• 0

    posted a message on Grid
    Not sure if this post belongs here, but with this being such a popular combo I'm wondering if others are having the same problem.

    I'm having a strange conflict between Grid and Clique and not really sure what is the cause. Upon entering / exiting combat the CPU usage of both addons skyrockets and hitches/freezes the game for about a second:



    Without Grid, Clique's CPU usage is very low and doesn't flucuate much. With just Grid I don't get the hitching but it is chewing up quite a bit of CPU still, but I assume this is normal now. A full purge of the savedvariables and a reinstall didn't help at all.

    Any ideas what could be causing this?
    Posted in: Grid & Grid2
  • 0

    posted a message on [help] agUF buff border
    I went back to agUF recently in an attempt to cut down on the CPU usage of my addons (not smart/patient enough for oUF). The only problem I'm having is I can't seem to figure out how to change buff borders. Changing the debuff border was no problem. This is what I have right now:



    Anyone happen to know how I could get the square border (in \\images) to apply to buffs?
    Posted in: AddOn HELP!
  • 0

    posted a message on CoolDownButtons - Offical Thread
    r76131 -- Getting the following output in chatframe1 whenever I use a spell/item that I've selected "Hide Button" for in Settings

    Cooldown Buttons_Bar Manager: -- Error--
    Cooldown Buttons_Bar Manager: Bad Cooldown detected: Arcane Shot
    Cooldown Buttons_Bar Manager: idx : Arcane Shot
    Cooldown Buttons_Bar Manager: id : 64
    Cooldown Buttons_Bar Manager: order : 0
    Cooldown Buttons_Bar Manager: name : Arcane Shot
    Cooldown Buttons_Bar Manager: tex : Interface\Icons\Ability_ImpalingBolt
    Cooldown Buttons_Bar Manager: button : 1
    Cooldown Buttons_Bar Manager: mode : 0
    Cooldown Buttons_Bar Manager: kind : Spell
    Cooldown Buttons_Bar Manager: hide : true
    Cooldown Buttons_Bar Manager: Please Post this Message in Wowace Forums.
    Posted in: General AddOns
  • 0

    posted a message on Talented, a Talent template editor !
    Very cool addon, nice work.

    I do have one (hopefully) minor request. Is it possible to include some kind of "level required" counter...for those of us with too many alts and too little inclination for math?
    Posted in: General AddOns
  • 0

    posted a message on ag_UnitFrames (Release 7/19/2006) alpha version
    Quick, easy question...is it possible to un-dock the group frames from the player frame (self)?

    Apologies if this has already been covered (searching 40+pages things tend to blur), or if I'm missing something really simple. Thanks
    Posted in: Unit Frames
  • To post a comment, please or register a new account.