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    posted a message on sRaidFrames: Alternative CTRA raid frames
    Quote from elfchief »

    Okay, so I've run across an occasional bug.

    Sometimes, on my priest, if I do a /reloadui ... range checking breaks. It starts seeing everyone out of range, and if I go into the menu to check what the range is set to, my normal range (of 40 yards) doesn't show up at all. Changing it to the other settings (30, and I think 15 was in there) doesn't seem to give me any love.

    A second reloadui fixes it, but my raid starts getting irritable when they have to wait on me *twice*.

    I'm assuming it's just a race condition of some sort, but I don't know for sure.

    Anyhow, just thought I'd mention. Keep up your good work!



    I have seen the same issue when you startup (after getting booted from the server) and come back in while the raid is in combat. All of the windows will show OOR till you do a reload ui. Not sure if it's related but similar.
    Posted in: Unit Frames
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    posted a message on sRaidFrames: Alternative CTRA raid frames
    Problems with sRaidFrames -- what am I missing and/or doing wrong.

    Heal Tracking -- I have this turned on but I'm not able to see who other people are healing. Is there another mod that I need for this to work? Is there a mod that I need others in my raid to be using to get this to work?

    Special Debuff Visibiliy
    On some fights players get certain debuffs applied to them. Watergrave, icebolt (winterchill), spike in their chest (1st BT boss etc). On the Rage Winterchill fight I added IceBolt and icebolt to my whitelist of debuffs. The debuff never showed up on the people that had it.

    My settings are as follows:
    Buffs ir not debuffed is turned on
    Show only Curable Buffs
    IceBolt and icebolt added to the debuff whitelist

    Any advice on what I am doing wrong would be great.
    Posted in: Unit Frames
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    posted a message on sRaidFrames: Alternative CTRA raid frames
    Thanks for getting my changes into the code so quickly. I really appreciate it.
    Posted in: Unit Frames
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    posted a message on sRaidFrames: Alternative CTRA raid frames
    Modifications for Sraid Frames. These modification add a new health display.

    currentHealth -deficitHealth

    I like this model to be able to see who needs healing in encounters where a minimum amount of health is needed. It's also nice to know what type of heal to use on people based on how low they are.

    Code Changes are pretty minor for this

    In sRaidFrames.lua -- function UpdateUnitHealth.

    add the following health format

    elseif self.opt.HealthFormat == "deficitCur" then
    hptext = (hp-hpmax) ~= 0 and hp .." ".. (hp-hpmax) or hpmax

    in sRaidFramesOptions.lua
    Add the new health model to the health filter

    validate = {["curmax"] = L["Current and max health"], ["deficit"] = L["Health deficit"], ["deficitCur"] = L["Health deficit with current"], ["percent"] = L["Health percentage"], ["current"] = L["Current health"], ["none"] = L["Hide health text"]},

    In the localization.enUS.lua file add the new health display text. Note: This will need to be added for other languages as well.
    ["Health deficit with current"] = true,

    This will give the new health display. I would prefer it to work the way agUF health display works with the deficit in a different color but I have no clue how to do that. If possible could these changes be integrated into the main code base?
    Posted in: Unit Frames
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    posted a message on sRaidFrames: Alternative CTRA raid frames
    Quote from Saroz »

    Attach a patch


    You want me to attach the code changes to the post? Not sure how to do this or exactly what you are asking for. Sorry haven't really modified ace mods before.
    Posted in: Unit Frames
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    posted a message on sRaidFrames: Alternative CTRA raid frames
    Quote from marconos »

    I added a new health display model to the source code.

    Current Health -deficit health

    This health display is used in agUnitFrames and I really needed something similar for healing using SARaidFrames. Is there anyway to get this change added to the main code base.

    One thing that I don't know how to fix that I would love to change is to have the deficit health be in red text.



    Wondered if there was any response to this?
    Posted in: Unit Frames
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    posted a message on sRaidFrames: Alternative CTRA raid frames
    I added a new health display model to the source code.

    Current Health -deficit health

    This health display is used in agUnitFrames and I really needed something similar for healing using SARaidFrames. Is there anyway to get this change added to the main code base.

    One thing that I don't know how to fix that I would love to change is to have the deficit health be in red text.

    Posted in: Unit Frames
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