I'm not sure if it's added but is there an option where BNet whispers can have the persons name a different colour than the rest of the whisper? I find it all kind of blurs in together and couldn't find any options to change the name colour only for BNet whispers.
I'm with the group that this isn't an addon problem, this is a stupidity problem. Gearscore is great as a quick and dirty reference point to see if someone is performing to their potential and not slacking off like a scrub.
As to the guy who complained about a caster rolling on an item because of a higher GS, that person would have rolled on the item because of it being a higher iLvl as well. It's the same thing to the person, stats be damned, so crying about the GS mod causing that issue is like saying it's your fault you stepped on your kids invisible friend's toe, it's a convenient excuse for something that isn't an issue.
Well if you're brave enough try taking a look at that. I haven't looked at any of the code for it, but I'd like to hope it was as simple as adding in an OR with the RealID whisper event # with the normal whisper event history recording.
Screenshot of my latest UI. I think I'm finally happy with it, though I'm starting to think I could compress down the Omen section to a smaller height but I'm not quite sure how I'd work that in as it would require an entire shift upwards in the rest of the ui to stack like dmg and threat on top of each other.
I tried searching through this thread but didn't have much luck in finding one that works. I'm looking to have my health text colour change based on target current text. I found one person who listed what they did but it's erroring out for me. Anyone have some code for this?
Below was the code that I was trying out.
local s = Status(unit)
if s then
return s
end
local cur, max = HP(unit), MaxHP(unit)
local miss = max - cur
if miss ~= 0 then
r,g,b = HPColor(cur)
return "|cff%02x%02x%02x%s|r",r,g,b,cur
else
return ''
end
I'm not sure if this has been suggested before, and I don't see mention of it currently in this thread, but would it be possible to have chat bubble enabling per fight?
There are a couple of fights I'd love to have chat bubbles on for (Heroic LK being one of them), and would love to have the option built in to DXE to enable/disable it at the start/end of each fight, much like you do with your proximity checker.
I just started using Sexymap and I have an issue with the fader. I have it set to 60% normal opacity and 100% hover and for some reason the map goes black until I zoom it either in or out a bit. Any workaround for this issue?
EDIT - Also having an issue with the battlegroup icon coming up every time I queue when it's set to hide all the time.
I know I was looking through here for how to get the major city toggling to work via chat notification and didn't have much luck with the default script on the sample script information but eventually I got mine to work so I thought I would share.
Major City detection based on trade chat:
OnLoad
self:RegisterEvent('CHAT_MSG_CHANNEL_NOTICE')
OnEvent
if event == "CHAT_MSG_CHANNEL_NOTICE" then
if arg7 == 2 then
if arg1 == "YOU_JOINED" then
ChatFrame3:Show()
else
ChatFrame3:Hide()
end
end
end
I'm curious, but has anyone written any scripting for toggling a panel based on an instance you've zoned in to? Basically I want to hide a frame if I enter a raid zone, but not if I'm in a BG. I've tried scouring the net a bit and not really had any luck, so was wondering if anyone had done something like this or not.
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As to the guy who complained about a caster rolling on an item because of a higher GS, that person would have rolled on the item because of it being a higher iLvl as well. It's the same thing to the person, stats be damned, so crying about the GS mod causing that issue is like saying it's your fault you stepped on your kids invisible friend's toe, it's a convenient excuse for something that isn't an issue.
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http://s.wowinterface.com/preview/pvw39811.jpg
http://www.wowinterface.com/downloads/info16766-KGUI.html
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Below was the code that I was trying out.
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There are a couple of fights I'd love to have chat bubbles on for (Heroic LK being one of them), and would love to have the option built in to DXE to enable/disable it at the start/end of each fight, much like you do with your proximity checker.
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EDIT - Also having an issue with the battlegroup icon coming up every time I queue when it's set to hide all the time.
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Major City detection based on trade chat:
Enjoy.
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