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    posted a message on what is going on in the background??
    It's all Gnome's faults.

    They do love to disconnect keys and push ethernet cables out.

    Blame them.
    Posted in: General AddOns
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    posted a message on BigWigs - Serpentshrine Cavern
    Yesterday Bigwigs was popping me an error on Vashj, saying something about enfeeble not having a proper translation. en_US client, bigwigs updated at sunday night.

    Never knew she had enfeeble...

    (sorry forgot to save bugsack and we were in our free day, so can't test it again until next week)
    Posted in: Raid AddOns
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    posted a message on PeriodicTable-3.0
    How hard is to implement submenus on tradeskill recipe links, as we have already on manufac submenu? It is quite easy/handy to find what you want that way, instead of searching an huge list with everything in there.

    Also, not 100% sure if such change should be done on PeriodicTable-3.0, as i use PT3Browser to navigate on items.
    Posted in: Libraries
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    posted a message on Cartographer Merge Tool (CMT) - Official Thread
    Did CMT applet changed/got disabled?

    While acessing CMT site, i get XML properties instead of running application.

    Some friends got also same issue.
    Posted in: Map/Minimap AddOns
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    posted a message on BigWigs - The Eye
    Solarian mark does not keep on 2 arcane tanks as it was before. Instead, one player became a 'bomb' (Baron Geddon reloaded) and explodes, taking 5-6k dmg plus doing the same to everyone nearby it (10y). Whoever gets the debuff will not take damage from falling, but people (s)he hits will, so you will kill people with 9k+ falling damage.

    Besides, almost the same.

    Transcriptor in a few, as soon as we get people ready on it.

    Fight is way more fun, however. Al'ar, on the other way, is quite insane -- most probably bugged, meteor + 2 adds @ each 30secs is somewhat like Kael.

    EDIT: Yeah, Al'ar is officially bugged: http://forums.worldofwarcraft.com/thread.html?topicId=1778016154&sid=1

    EDIT 2: Transcriptor.zip ftw, hard to chose which boss is dumber, Void "Free loot" Reaver or Solarian Loot Chick
    Posted in: Raid AddOns
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    posted a message on List of addons that now use Rock
    Quote from Dazzle »

    Thanks for the list, at least I know now, which addons to drop from my collection and replace with Ace2 ones...


    I still do not understand why people acts like this. Rock is as good as any Ace/Ace2 addon, uses that same small memory amount as any Ace/Ace2 addon, so why is all this flame worth?!

    Rock is not Ace? Nope, so what? It works as good as any other Ace -- if not better than, in some cases.

    So, feel free to drop and replace any Rock/Ace/Ace2/Discord/whatever framework-based addon you have, or way better yet, try to do one for yourself. Then you could remember how good was that mod you dropped because 'it wasn't Ace'.

    (sorry for the rant)
    Posted in: Rock
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    posted a message on List of addons that now use Rock
    Off-topic:

    You see, is quite hard to teach new tricks to an old dog.

    I'm sure most of this new rock thing will be assembled from now on, but i though "you were prepared" for these not-so-friendly posts.

    Back to topic, maybe things can be easier with screens. You know, an image is worth 1k words ;)

    Bring up pros and cons, and people should stop barking.
    Posted in: Rock
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    posted a message on PitBull 2.0
    Not sure why, but i do not feel comfortable while editing Pitbull configs. Now with this "Rock Configurator" thing, it sucks as i can't see nothing on my screen :/

    Can't this rock be disable and fall back to old menu-style config, just as ag_UF?
    Posted in: Unit Frames
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    posted a message on Grid
    Not sure if reported already, but when you die inside any Tempest Keep instance you release and automatically get alive again. Grid is not detecting this, unless some action happens with char -- a buff, heal or whatever.
    Posted in: Grid & Grid2
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    posted a message on FPS comparison between Ag_uf and Pitbull
    I've tried to mimic Grid using Raid frames from Pitbull, but it did lag a lot -- i was using my buffs/cleanseable debuffs only, in a 48x48 health only frame for a 25-man raid. Also, i could not manage to put icons inside frame, but this is a different story.

    Either way, i came back to ag_UF and grid while raiding.
    Posted in: Unit Frames
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    posted a message on Grid
    For great justice and to kill my lazyness: Grid is using 2 non-Ace libs, CastCommLib (old) and UTF-8 (new). They both can be found at http://grid.13th-floor.org/svn/trunk/ . Thanks to Google by point me out :P
    Posted in: Grid & Grid2
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    posted a message on BossWhisperer
    OK, exact steps we've done:

    He was with BossWhisperer addon installed but had not figured out how to configure it -- no slash command. Then i went here and saw 'just go /dnd and you're set'. And i told him, he went /dnd and out of combat, there were no replies -- as expected.

    So we pulled Vashj and i immediately whisped him and got a 'we're on a fight' message. That's good, addon was working as expected. And i told him on custom chat channel "hey addon works. whisp yourself to see it in action", and he did. But then i have not saw exactly what happened, he just told me a few seconds "lol i was being flooded by addon, had to take off /dnd to stop it". And after boss died, i got an automatic whisp from him "Vashj died after X minutes".

    Then we went to Kazzak -- free loots and easy gold ^^ -- he was back on /dnd, and i whispered him again after we engaged Kazzak. Got no reply, as if addon was disabled.
    Posted in: Raid AddOns
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    posted a message on BossWhisperer
    lol

    Then we were testing this addon, a friend of mine had it running and i said him "whisp yourself to see your addon working". It entered in an eternal loop, he need to clear /dnd to stop it flooding himself.

    Although this is somewhat 'dumb' -- whisp self -- could you limit number of responses per player per time -- an anti-flood option?
    Posted in: Raid AddOns
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    posted a message on Baggins - Official Thread
    Dunno if anyone had asked this before, i could not find it on previous 6 pages.

    I know Baggings do showns how many free slots you have, and eventually name them accordingly -- ie, my 24-slot herb bag with 3 free slots is being shown as h3.

    I could not figure, however, what is this k32 i have. Except my herb bag, all bags are only normal bags. And i didnt remember my lvl1 mule having any slot to store keys -- even my main has way fewer slots than 32 (if i'm not wrong).
    Posted in: General AddOns
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    posted a message on Fubar = funothing
    First thing I recomend to do is to install both !BugGrabber and BugSack.

    Then see what is wrong -- maybe something is missing. Try to update your addons as well.
    Posted in: General AddOns
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