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    posted a message on Sprocket
    Quote from Craygz »

    Quote from tekkub »

    It looks quite ugly in it's current sastus as well :)...

    if we are already there, is there a chance to improve the appearance of those tiny buttons a bit ... i don't really like the minimap-button-border texture :(

    I would really love to see a sprocket look like this:





    sprocket dreamlayout... wow.
    Posted in: General AddOns
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    posted a message on Ace2 Replacement for Discord Action Bars?
    Quote from Daagar »

    Consider Sprocket. I've replaced most of my button bars with it.

    http://wowace.com/index.php/Sprocket

    Sprocket is great, but more for out of combat situations. It provides circular menus like the ones from NWN, great for managing potions, professions etc.
    Posted in: AddOn HELP!
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    posted a message on Bartender2, ActionBar AddOn for Blizzards default buttons
    Any word on rows?
    Dreamlayout is so, wohoo... but missing rows sill keeps my from switching (I have a "block" of buttons near the middle of the screen where I keep all important buttons with cooldowns like frost nova, ice block etc...)
    Posted in: General AddOns
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    posted a message on Sprocket
    Wohooo. This is amazing.

    One suggestion:
    I found out that I can assign actionbuttons to open sprocket menus on mouseclick, but with the normal blizzard actionbars and a lot of bar mods it's impossible to move single actionbuttons to useful locations.
    So it would be great it the user could create single (round) sprocket buttons, just like the sprocket minimap button, which can be placed anywhere on the screen. On klick they perform an action (eg. hearthstone), on click and hold the magic sprocket menu opens (eg. mage portals) and the player smiles 'cause it looks so nice.

    I know it's something completely different, but there are millions of situations where a graphical access to sprocket menus would be a lot cooler than pressing a hotkey... maybe an idea for the future as an optional SprocketButton/SprocketSphere/SprocketSomething?

    Anyway... great work! /cheer

    PS:
    Oh, maybe I can try this myself, but it needs oSkin style buttons. ;)
    Posted in: General AddOns
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    posted a message on oSkin
    Quote from mphilhower »

    Here is another shot of what i just did to the spellbook. and if you dont mind where i put the tab then cool, but if you oh well :)


    It's nice, but every other frame in wow uses tabs (character, talent, ah, mail) so it breaks the new oskinned "look and feel" a little bit.
    Posted in: General AddOns
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    posted a message on otravi_UnitFrames 2.0.0 [Alpha] [26.06.06]
    Quote from grzesieq »

    Quote from imYemeth »

    One feature I'm missing:

    Show absolute and procentual HP/Mana values. Like: 100k/200K 50%

    Very useful for warriors (execute) and any fights against raidbosses with percentage triggered events like enrages, nefarian's zerg (20%) etc.


    I tried to do that recently, but if seems to break MohBealth somehow. If you want this, edit otravi_UnitFrames.lua, and change from line 149:
    local Strings = {
    	[1] = function(vCur, vMax) return string.format("%s/%s", vCur, vMax) end,
    	[2] = function(vCur, vMax) return string.format("%s%%", oUF.round(vCur/vMax*100)) end,
    	[3] = function(vCur, vMax) return string.format("%s", vCur-vMax) end,
    	[4] = function(vCur, vMax) return string.format("%s/%s", vCur-vMax,vMax) end,
    	[5] = function(vCur, vMax) return string.format("%s/%s", vCur-vMax,vCur) end,
    	[6] = function(vCur, vMax) return string.format("%s", vCur) end,
     	[7] = function(vCur, vMax) return string.format("%s | %s", vMax,vCur-vMax) end,
    	[8] = function(vCur, vMax) return string.format("%s | %s%%", vCur,oUF.round(vCur/vMax*100)) end,
    }
    local StringDrop = {
    	{
    		text = "(current)/(max)"
    	},
    	{
    		text = "(per cent)%"
    	},
    	{
    		text = "(missing)"
    	},
    	{
    		text = "(missing)/(max)"
    	},
    	{
    		text = "(missing)/(current)"
    	},
     	{
    		text = "(current)"
    	},
    	{
    		text = "(max) | (missing)"
     	},
    	{
    		text = "(current) | (per cent)%"
    	}
    }



    Thanks, I'll try this tonight.
    Posted in: Unit Frames
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    posted a message on Bartender2, ActionBar AddOn for Blizzards default buttons
    Quote from And »

    - An option to show the bars with 2 or more rows (2x6, 3x4...) like Cardbars


    Jupp, this is why I'm still using bongos. :-(
    Posted in: General AddOns
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    posted a message on idChat2
    I really like die idChat addons, small, efficient, perfect...

    But I have one feature request:
    I dislike the standard-ui scrollbuttons but when i disable them, I often forget to scroll the frame down to the bottom after scrolling.

    It would be great to add an autoscroll feature (after ~10 seconds) or an indicator when the chat text isn't scrolled down (highlited chat frame).


    Posted in: General AddOns
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    posted a message on otravi_UnitFrames 2.0.0 [Alpha] [26.06.06]
    One feature I'm missing:

    Show absolute and procentual HP/Mana values. Like: 100k/200K 50%

    Very useful for warriors (execute) and any fights against raidbosses with percentage triggered events like enrages, nefarian's zerg (20%) etc.
    Posted in: Unit Frames
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    posted a message on oSkin
    Quote from lytez »

    Quote from imYemeth »

    Looking great!

    (bug: scroll bars are not showing up in rep- and skillframes ver. 9738)


    Working as intended. The ScrollBar textures don't fit in. As of now I don't have a real solution for them so their alpha is set to 0 making them transparent. However you can still use the mouse wheel to scroll up and down the bars.


    Scroll wheel works... doh, i didn't try that. ;)
    Posted in: General AddOns
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    posted a message on oSkin
    Looking great!

    (bug: scroll bars are not showing up in rep- and skillframes ver. 9738)
    Posted in: General AddOns
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    posted a message on Detox
    Hmmm, maybe some simple preconfigured skip/priority-lists like:

    - Only cure mana classes (priest>druid>shaman>pala>mage>warlock>hunter)
    - Only cure non-mana classes (warriors>rogues>pets)

    - Only cure healers (priests>druids>shamans>paladins)
    - Only cure damage-dealers (Mage>Warlock>Rogue>Hunter)
    - Only cure tanks (Warriors)

    - Simple group cure (Group Warrior>Self>Group>Rest)
    - Simple PvP cure (Self>Group>Rest)
    - Simple raid cure (Warrior>Priest>Druid>Shaman>Paladin>Rest)

    - Always cure self first y/n - switch.
    - Skip classes that can cure themself y/n switch (a priest dosn't need to dispel a paladin, a mage doesn't need to decurse a druid... most of the time)

    ?

    Would be enough for most curing jobs... but not perfect for "special" situations
    Posted in: General AddOns
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    posted a message on otravi_UnitFrames 2.0.0 [Alpha] [26.06.06]
    Greeeeat UnitFrames. Rest in peace Discord... (oh, and a great castbar too, great work, haste)

    So, I have a few small suggestions to make them even better:
    - a way to change frame background transparency
    - some buff/debuff options (alpha, size)
    - options to change color of health/power bars (or can someone help me where to change this in the LUA-files? ... i like things blue)
    Posted in: Unit Frames
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