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    posted a message on Chronometer (Ace2'ed AceTimer)
    Would it be possible to time spirit of redemption? It's 15 seconds from first death until SoR fades, and a timer bar would really help with seeing how long one has to cast what spells.

    thank you =)
    Posted in: General AddOns
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    posted a message on HotCandy - a Healing over Time Monitor.
    Wonderful addon, thank you.

    Yes, movable, via an anchor. Can growup or down too.
    Posted in: General AddOns
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    posted a message on ag_UnitFrames (Release 7/19/2006) alpha version
    Is it possible, or will it be, to have a Target of Target's Target frame? This is the only thing I miss from previous UF addons.
    Posted in: Unit Frames
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    posted a message on CooldownTimers 2.0
    Getting an error using /cdt bargrowth or /cdt bargrowth or /cdt bargrowth up:


    Interface\AddOns\CooldownTimers\CooldownTimers.lua:140:attempt to index field 'barrowth' (a boolean value)


    really need to make these grow upwards so I look forward to this being fixed. Thank you =)
    Posted in: General AddOns
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    posted a message on Request: WhisperCast Ace'd
    WhisperCast Fu definitely works with Fubar2, even without the compat plugin.
    Posted in: Addon Ideas
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    posted a message on Tell alert/colored nicks
    Claxon looks nice but it doesn't do what I want, at all. Thanks for the tip though. I can't hack as I don't code LUA and have too much on my plate to even think of adding lua programming to my resume. ;) I'll just have to wait and hope.
    Posted in: Addon Ideas
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    posted a message on Clique 0.2.0-Beta Released
    Oh I hope it's not. I update from the SVN fairly often so I'd have to remember to do this all the time - I hope a permanent one comes quickly. ;)
    Posted in: General AddOns
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    posted a message on Clique 0.2.0-Beta Released
    I just updated to the latest Clique and it's still not working with xPerl. How bad is it to use that modification? I'd love to get it working for now....
    Posted in: General AddOns
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    posted a message on What mod is this?
    3 months free once it leaves alpha, as well. Just FYI.
    Posted in: Addon Ideas
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    posted a message on Tell alert/colored nicks
    I'm running teknicolor. Class colored names are better than nothing, but I want to choose my own colors - not class based.

    I have music running all the time but via a different system and outputted to a home theatre - so it wouldn't interfere at all. ;) I'm just very aurally based, and having sound-based notifications helps a lot. i'm still surprised that I can't find something that does this already. :(
    Posted in: Addon Ideas
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    posted a message on FuBar 2.0 in Trunk (Official thread)
    I swear I had tried that at some point. It did work, though. thank you!
    Posted in: FuBar AddOns
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    posted a message on FuBar 2.0 in Trunk (Official thread)
    Can someone tell me how to change the texture? I saw FuTextures but wasn't sure where to put the artwork and i can't seem to get anything other than default in the list.
    Posted in: FuBar AddOns
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    posted a message on Tell alert/colored nicks
    I've been looking for a mod for awhile that will help with managing tells. I'm looking for two specific abilities:

    1) Colored names. I'd like to be able to set particular people to particular colors - could be based off vars in the friends-list or just a custom string match or whatever. There was a mod that assigned a random color to a person but it interfered with clicking item links in chat windows.

    I'm going to check out Teknicolor now, and hopefully it does all that. But number 2 is pertinent and more important me...

    [edit] Well at least Teknicolor works with item links, but seems to be just class colors. So something more customizable would be fantastic.

    2) Custom sound on tells from a person. I'd like to be able to have tells (and tells only) play a sound when received, preferably a different sound based off who sent the sound (settable by myself) with the option of a default sound (or no sound) if that person is not set up.

    Are there any mods that do either of these (without effecting links in chat windows)? Either currently or in development?

    Just as a sidenote: if anyone knows of a mod that makes a sound when my name is said in whatever channels I set I'd be appreciated of a link. Thank you.

    Thank you.
    Posted in: Addon Ideas
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    posted a message on ag_UnitFrames (Release 7/19/2006) alpha version
    Shiina, I noticed this lag in BWL the other night. I just saw you posted the modification on the previous page, thank you. =)

    Actually if you could attach/post the entire lua file - I have no idea where to put that modification. Hehe... that'd be great. =) Unfortunately, a a priest, I also can't play with the lag in updates.

    Quote from Shiina »

    Quote from Kyahx »

    The entire reason it processes events only a few times a second is that it causes LESS lag. Instead of constantly updateing everything the INSTANT it's fired, it waits and does a single bulk update a few times a second. This is the main reason why ag_UF, PerfectRaid, sRaidFrames, all of these have better system preformance in a raid.

    The changes you posted will cause MORE lag, due to the insane number of events fired per second in a full on 40-man raid. Your also removing the distinguising feature that cause this (and a few other recent Ace mods) to not destroy your increasing KB/S in raids.


    Now, to start off, I don't know squat about coding in lua or in general, but I'm a user of this wonderful unitframe mod.

    As a healer, I'd like to think I'm a healer with quite alot of experience, it is my opinion that the half second process "lag" is simply unacceptable. My heals are 1.5s casting time. The bar won't move until my next heal is done casting 1/3. I cannot be certain the target didn't got a similar amount of damage and therefor the bar didn't move. I have to be sure the instant the heal lands.

    Now my guildie has modified it a bit as you've already seen and the bars indeed don't lag anymore. I understand your claim of this modification increasing lag in general, but sofar, I haven't notice any significant change in my computer's performance.

    Increasing KB/s numbers are worthless to me if I don't know if the tank just got healed or not.

    I still think this is a great UF, but to be frank, I can't use it if health bars lag half a second.
    Posted in: Unit Frames
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    posted a message on ag_UnitFrames (Release 7/19/2006) alpha version
    Quote from darkforce898 »


    ["pvpranknum"] - PvP Rank Number
    ["pvprank"] - PvP Rank Name



    Hrm. I'm putting this in the custom text for my own player frame. And it shows Knight-Captain (12). The Knight-Captain is right. The 12 should be an 8. Not sure if I misread that or if it's a bug or something. =)

    My custom text reads:

    [pvprank] ([pvpranknum)]

    in Player Frame - Custom Health text.
    Posted in: Unit Frames
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