Okay, don't know if this is possible, but a mod that tells you your level of flight. Meaning, sometimes, when I'm flying(not taxi) but mount, I like to go afk. The problem is, when i get high enough, i can't tell my level of flight because there is nothing to relate it to. And, often times, i'll come back and either i'm bouncing off the ceiling or close to ground aggroing everything. Something like those airplane gauges that tell your your level thingy would be spiffy.
Okay, I found the problem mod. It is a hunter specific mod and is not found on this site. So I won't name it. I rolled back to a previous version and all is well. The issue is being addressed on the "other" mod sites. Hopefully it'll be fixed soon. :)
Just wondering if anyone, especially hunters, are experiencing a massive increase in increasing memory rate. I was doing fine before. After an update of my mods, mostly Ace2 stuff, everytime i shoot, my increasing rate goes up. This happens after everyshot, and it doesn't go down till i stop shooting. I thought maybe it was jus parsing stuff, but even after 20 min. of gameplay it would still go up. I'm trying to figure out where the problem is, doing the whole, disabling one mod at a time thing. But just throwing this out there in the meantime.
Just reporting a weird visual bug after I updated my addons today. No error messages. Just thing black bar that appeared out of nowhere. I can't click on it, move it, just can't make it go away. Let me know if anyone has experienced this recently. Just appeared today after an update to all my addons. It's that black bar above my chat frame, middle of the screen.
I'm looking for some suggestions on what my script(addon) memory should be. With the new incremental garbage collection, would it be reasonable to drop that number down? I normally load up with ~20-25mb of addon usage. I currently have it set to the default 48, which is doing fine atm, but when i start creeping up to the high 30's I start freaking out and force a GC. When does the incremental GC start kicking in?
I have both Ace'd and non-Ace'd addons. I can provide a list if that would help with your suggestions.
I know we're not supposed to be talking about it, but how does the BigWigs module work with ClosetGnome? It asks for an alias, but what alias do I use? Also, it seems I can't switch from one set to another without equipping my default set first.
This looks like a great addon. The modules look really promising. Any word on it's status. I tried it out without any other addons enabled, seems to work fine. Can i take another step toward being fully Ace2'd? Bye-bye ItemRack?
I would really love to see an Ace'd hunter mod something on the lines of ZhunterMod. Especially it's Pet, Aspect, Tracking, and Trap bars. I know there's Ace'd mods already that, with some tweaking can do exactly the same thing,(Bartender2+VisorButtons, Flexbar(Ace'd now), but an all-in-one would be great.
I downloaded the most recent Bartender2 files (Bartender2, Dreamlayout). Absolutely no problems setting them up. Got them just to where i want them. However, when i installed and enabled ag_Unitframes and started moving my unit frames around the screen I get a error message regarding /Bartender2/StickyFrames.lua or something like that. I only get this message when i move my ag_unitframes around. I get no error when i move my actionbars, or my SimpleMiniMap around, or any other graphic element/frame. Once i get my unitframes right to where i want them, i don't think it'll be much of a problem, but it's kinda annoying while i'm setting up my UI.
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Thx
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Just wondering if anyone, especially hunters, are experiencing a massive increase in increasing memory rate. I was doing fine before. After an update of my mods, mostly Ace2 stuff, everytime i shoot, my increasing rate goes up. This happens after everyshot, and it doesn't go down till i stop shooting. I thought maybe it was jus parsing stuff, but even after 20 min. of gameplay it would still go up. I'm trying to figure out where the problem is, doing the whole, disabling one mod at a time thing. But just throwing this out there in the meantime.
Thx
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Just reporting a weird visual bug after I updated my addons today. No error messages. Just thing black bar that appeared out of nowhere. I can't click on it, move it, just can't make it go away. Let me know if anyone has experienced this recently. Just appeared today after an update to all my addons. It's that black bar above my chat frame, middle of the screen.
Here's a list of my addons.
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I'm looking for some suggestions on what my script(addon) memory should be. With the new incremental garbage collection, would it be reasonable to drop that number down? I normally load up with ~20-25mb of addon usage. I currently have it set to the default 48, which is doing fine atm, but when i start creeping up to the high 30's I start freaking out and force a GC. When does the incremental GC start kicking in?
I have both Ace'd and non-Ace'd addons. I can provide a list if that would help with your suggestions.
Much thanks
Lama
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Inspired by Benea. :)
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http://www.curse-gaming.com/en/wow/addons-4161-1-mapannounce.html
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My current setup. It's always evolving though.
addon list:
!!Warmup/!BugGrabber-/ag_Unitframes-/Antagonist- /BigWigs- /Bongos- /BugSack- /Chronometer- /ClearFont- /Inventory-wardrobe addon that cannot be mentioned. Ssshhh./EavesDrop- /FuBar-/FuBar BagFu- /FuBar ClockFu- /FuBar DurabilityFu- /FuBar FuXPFu- /FuBar LocationFu- /FuBar MailFu- /FuBar ModMenuTuFu- /FuBar MoneyFu- /FuBar PerformanceFu- /FuBar ReloadFu- /FuBar SWStatsFu- /FuBar VolumeFu-/GMail- /KLHThreatMeter- /Minimalist- /MobHealth3- /oCB- /OneBag- /OneBank- /OneRing- /OneView- /oRA2- /oSkin- /Prat- /SCT- /SCTD- /SCT options/SCTD options/simpleMinimap- /Squishy- /StopTheLagness- /SupplyAndDemand- /SW Stats- /tekSupport- /TheLowDown- /TinyTip- /TinyTipExtras/TinyTipOptions/WitchHunt- /XAD- /XArt- /XLoot- /XLootMonitor- /XRS-
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Awesome mod! Please release a wiki on this soon.
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I downloaded the most recent Bartender2 files (Bartender2, Dreamlayout). Absolutely no problems setting them up. Got them just to where i want them. However, when i installed and enabled ag_Unitframes and started moving my unit frames around the screen I get a error message regarding /Bartender2/StickyFrames.lua or something like that. I only get this message when i move my ag_unitframes around. I get no error when i move my actionbars, or my SimpleMiniMap around, or any other graphic element/frame. Once i get my unitframes right to where i want them, i don't think it'll be much of a problem, but it's kinda annoying while i'm setting up my UI.
Is anyone else having this problem?