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    posted a message on TROJAN in advertisement for WoWAceUpdater
    Yes, like there haven't ever been buffer overflow exploits in the image handling in IE before...
    Oh, hold on a second...

    Let's also be accurate, in http://www.wowace.com/forums/index.php?topic=9970.0 you state:

    However, after the uproar over the ads I stopped committing to the SVN on sf.net since people were planning on forking the project to remove the ads (which I felt was distasteful), i didnt feel I owed them the courtesy of easy access to source from the lastest versions.


    My first post on these forums is in that thread (where I asked where the current source is,) you're saying it was closed due to me, but you had closed it before I'd even registered... riiiiight...

    Posted in: Updaters
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    posted a message on TROJAN in advertisement for WoWAceUpdater
    there's nothing guaranteeing this won't happen in the future again as long as WAU keeps using the Trident/IE engine and a third party ad network...

    http://warp13.co.uk/wowaceupdater to remove the IE navigation stuff...
    Posted in: Updaters
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    posted a message on WowAceUpdater 1.9.44+ Official Thread
    <deleted> Request forum ban.
    Posted in: Updaters
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    posted a message on How to crack wowaceupdater
    yes, you're the one throwing pathetic insults and I'm the troll.

    if you understood the argument you'd realise that the test case was in reference to me being sued by wowace/whoever for hosting a reverse engineered copy, not me suing wowace.

    if you understood the basics of copyright law you'd understand that unless it's public domain (which you've gone into great detail to show that it isn't) then you'd realise the derivative work sections of the berne convention apply to ANY work, you CAN'T get around it UNLESS IT IS PUBLIC DOMAIN.

    you'll see my thanks for sylvanaars efforts in two previous posts, along with an offer to supply bandwidth (or in another word money) at my own cost.

    and no I don't have a sense of entitlement, I'd like the adverts bug to be fixed, I don't expect it to be fixed, so I fixed it myself.

    please try to understand the entire argument before you resume the offensive remarks, thank you.

    (edit: typox2, I need some coffee)
    Posted in: Updaters
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    posted a message on How to crack wowaceupdater
    IANAL, this issue has been fought over for years and until someone takes it to court people will continue fussing, I'd be happy to provide a test case if you REALLY want a fight about it.

    "It seems to me that you quote that thread selectively to emphasize your point rather than engaging in the argument here... "

    Looks like you're guilty of this, cf:

    "It is illegal to modify a license unless you are the owner/author, because it is a legal document."

    you missed off the next sentence:

    "If there are multiple owners/authors, they must all agree."

    (better start contacting those contributers, of course, you can't retroactively revoke licenses...)

    ---

    This is a bad example of open source as the project is no longer open.
    The very worst that could have happened is that you'd have a a few dozen users taking the adverts out of their copies, >95% of users will go to your web page and download the official version.

    ---

    I didn't say anything about using the zlib license in other contexts.

    The whole derivative work thing WRT software is also fuzzy legally, Sylvanaars additions are clearly not the majority of the code (easily checkable with the .NET reflection API) and are a derivative work in this case.

    Now, if you're accusing me of not reading the entire thread, if you actually read the entire kernel thread (I followed it at the time so my notes before were from memory), you'll actually find the person who attempted to remove the BSD license from that source code was actually the guy who dual licensed it in the first place, so it's directly applicable here.

    ---

    If you don't write software for enjoyment rather than to just satisfy a community, yes, you're going to burn out when you get people complaining.

    I'm also a core member of a development team for a 60,000 line piece of software (GPL'ed) used by a few million people (most IRC networks worldwide), we've had to deal with forks that became other large IRC servers, people pinching code, dodgy releases causing support nightmares, thousands of whinging users, but we're still there as we enjoy programming.

    I hope you continue as you're clearly talented, just don't expect people to sit there and tolerate critical bugs if you're not willing to fix them yourself.

