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    posted a message on Chronometer (Ace2'ed AceTimer)
    The new druid ability 'Maim' doesn't appear, either. I see all the other new abilities and effects, though.
    Posted in: General AddOns
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    posted a message on Bartender3 - Action Bar AddOn for WoW 2.0
    Quote from Nevcairiel »

    Oh, right. That can happen with travel form. I will look into it.

    Edit: should be fixed in 22562


    Quote from Nevcairiel »

    Update to the latest version, and rebind your keys to the Bartender3 Keybinding Section. Cant be that hard. :)


    Same goes for keLston


    Quote from Nevcairiel »

    You should not :P

    But i added an option to tell Bartender3 now that you skipped it.
    Update to 22577, and check the Aquatic Form in the Disabled Stances menu.
    or type /bt3 disabledstances aqua


    OMG....druid love from a developer! I...don't....the words....huh?

    I think I want to have your little druidy babies.
    Posted in: General AddOns
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    posted a message on Bartender3 - Action Bar AddOn for WoW 2.0
    Quote from Nevcairiel »

    Try the latest version from www.wowace.com/files/ . I think i fixed what you are refering to. At least thats what i understand there.


    Whew those were some changes. Now it's working a lot more like I would expect, but the problem still remains, but only to a small degree. I can only duplicate it like this:

    1) Switch to an action bar other than #1. Let's say bar #4.
    2) Open spell book and activate Travel Form.
    3) Activate Travel Form again (this changes you back to caster form). Bartender switches to action bar #1 on entering caster form.
    4) Hit Shift+# to get back to whatever bar you were on, in this case, Shift+4. It won't work! Switch to any bar other than #4, though, and not only will it work, but you can switch to bar #4 afterwards.

    I can only duplicate this with travel form. On leaving bear or cat form Bartender does not switch to bar #1, so I never have a problem getting back to the other bars. It's like there is a variable storing which bar # you are on, but when Bartender forces the switch to bar #1 on returning to caster form that variable doesn't get updated, so Bartender still thinks you're on bar #4 or whatever....I mean, why change to a bar you're already on?

    Yay for confusion! =P
    Posted in: General AddOns
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    posted a message on Bartender3 - Action Bar AddOn for WoW 2.0
    Quote from Nevcairiel »

    I think i understand what you mean, and its on my list to fix. But my time is somewhat limited right now.

    And caster is not considerd a stance, because its considerd the "default bar", guess you will have to live with using Bar1 for caster.

    Edit: nvm my no time, i just fixed it.


    Sweet! Thanks for fixing that. There's a still a problem, though, and it existed before (at least since 2.0.3 went live, that's when I switched to this from Bongos). When changing stances, whichever bar you're on just before the change gets locked out. Example:

    *Shift+3 to switch to bar #3
    *change to bear form
    *goof around
    *Shift+3 to switch to bar #3
    [If stancing is enabled]
    *change out of bear form (Bartender switches from bar #3 to bar #1)
    *Shift+3 will not work. If I switch to a bar other than #3, I can switch to bar #3 afterwards (Shift+2 then Shift+3).

    Further (and this is what irritates me about the caster form stance change)
    *Shift+3 to switch to bar #3
    *change to bear form
    *goof around
    *Shift+3 to switch to bar #3
    *change out of bear form, but before the change goes through hit Shift+2 (bar #2 has my healing spells)
    *change goes through (Bartender switches from bar #3 to bar #1 if stancing is enabled or not)
    *Shift+2 will not work because I was on bar #2 when the stance change happened. I have to switch to a different bar first.

    I won't waste many breathes arguing about whether or not caster is considered a stance, but to me it seems changing a stance implies you're changing to another, i.e. bear form->caster form. I don't care to reassign my default caster bar from #1, I just don't want the stancing mechanism to switch to bar #1 when a change to caster form occurs if the mechanism is not enabled. It just seems...inconsistent that stancing applies to bear, cat, travel, aquatic, moonkin, and tree forms but not caster form. Maybe it's just me, too.
    Posted in: General AddOns
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    posted a message on FuBar 2.0 in Trunk (Official thread)
    Yeah, I did. For some reason Prat insists I have two of it running (or at least Fubar says I do). When I disabled one of them, all of other Fubar icons came back. Weird.
    Posted in: FuBar AddOns
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    posted a message on Bartender3 - Action Bar AddOn for WoW 2.0
    I have some trouble with stance changing.

    I personally hate the bars auto changing my bar to #1, as I've always used bar #3 for changing forms (I am a druid). I was DELIGHTED today to find you can turn that off, as well as configure which bar # is used when changing stances.

    However, even though I turned this option off, whenever I leave a form the action bar still changes from which ever one I was on to bar #1. I also notice that caster form is not considered a stance to use when selecting which bar # to use for each form.

    So:

    *switch to bar #3
    *change to bear form (still on bar #3)
    *do whatever
    *switch to bar #3
    *change to caster form (Bartender3 switches to bar #1)

    Did I miss another option to correct that last statement? I don't want it to switch my bar when I change to caster form.

    Other than that....this is a wonderful addon, and I thank you for your time in both developing and maintaining it.
    Posted in: General AddOns
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