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Member for 11 years, 3 months, and 25 days
Last active Fri, Oct, 4 2013 14:32:22
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Mar 4, 2006Does anyone know of a mod that can cycle through the zones on request and tally the current realm population? Is that possible? Is it already available somewhere? I'd be very interested to know how many people are on at certain times of the day.Posted in: Addon Ideas
Feb 7, 2006WoW's default UI allows a person to scroll through the six default action bars. You can use the little graphic arrows to the right of the main bottom bar placement or you can bind keys to the individual bars directly. That's been the case as long as I've owned the game. More recently WoW added a few more action bars (2 or 4?) that you can toggle on or off in the interface config panel. But AFAIK, you can't scroll to them in through the bottom action bar like the original six. Is there a way to get that to happen? I'm a huge fan of keyboarding and all those extra actionbar slots are really useful, except that i need to use my mouse to do anything with them.Posted in: Addon Ideas
FYI, I have num keys 1-6 mapped to bring up action bars 1-6. All I'd like to be able to do is map 7-0 to the extra bars and get the same results.
Jan 24, 2006I've deleted and re-installed both addons more than once. Would those graphics files be stored somewhere other than the Interface/Addons folders? SavedVars perhaps? I hate to start deleting things without some idea anyway :PPosted in: General Chat
Jan 24, 2006I'm hoping that someone here can help me troubleshoot a problem i'm having with my UI. I've recently been having problems with 2 addons: Wardrobe and Atlas. I've used both the Ace'd Wardrobe and the non-aced versions (one or the other--they're never both on at the same time) and also the latest version of Atlas. The problem is that both addons create buttons surrounding my mini map, which is normal, but in both cases the buttons are just green squares without textures or anything. Opening up Wardrobe yields more green squares where buttons should be. The green squares still work as buttons btw, and still show tool tips. Opening Atlas reveals large green maps of nothing.Posted in: General Chat
Any ideas on what's happened here? Are textures being lost on the wrong layer or are they missing altogether? I'm stumped at this point.
Nov 23, 2005I was thinking that Wardrobe allows you to bind keys to specific gear sets, and that it would give me at least partial usability for such a weapoin switching idea. But after reading Rowne's comments in the Equipment Manager thread where changes could be automated based on certain rule sets, it seems like that would be the way to go. The automatic weapon switching functionality would be a fairly simple subset of the overall Equipment Manager addon. Good idea Rowne!Posted in: Addon Ideas
Nov 16, 2005I had a chance to play with this last night. A couple observations:Posted in: Addon Ideas
1. there doesn't seem to be a way to hide it.
2. I was getting an error message at random times, sometimes quite often:
AceHealStats.lua: 283: attempt to concatenate field 'target' (a nil value)
I thought this was happening when I cast renew on myself, but i think that was a coincidence to begin with because it happened at other times as well.
3. I'm not quite sure I understand the depth to which it keeps track of healing. Does it start over every time I heal a different target or is it keeping cumulative track of various targets over a certain timespan? I realize that the functionallity of the final version will be handling multiple targets, but I'm not sure what this one is doing.
4. The efficiency calculation seems like it might be low in some cases. I could never seem to get it above about 92% even though my targets were never fully healed for extended periods of time. That may again be a misunderstanding on my part about the amount of time/targets covered by the efficiency rating.
Anyway, I'll keep on it. Seems like something I'll use for sure.
Nov 15, 2005I'm looking for a mod for my casters. This mod might lend itself to other classes too, but I'm going to be specific in what I'd like to have it do for my mage and my priest.Posted in: Addon Ideas
1. I'd like it to automatically switch weapons based on my mana.
Example: at full mana, i'd have my big +int staff equipped to give me max mana. When my mana dropped down enough (say 2000<max) it would switch to my big +dmg staff. When it got even lower (say 30% of max) it would switch to my big +spi mace and my +spi offhand. It would also keep the +spi gear on when eating or drinking until I maxed out my mana when it would switch back in to my +int gear.
2. Mana could be tracked by percentage or by raw number, i.e., "when mana is below 7000, switch to staff #2" or "when mana is below 75%, switch to staff #2)
Weapon switching for casters seems to be pretty common at high level, especially with the nice enchants available now (+20 spi, +30 spell power, +22 int). I see it alot in Molten Core and to some extent in PvP. I know there are some mods out there that will allow a switch to be bound to a key for example, but doing it automatically would be a boon. Also, I've gotten wary of mods that aren't created outside of the Ace community.
I don't think it's important to check mana constantly, perhaps once every few seconds (user configurable?), but the idea is still there.
Thanks for thinking about it!
Nov 15, 2005Cladhair,Posted in: Addon Ideas
First, Lunchbox seems like a great name for a mod that scans your bags and fetches the best food or drink available. /lb eat or /lb drink. Perhaps add a keybinding and a line of text in the general log when used that tells me how many of the current item i have left and how many total items of that type (food or drink) are left. But anyway...
Since Lunchbox is off the table, perhaps someting in the -Dog line would be appropriate if you'd like to follow in that trend.
Or maybe something like CladStats if you want to make it personal.
How about KnowItAll?
If you really want some download traffic, call it FishingBot!
I don't know Cladhaire, I'm being funny (or trying) but HealStats isn't bad--at least people would know what it was for.
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