    (and deleting the posts is just cowardly, if you feel the need to lock the thread I won't continue posting on this issue)

    [edit: typo]
    Posted in: Updaters
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    posted a message on How to crack wowaceupdater
    I'm afraid you're mistaken, it's a common misunderstanding though, as shown by the recent BSD/GPL bickerings over dual licensing WRT kernel drivers.

    cf. http://undeadly.org/cgi?action=article&sid=20070901041657
    Posted in: Updaters
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    posted a message on WowAceUpdater 1.9.44+ Official Thread
    I appreciate the work you've put into WAU, I'm sure everyone else does too, I haven't insulted you or your efforts once or insinuated that I or anyone else deserve to eat the site bandwidth, I'd be happy to provide a mirror assuming some of my concerns in previous posts were addressed (but there's no way I'm serving up a multi-gigabyte single SVN repo).

    ---

    Unfortunately this shows another ugly reason why closed source forks are bad, if the author decides to quit, you're SOL.

    (and the correct way to deal with security vunerabilites in open source software is fix them as quickly as possible, then disclose them advising people to update, not close the source code and attempt to forget about them)
    Posted in: Updaters
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    posted a message on How to crack wowaceupdater
    the zlib license is very close to being public domain, the license can only be changed with permission of every single past contributer else it's plain copyright infringment.
    Posted in: Updaters
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    posted a message on How to crack wowaceupdater
    you can remove it as much as you want, it's still a derivative work under the same license unless you go and start the project from scratch.
    Posted in: Updaters
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    posted a message on How to crack wowaceupdater
    and yes, assuming I can figure out how to do it from the IL I'll put a rather large 'donate here' link to not totally remove the point of the adverts (unless the real point was to annoy people, in which case we'll have to do without).
    Posted in: Updaters
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    posted a message on How to crack wowaceupdater
    there's no totally automatic way to do it because of the rather annoying halting problem.

    the zlib license:
    'Permission is granted to anyone to use this software for any purpose, including commercial applications, and to alter it and redistribute it freely, subject to the following restrictions'

    Since your copy is a derivative work it also falls under the zlib license, since all I'm actually doing is redistributing the IL in a directly translated form (albeit a reverse engineered one) it's perfectly legal.

    And yes, I have a license for IDA Pro, the ability to post on their forums made it worth the cost.
    Posted in: Updaters
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    posted a message on How to crack wowaceupdater
    Infact the .NET reflection API's allow you to alter the assembly IL at runtime, that's pretty nice (much more than Java allows), maybe I'll do that instead.
    Posted in: Updaters
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    posted a message on How to crack wowaceupdater
    Okay then, since the .NET IL decompiles perfectly when I get some time I'll update my copy of the old SVN to include your recent changes (sans commit messages), it'll be at:
    http://hg.warp13.co.uk/wowaceupdater

    I'll also keep this patch up-to-date, possibly writing a wrapper so that upon update it'll repatch.

    I've emailed Sourceforge about the breach of their TOC's, it's nice how you object to people breaking your 'terms' but don't mind breaking the ones at Sourceforge.
    Posted in: Updaters
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    posted a message on How to crack wowaceupdater
    Okay, after those flash adverts hung my machine I've figured out the .NET IL and patched the binary, load the .exe file into your favourite disassembler (I like IDA pro) and search for ADS_URL.

    If you just want to patch it, open up the .exe in your favourite hex editor and change all the bytes from addresses 000198F6-0019906 to 00 (noop).

    If you're too lazy to do that, here's a small automatic patcher:

    http://planet.of.theco.ws/~slug/wowaceupdaterpatch.exe

    ---

    As you can see, closing the source code isn't going to stop people removing the adverts so you might as well keep it open.
    Posted in: Updaters
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    posted a message on How to crack wowaceupdater
    I have no intention of contributing to a closed source project.

    Also, a closed source binary doesn't stop anyone from removing the adverts, it would be quite trivial to alter the assembly to remove them (or hook the IE dlls, or alter the resource file, or patch the url to about:blank, or patch the init code out...).

    Posted in: Updaters
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