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    posted a message on BigWigs
    Quote from Ammo
    The latest BigWigs Alpha now has basic bitflag options so you can toggle bars / messages etc per boss ability. Just a warning, this might break horribly, if it does, let me know on IRC.

    -Ammo


    I don't suppose this will do anything to fix the fact that emphasized bars are now forced on and the setting to enable/disable them does nothing. Been this way since you bugfixed the emphasized bars a while ago.
    Posted in: Raid AddOns
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    posted a message on Recount
    Were any other combat log related mods working? SCT/MSBT for example? I've noticed last patch and also this patch that the combat log randomly stops working, when this happens Recount won't log any data.
    Posted in: General AddOns
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    posted a message on BigWigs
    Any chance the option to disable emphasized bars could be fixed please?
    Posted in: Raid AddOns
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    posted a message on BigWigs
    Quote from yoshimo
    the beast module might need to be updated for your locale if you dont run a german &english client as it depends on a yell-trigger


    I'm on english the beasts module is still not enabling till gormok is actually spawning meaning you get no bar to show the worms spawning on the first pull, it should be enabling on the yell before he gormok spawns.
    Posted in: Raid AddOns
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    posted a message on BigWigs
    The beasts module still isn't being enabled early enough, there still isn't a way to disable the proximity sounds and now the emphasize bars can't be disabled. Not complaints just what I've observed so far with the latest alpha
    Posted in: Raid AddOns
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    posted a message on BigWigs
    Doesn't appear to be possible to disable sound from the proximity window also, the sound icon does nothing when clicked.
    Posted in: Raid AddOns
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    posted a message on BigWigs
    Quote from funkydude
    That's odd because there aren't any variables to restrict activation of these bars short of the actual yell being different after a wipe.


    I think it's due to the boss module not being enabled on the first pull until you mouseover/target the boss.

    Shouldn't the mod be enabling when the engage trigger yell is done?
    Posted in: Raid AddOns
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    posted a message on BigWigs
    I'm not sure if this is a limitation of BigWigs or if it might have been fixed since Wednesday, but I noticed with beasts of northrend that some timer bars don't appear unless you have wiped once. Mainly the bars to tell you when the next boss will appear.
    Posted in: Raid AddOns
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    posted a message on BigWigs
    Quote from Ammo
    those were just fixed mikari


    Yeah just noticed the commits, BigWigs_Options still seems to be referencing

    <Script file="Core.lua"/>
    <Script file="BossPrototype.lua"/>
    <Script file="PluginPrototype.lua"/>

    in the modules.xml though.

    Also the libs.xml in the BigWigs_Options module has a typo, it should be

    <Include file="Libs\AceConfig-3.0\AceConfig-3.0.xml"/>
    <Include file="Libs\AceGUI-3.0\AceGUI-3.0.xml"/>
    Posted in: Raid AddOns
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    posted a message on BigWigs
    Seems like some of the embed/module files need fixes. Also doesn't seem to have the Ace GUI or config libs in the library folder either.

    This is using the packaged versions from the project page.

    9/11 15:15:03.484  Loading add-on BigWigs
    9/11 15:15:03.484  ** Loading table of contents Interface\AddOns\BigWigs\BigWigs.toc
    9/11 15:15:03.484  ++ Loading file Interface\AddOns\BigWigs\embeds.xml
    9/11 15:15:03.484  Couldn't open Interface\AddOns\BigWigs\Libs\AceGUI-3.0\AceGUI-3.0.xml
    9/11 15:15:03.484  Couldn't open Interface\AddOns\BigWigs\Libs\AceConfig-3.0\AceConfig-3.0.xml
    9/11 15:15:03.484  Couldn't open Interface\AddOns\BigWigs\Foreign\libs.xml
    9/11 15:15:03.484  Couldn't open Interface\AddOns\BigWigs\Options\libs.xml
    9/11 15:17:18.796  Loading add-on BigWigs_Options
    9/11 15:17:18.796  ** Loading table of contents Interface\AddOns\BigWigs_Options\BigWigs_Options.toc
    9/11 15:17:18.796  ++ Loading file Interface\AddOns\BigWigs_Options\libs.xml
    9/11 15:17:18.796  Couldn't open Interface\AddOns\BigWigs_Options\Libs\Config-3.0\lib.xml
    9/11 15:17:18.796  Couldn't open Interface\AddOns\BigWigs_Options\Libs\AceGUI-3.0\lib.xml
    9/11 15:17:18.796  ++ Loading file Interface\AddOns\BigWigs_Options\modules.xml
    9/11 15:17:18.796  Error loading Interface\AddOns\BigWigs_Options\Core.lua
    9/11 15:17:18.796  Error loading Interface\AddOns\BigWigs_Options\BossPrototype.lua
    9/11 15:17:18.796  Error loading Interface\AddOns\BigWigs_Options\PluginPrototype.lua
    Posted in: Raid AddOns
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    posted a message on Another addon similiar to tekauc?
    I've been looking for a more lightweight auction addon than auctioneer advanced, I thought I had found that mod when I found tekauc, but it doesn't seem to be able to split stacks of enchant mats e.g dusts or essences which is kind of a deal breaker.

    Anyone know of an addon similar to tekauc with that feature?
    Posted in: AddOn HELP!
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    posted a message on BigWigs
    Great work so far with the alpha's looking more and more stable/fully featured as each commit is done. Would it be possible to get an option for the message output e.g RaidWarning, SCT, MSBT etc?
    Posted in: Raid AddOns
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    posted a message on BigWigs
    Quote from Ammo
    That's why it's an alpha.
    We're getting all bosses slowly but steadily tested atm.

    It's been a long weekend coding and fixing things.

    -Ammo


    Oh I'm sure it's a lot of work. What I meant to say though is that I wasn't getting next boss entering timer bars, or snobold warnings even using the latest release version.

    Is it possible that the config mode can also show the proximity window so that can also be positioned and have it's options adjusted?
    Posted in: Raid AddOns
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    posted a message on BigWigs
    Dropped back to the last release version due to the alpha being too buggy. Doing northrend beasts heroic and not getting bars for next boss entering or snobold warnings.
    Posted in: Raid AddOns
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    posted a message on BigWigs
    Is there no way to force modules to load anymore? I used to be able to force specific modules to load in order to change settings etc without having to be in a raid group and in that specific instance. It would be nice since the change to Ace3 has reset the saved variables.
    Posted in: Raid AddOns
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