issue with this, or the authors are absolutely dead set on the way it is, there needs to be an option to:

    1) Autoreject ALL notes, in core.
    2) Accept notes only after confirmation (optional tags for automatically if they are friends, guild members, etc.).


    The core could have basic note sharing functionality IMO, but all the automated stuff doesn't really belong there =P

    The basic sharing API and functionality could be it's own module, theb have the automated stuff, etc be an additional module...
    Posted in: Map/Minimap AddOns
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    posted a message on Noteshare uproar
    There's been a lot of posts lately by people expressing their dislike for the way notesharing is currently handled. Some people don't mind the way it's currently done, while others appear to find it absolutely unbearable. I hope most of us can agree that it's pretty clear the current notesharing system isn't optimal in the user-friendliness department.

    Here's the solution I've come up with: Make a manual note receiving and sharing function in the core, similar to the current system, except all notes shared by the noteshare module will be filtered, only manually shared notes will be received, have 3 options: block all incoming notes, allow all incoming notes, and a final option to pop up a dialogue asking for confirmation.

    For the noteshare notes, the sending and receiving would be handled similar to how it is now...

    Just my 2cents.
    Posted in: Map/Minimap AddOns
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    posted a message on PeriodicTable-3.0
    Quote from Supernico »

    Hi,
    Burning Crusade has a lot of item you can turn in to raise reputation with many people, I'm using baggins and wanted to create a bag with all those items but couldn't find a suiting category.

    Did I miss something ? I was looking for a Turnin.* or a Rep.Turnin.* thing. But maybe it's not in only one category, can you give me a hint on this please ?

    Thanks !


    I'm going to second this. It would also be nice if the faction and max rep level the repeatable turnin items can be used at were available, also...
    Posted in: Libraries
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    posted a message on How do I get the Extra Attack Bar for Fubar?
    That's Titan Panel.

    Go figure out what fubar is o.o
    Posted in: Addon Ideas
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    posted a message on Possible Sprocket update?
    Quote from Diabolique »

    I wonder that too. It would be nice to have an answer from author if he is planning to update it...Simple yes or no would be fine...


    Pretty sure the author is MIA, so you can get indignant as you want.
    Posted in: Addon Ideas
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    posted a message on npc/mob targets possible?
    I believe this would be most easily achievable with focus, but that would only allow a single NPC...
    Posted in: Addon Ideas
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    posted a message on nQuestLog
    Quote from ostap »

    Hi neuron,

    I've made addon (currently it is hooks to nQuestLog's ShowQuestToolTip function). It does display comments from wowhead.com for quest. Would it be good to implement it as nQuestLog module ?


    Do you have wowhead cached locally or something o.o?
    Posted in: General AddOns
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    posted a message on EQ[uip]Compare that compares gains/losses of stats?
    Any plans on making this mod able to "bust" the ratings out to percentages, and maybe even break stats down to their most basic resultants? (eg int = mana + % crit to spells, agi = AP and Dodge, etc)

    Great work, btw =)
    Posted in: Addon Ideas
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    posted a message on [REQUEST] Ace 1.4.1 & AceGUI & KC_mods
    Quote from dontpntpool »

    Nothing is wrong with the checking out of date, I do not believe it was intended to be used all the time.

    KCI says it requires ACE not ACE2 I do not see anything in that thread that indicates how to make kci work with ace2.


    Ace isn't Ac2.
    Posted in: Addon Ideas
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