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    posted a message on Bartender4 - Official Topic
    I've never been to your site before and the link doesn't work for me. I have also attempted to flush my DNS just in case, same results.
    Posted in: General AddOns
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    posted a message on StatBlocks v1: Official Thread
    Awesome :-) Thx Much.
    Posted in: General AddOns
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    posted a message on StatBlocks v1: Official Thread
    Thank you for adding the % option, but it seems to be showing only the added Crit % instead of the total crit %. ie 203 crit rating = 9.20% instead of 28.19% total crit. Any chance that be looked into?

    Thx so much.
    Posted in: General AddOns
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    posted a message on DogTag 3.0 Question
    Cool. Thx Phanx :-)

    I did figure out CurHP -> HP :-) I'm slowly starting to see how the tags that he/she had created were changed into DT3.
    Posted in: AddOn HELP!
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    posted a message on DogTag 3.0 Question
    I started playing w/ OOMM's UI package and it has SureHP listed in a few places. I've been trying to find the DT3 equiv of that but so far I haven't been able to. Can anyone help?

    Thx in advance.
    Posted in: AddOn HELP!
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    posted a message on StatBlocks v1: Official Thread
    I'm horrible w/ Lua or I'd try to code it myself ... but does anyone have a meleeStats version of the casterStats module? Tracking AP, Crit%, Haste% and MH/OH Weapon speeds?

    I'm using an outdated Mod called MeleeFrame that isn't very configurable. Would love to see this added :) Thanks for all the cool ideas and work.
    Posted in: General AddOns
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    posted a message on PitBull 2.0
    Quote from Adelea »

    Quote from Seerah »

    Then perhaps I forgot where it was located now - I wasn't in game when I wrote that up. But there's a pulldown menu where you choose your modules. It looks like an edit box with the modules in it like "Portrait, Interact Lines, Estimated Heals, ..." too long to fit in the box. If you click on the arrow next to it, you get the menu.


    Alt+right click a unit

    Go to the top level pitbull section - the one with the pitbull icon

    2nd selection is the Modules pulldown.


    AH AH. Thx :-)
    Posted in: Unit Frames
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    posted a message on PitBull 2.0
    Quote from Seerah »

    Quote from Phanx »
    the 15th of March

    The Ides of March are upon us!!! (sorry... :P )

    @Innovindil: no impact on memory or performance. but you do have the idea correct, I think.

    Disabling a module was in the same post that you quoted from. ;) You can also completely disable the module on the Addons screen if the addon was "unpacked"


    I don't have the modules "unpacked" and I don't the selection that you are referring to inside the PitBull config screen.

    But, that said as I typing this i found it under the specific frames type. ie I have to disable it by hand under Player, Target, ToT, etc etc. Def don't like that at all.
    Posted in: Unit Frames
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    posted a message on PitBull 2.0
    Quote from Seerah »

    HOW TO UPDATE:
    1. If you use external (standalone) libraries, make sure WAU is set to automatic dependency download, grab the PitBull update (WAU will download Rock, etc) and you're g2g.

    2. If you're using embedded libs (WITH externals or straight off the files page) delete the old PitBull folder, download the new, and you're good to go.


    This has always confused me.

    Embeds = Libraries within the particular Add-Ons Folder and no Folder w/i the Main "Add-ons" Fodler
    and
    Externals = Libraries outside the particular Add-on Folder and a separate folder w/o the Main "Add-ons" Folder.

    That right ?

    I'm not sure which is better for Stability and or Mem usage. Any tips would be greatly appreciated. I've read some of the wiki stuff ... but I'm pretty retarded when it comes to this stuff.

    Oh .. and how do you get rid of the Interact Lines? I've never liked them. I can see how the change the colors, but not how to disable them.
    Posted in: Unit Frames
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    posted a message on UI Screenshots - Show us what you use!
    Woot! Thx much :-)
    Posted in: General Chat
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    posted a message on UI Screenshots - Show us what you use!
    Pretty Pretty Please with a ginormous cherry on top ...
    Posted in: General Chat
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    posted a message on UI Screenshots - Show us what you use!
    Quote from Benea »

    By the weekend or so probably :)


    Coolio, I'm using the one from Aug 07 with my shaman, loving it so far.
    Posted in: General Chat
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    posted a message on UI Screenshots - Show us what you use!
    Quote from Benea »

    Grouped/Combat: http://gallery.filefront.com/Benea//728623/

    Clean: http://gallery.filefront.com/Benea//724175/

    Elarenda, I have changed my pitbull frames a little bit, did you want this setup instead?


    Hey Benea, Is this latest version available for download yet ? Thx in advance.
    Posted in: General Chat
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    posted a message on UI Screenshots - Show us what you use!
    Quote from savantido »

    Still enjoying the layout a lot but refined it a bit after seeing some great ideas from Seito and Tiany :D




    Hey Sav, love your UI's ... please upload your newest one whenever you have a chance. Thanks again.
    Posted in: General Chat
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    posted a message on UI Screenshots - Show us what you use!
    Quote from savantido »

    Quote from Innovindil »

    Quote from savantido »

    Quote from darco »

    Quote from savantido »

    My Latest



    Upload again.
    Shine аs аlways.





    Latest version download for those interested. Enjoy :)
    http://files.filefront.com/TapestryUIv6zip/;7702443;/fileinfo.html


    Game crashes every time I run it. I have renamed the folders correctly. Any ideas?

    Seems to be the Saved Variables. If I remove them the game launches, but obviously the layout is all gone.

    Looks like I made a mistake in the upload. Fixed the link should work now.
    http://files.filefront.com/TapestryUIv6zip/;7703612;/fileinfo.html


    Awesome, Thank you much. I'll be playing around with it today :-)
    Posted in: General Chat
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