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    posted a message on PT3 Browser issues, --Problem Allready Answered-- :D
    Quote from Zidomo »

    The search function in the latest version of PT3Browser doesn't work, so the mod is next to useless here.

    PT3Browser r37287, PeriodicTable-3.0 lib (standalone) r44954.

    Access the search box through the PT3Browser FuBar menu "Item Search". Type in an item name verified to exist in PT3 as well as in the PT3Browser menus, such as "Netherweave Bag" (without the quotes). You can verify an item is known via PT3Browser headings such as "Container", "Gear" and so on.

    Chatbox feedback: "Not a valid item: Netherweave Bag". Same feedback with anything else known to exist in PT3/PT3Browser.


    AFAIK you can search by numerical ItemID only.
    Posted in: General AddOns
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    posted a message on Baggins - Official Thread
    A long time ago in a page far, far away...

    On hold till after version 1 is released

    Saving bag and bank contents to view other chars inventory


    What about get a release like close to version 1? :)
    Posted in: General AddOns
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    posted a message on Event range
    Somewhat out of Ace forums, do anyone knows what is range for spells to be actually detected by your char -- and then displayed on SCT Spell Alert, WitchHunt and standard CombatLog chat frame window?

    Are boss events in same range as NPC mobs and/or enemy players?

    Thanks.
    Posted in: General Chat
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    posted a message on Showing elite or rare mobs
    Quote from Ellipsis »

    Yes.


    Now if you actually want to know how to make it happen, you'll have to be a bit more specific. Did you have a particular addon in mind, perhaps?


    what about agUF?
    Posted in: Unit Frames
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    posted a message on Quartz: Modular Casting Bar
    Quote from ZealotOnAStick »

    nymbia,

    Reminder/nag: please add the option for the Flight timer bar to deplete rather than fill.


    I couldn't even find where is my flight bar... and yes, Flight module is active.
    Posted in: General AddOns
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    posted a message on Autobar (Toadkiller)
    [2007/05/11 20:48:53-297-x12]: AutoBar-2.00.00.36 beta\AutoBarButton.lua:104: bad argument #1 to 'strfind' (string expected, got nil)

    ---

    Updating AutoBar...
    Checked out revision 35155.

    ---

    Using Autobar without externals, but updated !!!StandaloneLibraries-r32356.

    Also, there are some buttons lost on my screen (Healing, mana and water categories buttons).
    Posted in: General AddOns
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    posted a message on Baggins - Official Thread
    Any chance to have Baggings v1.0 released soon? At least a 'preview' of new features, as pointed on Baggings WowAce WiKi page? ;)
    Posted in: General AddOns
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    posted a message on MAnufac Snoop error
    So, should we assume this error will be fixed on a next PT3 release?
    Posted in: General AddOns
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    posted a message on EavesDrop 2.0 (a SCT style combat log)
    EavesDrop stays completly white, with no messages being printed neither nothing. I can't use its menu, scrooling, top scores, etc. No ingame error message at all.
    Posted in: General AddOns
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    posted a message on EavesDrop 2.0 (a SCT style combat log)
    Do EavesDrop works with no externals? All my other 110+ addons works fine, this is the only one which is not working. I've noted this behaviour after i update all addons and libs to r29500 and above.
    Posted in: General AddOns
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    posted a message on AG UnitFrames custom layouts
    And then i see all those pics and start to wonder: why haven't i created a dps class? No, i had to create a healer, and now i must live with a heavy-polluted screen -.-

    Anyways, have someone bumped today for the user-submited themes, with screenies and comments page? ;)
    Posted in: Unit Frames
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    posted a message on Autobar (Toadkiller)
    Thanks to autobar i have now 3 empty bars to put up things while autobar is not working :P
    Posted in: General AddOns
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    posted a message on EnchantList - Allows everyone to check what enchants you can make
    What a coincidence! Some time ago i've asked for this on Manufac addon.

    What about this mod be expandable for any possible crafting profession? I haven't take a look at code, but for sure having a generic addon will be really really great and people will love you.
    Posted in: General AddOns
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    posted a message on Postal (was GMail2): Updated
    Question:

    Is it too hard to implement something like "left click on an item to 'auto-send' it to one on your black book list, as soon as i came nearby -- or click on -- a mailbox", and block this item to be sold to vendor.

    What about it?
    Posted in: General AddOns
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    posted a message on Cartographer: Basic usage
    I'm still interested in this one:

    Quote from Barracuda »
    2. how does the import addon work ? what do i have to do to get my (painfully written notes) from gatherer and metamap into cartographer ?
    Posted in: Map/Minimap AddOns
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